From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_c_mesh_buffer_8h_source.html | 377 --------------------- 1 file changed, 377 deletions(-) delete mode 100644 libraries/irrlicht-1.8/doc/html/_c_mesh_buffer_8h_source.html (limited to 'libraries/irrlicht-1.8/doc/html/_c_mesh_buffer_8h_source.html') diff --git a/libraries/irrlicht-1.8/doc/html/_c_mesh_buffer_8h_source.html b/libraries/irrlicht-1.8/doc/html/_c_mesh_buffer_8h_source.html deleted file mode 100644 index 836c7c7..0000000 --- a/libraries/irrlicht-1.8/doc/html/_c_mesh_buffer_8h_source.html +++ /dev/null @@ -1,377 +0,0 @@ - - -
- -00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt -00002 // This file is part of the "Irrlicht Engine". -00003 // For conditions of distribution and use, see copyright notice in irrlicht.h -00004 -00005 #ifndef __T_MESH_BUFFER_H_INCLUDED__ -00006 #define __T_MESH_BUFFER_H_INCLUDED__ -00007 -00008 #include "irrArray.h" -00009 #include "IMeshBuffer.h" -00010 -00011 namespace irr -00012 { -00013 namespace scene -00014 { -00016 template <class T> -00017 class CMeshBuffer : public IMeshBuffer -00018 { -00019 public: -00021 CMeshBuffer():ChangedID_Vertex(1),ChangedID_Index(1),MappingHint_Vertex(EHM_NEVER), MappingHint_Index(EHM_NEVER) -00022 { -00023 #ifdef _DEBUG -00024 setDebugName("SMeshBuffer"); -00025 #endif -00026 } -00027 -00028 -00030 -00031 virtual const video::SMaterial& getMaterial() const -00032 { -00033 return Material; -00034 } -00035 -00036 -00038 -00039 virtual video::SMaterial& getMaterial() -00040 { -00041 return Material; -00042 } -00043 -00044 -00046 -00047 virtual const void* getVertices() const -00048 { -00049 return Vertices.const_pointer(); -00050 } -00051 -00052 -00054 -00055 virtual void* getVertices() -00056 { -00057 return Vertices.pointer(); -00058 } -00059 -00060 -00062 -00063 virtual u32 getVertexCount() const -00064 { -00065 return Vertices.size(); -00066 } -00067 -00069 -00070 virtual video::E_INDEX_TYPE getIndexType() const -00071 { -00072 return video::EIT_16BIT; -00073 } -00074 -00076 -00077 virtual const u16* getIndices() const -00078 { -00079 return Indices.const_pointer(); -00080 } -00081 -00082 -00084 -00085 virtual u16* getIndices() -00086 { -00087 return Indices.pointer(); -00088 } -00089 -00090 -00092 -00093 virtual u32 getIndexCount() const -00094 { -00095 return Indices.size(); -00096 } -00097 -00098 -00100 -00101 virtual const core::aabbox3d<f32>& getBoundingBox() const -00102 { -00103 return BoundingBox; -00104 } -00105 -00106 -00108 -00109 -00110 virtual void setBoundingBox(const core::aabbox3df& box) -00111 { -00112 BoundingBox = box; -00113 } -00114 -00115 -00117 -00118 virtual void recalculateBoundingBox() -00119 { -00120 if (Vertices.empty()) -00121 BoundingBox.reset(0,0,0); -00122 else -00123 { -00124 BoundingBox.reset(Vertices[0].Pos); -00125 for (u32 i=1; i<Vertices.size(); ++i) -00126 BoundingBox.addInternalPoint(Vertices[i].Pos); -00127 } -00128 } -00129 -00130 -00132 -00133 virtual video::E_VERTEX_TYPE getVertexType() const -00134 { -00135 return T().getType(); -00136 } -00137 -00139 virtual const core::vector3df& getPosition(u32 i) const -00140 { -00141 return Vertices[i].Pos; -00142 } -00143 -00145 virtual core::vector3df& getPosition(u32 i) -00146 { -00147 return Vertices[i].Pos; -00148 } -00149 -00151 virtual const core::vector3df& getNormal(u32 i) const -00152 { -00153 return Vertices[i].Normal; -00154 } -00155 -00157 virtual core::vector3df& getNormal(u32 i) -00158 { -00159 return Vertices[i].Normal; -00160 } -00161 -00163 virtual const core::vector2df& getTCoords(u32 i) const -00164 { -00165 return Vertices[i].TCoords; -00166 } -00167 -00169 virtual core::vector2df& getTCoords(u32 i) -00170 { -00171 return Vertices[i].TCoords; -00172 } -00173 -00174 -00176 -00180 virtual void append(const void* const vertices, u32 numVertices, const u16* const indices, u32 numIndices) -00181 { -00182 if (vertices == getVertices()) -00183 return; -00184 -00185 const u32 vertexCount = getVertexCount(); -00186 u32 i; -00187 -00188 Vertices.reallocate(vertexCount+numVertices); -00189 for (i=0; i<numVertices; ++i) -00190 { -00191 Vertices.push_back(reinterpret_cast<const T*>(vertices)[i]); -00192 BoundingBox.addInternalPoint(reinterpret_cast<const T*>(vertices)[i].Pos); -00193 } -00194 -00195 Indices.reallocate(getIndexCount()+numIndices); -00196 for (i=0; i<numIndices; ++i) -00197 { -00198 Indices.push_back(indices[i]+vertexCount); -00199 } -00200 } -00201 -00202 -00204 -00209 virtual void append(const IMeshBuffer* const other) -00210 { -00211 /* -00212 if (this==other) -00213 return; -00214 -00215 const u32 vertexCount = getVertexCount(); -00216 u32 i; -00217 -00218 Vertices.reallocate(vertexCount+other->getVertexCount()); -00219 for (i=0; i<other->getVertexCount(); ++i) -00220 { -00221 Vertices.push_back(reinterpret_cast<const T*>(other->getVertices())[i]); -00222 } -00223 -00224 Indices.reallocate(getIndexCount()+other->getIndexCount()); -00225 for (i=0; i<other->getIndexCount(); ++i) -00226 { -00227 Indices.push_back(other->getIndices()[i]+vertexCount); -00228 } -00229 BoundingBox.addInternalBox(other->getBoundingBox()); -00230 */ -00231 } -00232 -00233 -00235 virtual E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const -00236 { -00237 return MappingHint_Vertex; -00238 } -00239 -00241 virtual E_HARDWARE_MAPPING getHardwareMappingHint_Index() const -00242 { -00243 return MappingHint_Index; -00244 } -00245 -00247 virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX ) -00248 { -00249 if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_VERTEX) -00250 MappingHint_Vertex=NewMappingHint; -00251 if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_INDEX) -00252 MappingHint_Index=NewMappingHint; -00253 } -00254 -00255 -00257 virtual void setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) -00258 { -00259 if (Buffer==EBT_VERTEX_AND_INDEX ||Buffer==EBT_VERTEX) -00260 ++ChangedID_Vertex; -00261 if (Buffer==EBT_VERTEX_AND_INDEX || Buffer==EBT_INDEX) -00262 ++ChangedID_Index; -00263 } -00264 -00266 -00267 virtual u32 getChangedID_Vertex() const {return ChangedID_Vertex;} -00268 -00270 -00271 virtual u32 getChangedID_Index() const {return ChangedID_Index;} -00272 -00273 u32 ChangedID_Vertex; -00274 u32 ChangedID_Index; -00275 -00277 E_HARDWARE_MAPPING MappingHint_Vertex; -00278 E_HARDWARE_MAPPING MappingHint_Index; -00279 -00281 video::SMaterial Material; -00283 core::array<T> Vertices; -00285 core::array<u16> Indices; -00287 core::aabbox3d<f32> BoundingBox; -00288 }; -00289 -00291 typedef CMeshBuffer<video::S3DVertex> SMeshBuffer; -00293 typedef CMeshBuffer<video::S3DVertex2TCoords> SMeshBufferLightMap; -00295 typedef CMeshBuffer<video::S3DVertexTangents> SMeshBufferTangents; -00296 } // end namespace scene -00297 } // end namespace irr -00298 -00299 #endif -00300 -00301 -