From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- .../include/IParticleGravityAffector.h | 42 ---------------------- 1 file changed, 42 deletions(-) delete mode 100644 libraries/irrlicht-1.8.1/include/IParticleGravityAffector.h (limited to 'libraries/irrlicht-1.8.1/include/IParticleGravityAffector.h') diff --git a/libraries/irrlicht-1.8.1/include/IParticleGravityAffector.h b/libraries/irrlicht-1.8.1/include/IParticleGravityAffector.h deleted file mode 100644 index 4113888..0000000 --- a/libraries/irrlicht-1.8.1/include/IParticleGravityAffector.h +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright (C) 2002-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ - -#include "IParticleAffector.h" - -namespace irr -{ -namespace scene -{ - -//! A particle affector which applies gravity to particles. -class IParticleGravityAffector : public IParticleAffector -{ -public: - - //! Set the time in milliseconds when the gravity force is totally lost - /** At that point the particle does not move any more. */ - virtual void setTimeForceLost( f32 timeForceLost ) = 0; - - //! Set the direction and force of gravity in all 3 dimensions. - virtual void setGravity( const core::vector3df& gravity ) = 0; - - //! Get the time in milliseconds when the gravity force is totally lost - virtual f32 getTimeForceLost() const = 0; - - //! Get the direction and force of gravity. - virtual const core::vector3df& getGravity() const = 0; - - //! Get emitter type - virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_GRAVITY; } -}; - -} // end namespace scene -} // end namespace irr - - -#endif // __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ - -- cgit v1.1