From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_i_bone_scene_node_8h_source.html | 208 --------------------- 1 file changed, 208 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_i_bone_scene_node_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_bone_scene_node_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_bone_scene_node_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_bone_scene_node_8h_source.html deleted file mode 100644 index d5dac1f..0000000 --- a/libraries/irrlicht-1.8/doc/html/_i_bone_scene_node_8h_source.html +++ /dev/null @@ -1,208 +0,0 @@ - - -
- -00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt -00002 // This file is part of the "Irrlicht Engine". -00003 // For conditions of distribution and use, see copyright notice in irrlicht.h -00004 -00005 #ifndef __I_BONE_SCENE_NODE_H_INCLUDED__ -00006 #define __I_BONE_SCENE_NODE_H_INCLUDED__ -00007 -00008 #include "ISceneNode.h" -00009 -00010 namespace irr -00011 { -00012 namespace scene -00013 { -00014 -00016 enum E_BONE_ANIMATION_MODE -00017 { -00019 EBAM_AUTOMATIC=0, -00020 -00022 EBAM_ANIMATED, -00023 -00025 EBAM_UNANIMATED, -00026 -00028 EBAM_COUNT -00029 -00030 }; -00031 -00032 enum E_BONE_SKINNING_SPACE -00033 { -00035 EBSS_LOCAL=0, -00036 -00038 EBSS_GLOBAL, -00039 -00040 EBSS_COUNT -00041 }; -00042 -00044 const c8* const BoneAnimationModeNames[] = -00045 { -00046 "automatic", -00047 "animated", -00048 "unanimated", -00049 0, -00050 }; -00051 -00052 -00054 -00055 class IBoneSceneNode : public ISceneNode -00056 { -00057 public: -00058 -00059 IBoneSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id=-1) : -00060 ISceneNode(parent, mgr, id),positionHint(-1),scaleHint(-1),rotationHint(-1) { } -00061 -00063 -00064 _IRR_DEPRECATED_ virtual const c8* getBoneName() const { return getName(); } -00065 -00067 virtual u32 getBoneIndex() const = 0; -00068 -00070 -00071 virtual bool setAnimationMode(E_BONE_ANIMATION_MODE mode) = 0; -00072 -00074 virtual E_BONE_ANIMATION_MODE getAnimationMode() const = 0; -00075 -00077 virtual const core::aabbox3d<f32>& getBoundingBox() const = 0; -00078 -00080 //virtual core::matrix4 getRelativeTransformation() const = 0; -00081 -00083 virtual void OnAnimate(u32 timeMs) =0; -00084 -00086 -00087 virtual void render() { } -00088 -00090 virtual void setSkinningSpace( E_BONE_SKINNING_SPACE space ) =0; -00091 -00093 virtual E_BONE_SKINNING_SPACE getSkinningSpace() const =0; -00094 -00096 virtual void updateAbsolutePositionOfAllChildren()=0; -00097 -00098 s32 positionHint; -00099 s32 scaleHint; -00100 s32 rotationHint; -00101 }; -00102 -00103 -00104 } // end namespace scene -00105 } // end namespace irr -00106 -00107 #endif -00108 -