From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../doc/html/_i_g_u_i_button_8h_source.html | 228 +++++++++++++++++++++ 1 file changed, 228 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_g_u_i_button_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_g_u_i_button_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_g_u_i_button_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_g_u_i_button_8h_source.html new file mode 100644 index 0000000..bb0c5f8 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_g_u_i_button_8h_source.html @@ -0,0 +1,228 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_GUI_BUTTON_H_INCLUDED__ +00006 #define __I_GUI_BUTTON_H_INCLUDED__ +00007 +00008 #include "IGUIElement.h" +00009 +00010 namespace irr +00011 { +00012 +00013 namespace video +00014 { +00015 class ITexture; +00016 } // end namespace video +00017 +00018 namespace gui +00019 { +00020 class IGUIFont; +00021 class IGUISpriteBank; +00022 +00023 enum EGUI_BUTTON_STATE +00024 { +00026 EGBS_BUTTON_UP=0, +00028 EGBS_BUTTON_DOWN, +00030 EGBS_BUTTON_MOUSE_OVER, +00032 EGBS_BUTTON_MOUSE_OFF, +00034 EGBS_BUTTON_FOCUSED, +00036 EGBS_BUTTON_NOT_FOCUSED, +00038 EGBS_COUNT +00039 }; +00040 +00042 const c8* const GUIButtonStateNames[] = +00043 { +00044 "buttonUp", +00045 "buttonDown", +00046 "buttonMouseOver", +00047 "buttonMouseOff", +00048 "buttonFocused", +00049 "buttonNotFocused", +00050 0, +00051 0, +00052 }; +00053 +00055 +00058 class IGUIButton : public IGUIElement +00059 { +00060 public: +00061 +00063 IGUIButton(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle) +00064 : IGUIElement(EGUIET_BUTTON, environment, parent, id, rectangle) {} +00065 +00067 +00069 virtual void setOverrideFont(IGUIFont* font=0) = 0; +00070 +00072 +00073 virtual IGUIFont* getOverrideFont(void) const = 0; +00074 +00076 +00078 virtual IGUIFont* getActiveFont() const = 0; +00079 +00081 +00082 virtual void setImage(video::ITexture* image=0) = 0; +00083 +00085 +00087 virtual void setImage(video::ITexture* image, const core::rect<s32>& pos) = 0; +00088 +00090 +00093 virtual void setPressedImage(video::ITexture* image=0) = 0; +00094 +00096 +00098 virtual void setPressedImage(video::ITexture* image, const core::rect<s32>& pos) = 0; +00099 +00101 virtual void setSpriteBank(IGUISpriteBank* bank=0) = 0; +00102 +00104 +00110 virtual void setSprite(EGUI_BUTTON_STATE state, s32 index, +00111 video::SColor color=video::SColor(255,255,255,255), bool loop=false) = 0; +00112 +00114 +00116 virtual void setIsPushButton(bool isPushButton=true) = 0; +00117 +00119 virtual void setPressed(bool pressed=true) = 0; +00120 +00122 virtual bool isPressed() const = 0; +00123 +00125 virtual void setUseAlphaChannel(bool useAlphaChannel=true) = 0; +00126 +00128 virtual bool isAlphaChannelUsed() const = 0; +00129 +00131 virtual bool isPushButton() const = 0; +00132 +00134 virtual void setDrawBorder(bool border=true) = 0; +00135 +00137 virtual bool isDrawingBorder() const = 0; +00138 +00140 virtual void setScaleImage(bool scaleImage=true) = 0; +00141 +00143 virtual bool isScalingImage() const = 0; +00144 }; +00145 +00146 +00147 } // end namespace gui +00148 } // end namespace irr +00149 +00150 #endif +00151 +