From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- libraries/irrlicht-1.8.1/include/ISceneLoader.h | 62 ------------------------- 1 file changed, 62 deletions(-) delete mode 100644 libraries/irrlicht-1.8.1/include/ISceneLoader.h (limited to 'libraries/irrlicht-1.8.1/include/ISceneLoader.h') diff --git a/libraries/irrlicht-1.8.1/include/ISceneLoader.h b/libraries/irrlicht-1.8.1/include/ISceneLoader.h deleted file mode 100644 index c71c15d..0000000 --- a/libraries/irrlicht-1.8.1/include/ISceneLoader.h +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright (C) 2010-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_SCENE_LOADER_H_INCLUDED__ -#define __I_SCENE_LOADER_H_INCLUDED__ - -#include "IReferenceCounted.h" -#include "path.h" - -namespace irr -{ -namespace io -{ - class IReadFile; -} // end namespace io -namespace scene -{ - class ISceneNode; - class ISceneUserDataSerializer; - -//! Class which can load a scene into the scene manager. -/** If you want Irrlicht to be able to load currently unsupported -scene file formats (e.g. .vrml), then implement this and add your -new Sceneloader to the engine with ISceneManager::addExternalSceneLoader(). */ -class ISceneLoader : public virtual IReferenceCounted -{ -public: - - //! Returns true if the class might be able to load this file. - /** This decision should be based on the file extension (e.g. ".vrml") - only. - \param filename Name of the file to test. - \return True if the extension is a recognised type. */ - virtual bool isALoadableFileExtension(const io::path& filename) const = 0; - - //! Returns true if the class might be able to load this file. - /** This decision will be based on a quick look at the contents of the file. - \param file The file to test. - \return True if the extension is a recognised type. */ - virtual bool isALoadableFileFormat(io::IReadFile* file) const = 0; - - //! Loads the scene into the scene manager. - /** \param file File which contains the scene. - \param userDataSerializer: If you want to load user data which may be attached - to some some scene nodes in the file, implement the ISceneUserDataSerializer - interface and provide it as parameter here. Otherwise, simply specify 0 as this - parameter. - \param rootNode The node to load the scene into, if none is provided then the - scene will be loaded into the root node. - \return Returns true on success, false on failure. Returns 0 if loading failed. */ - virtual bool loadScene(io::IReadFile* file, ISceneUserDataSerializer* userDataSerializer=0, - ISceneNode* rootNode=0) = 0; - -}; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1