From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../source/Irrlicht/CSTLMeshWriter.h | 55 ++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/source/Irrlicht/CSTLMeshWriter.h (limited to 'libraries/irrlicht-1.8.1/source/Irrlicht/CSTLMeshWriter.h') diff --git a/libraries/irrlicht-1.8.1/source/Irrlicht/CSTLMeshWriter.h b/libraries/irrlicht-1.8.1/source/Irrlicht/CSTLMeshWriter.h new file mode 100644 index 0000000..0b0b76d --- /dev/null +++ b/libraries/irrlicht-1.8.1/source/Irrlicht/CSTLMeshWriter.h @@ -0,0 +1,55 @@ +// Copyright (C) 2002-2012 Nikolaus Gebhardt +// This file is part of the "Irrlicht Engine". +// For conditions of distribution and use, see copyright notice in irrlicht.h + +#ifndef __IRR_STL_MESH_WRITER_H_INCLUDED__ +#define __IRR_STL_MESH_WRITER_H_INCLUDED__ + +#include "IMeshWriter.h" +#include "S3DVertex.h" +#include "irrString.h" + +namespace irr +{ +namespace scene +{ + class IMeshBuffer; + class ISceneManager; + + //! class to write meshes, implementing a STL writer + class CSTLMeshWriter : public IMeshWriter + { + public: + + CSTLMeshWriter(scene::ISceneManager* smgr); + virtual ~CSTLMeshWriter(); + + //! Returns the type of the mesh writer + virtual EMESH_WRITER_TYPE getType() const; + + //! writes a mesh + virtual bool writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags=EMWF_NONE); + + protected: + // write binary format + bool writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); + + // write text format + bool writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s32 flags); + + // create vector output with line end into string + void getVectorAsStringLine(const core::vector3df& v, + core::stringc& s) const; + + // write face information to file + void writeFace(io::IWriteFile* file, const core::vector3df& v1, + const core::vector3df& v2, const core::vector3df& v3); + + scene::ISceneManager* SceneManager; + }; + +} // end namespace +} // end namespace + +#endif + -- cgit v1.1