From 393b5cd1dc438872af89d334ef6e5fcc59f27d47 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:24:39 +1000 Subject: Added Irrlicht 1.8, but without all the Windows binaries. --- .../doc/html/_i_animated_mesh_8h_source.html | 191 +++++++++++++++++++++ 1 file changed, 191 insertions(+) create mode 100644 libraries/irrlicht-1.8/doc/html/_i_animated_mesh_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_i_animated_mesh_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_i_animated_mesh_8h_source.html b/libraries/irrlicht-1.8/doc/html/_i_animated_mesh_8h_source.html new file mode 100644 index 0000000..5cccbb5 --- /dev/null +++ b/libraries/irrlicht-1.8/doc/html/_i_animated_mesh_8h_source.html @@ -0,0 +1,191 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_ANIMATED_MESH_H_INCLUDED__ +00006 #define __I_ANIMATED_MESH_H_INCLUDED__ +00007 +00008 #include "aabbox3d.h" +00009 #include "IMesh.h" +00010 +00011 namespace irr +00012 { +00013 namespace scene +00014 { +00016 enum E_ANIMATED_MESH_TYPE +00017 { +00019 EAMT_UNKNOWN = 0, +00020 +00022 EAMT_MD2, +00023 +00025 EAMT_MD3, +00026 +00028 EAMT_OBJ, +00029 +00031 EAMT_BSP, +00032 +00034 EAMT_3DS, +00035 +00037 EAMT_MY3D, +00038 +00040 EAMT_LMTS, +00041 +00043 EAMT_CSM, +00044 +00046 +00048 EAMT_OCT, +00049 +00051 EAMT_MDL_HALFLIFE, +00052 +00054 EAMT_SKINNED +00055 }; +00056 +00058 +00062 class IAnimatedMesh : public IMesh +00063 { +00064 public: +00065 +00067 +00069 virtual u32 getFrameCount() const = 0; +00070 +00072 +00075 virtual f32 getAnimationSpeed() const = 0; +00076 +00078 +00082 virtual void setAnimationSpeed(f32 fps) =0; +00083 +00085 +00097 virtual IMesh* getMesh(s32 frame, s32 detailLevel=255, s32 startFrameLoop=-1, s32 endFrameLoop=-1) = 0; +00098 +00100 +00105 virtual E_ANIMATED_MESH_TYPE getMeshType() const +00106 { +00107 return EAMT_UNKNOWN; +00108 } +00109 }; +00110 +00111 } // end namespace scene +00112 } // end namespace irr +00113 +00114 #endif +00115 +