From 7028cbe09c688437910a25623098762bf0fa592d Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 28 Mar 2016 22:28:34 +1000 Subject: Move Irrlicht to src/others. --- libraries/irrlicht-1.8.1/include/CVertexBuffer.h | 210 ----------------------- 1 file changed, 210 deletions(-) delete mode 100644 libraries/irrlicht-1.8.1/include/CVertexBuffer.h (limited to 'libraries/irrlicht-1.8.1/include/CVertexBuffer.h') diff --git a/libraries/irrlicht-1.8.1/include/CVertexBuffer.h b/libraries/irrlicht-1.8.1/include/CVertexBuffer.h deleted file mode 100644 index c721419..0000000 --- a/libraries/irrlicht-1.8.1/include/CVertexBuffer.h +++ /dev/null @@ -1,210 +0,0 @@ -// Copyright (C) 2008-2012 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __C_VERTEX_BUFFER_H_INCLUDED__ -#define __C_VERTEX_BUFFER_H_INCLUDED__ - -#include "IVertexBuffer.h" - - -namespace irr -{ -namespace scene -{ - - class CVertexBuffer : public IVertexBuffer - { - class IVertexList - { - public: - virtual ~IVertexList(){}; - - virtual u32 stride() const =0; - - virtual u32 size() const =0; - - virtual void push_back (const video::S3DVertex &element) =0; - virtual video::S3DVertex& operator [](const u32 index) const =0; - virtual video::S3DVertex& getLast() =0; - virtual void set_used(u32 usedNow) =0; - virtual void reallocate(u32 new_size) =0; - virtual u32 allocated_size() const =0; - virtual video::S3DVertex* pointer() =0; - virtual video::E_VERTEX_TYPE getType() const =0; - }; - - template - class CSpecificVertexList : public IVertexList - { - public: - core::array Vertices; - - virtual u32 stride() const {return sizeof(T);} - - virtual u32 size() const {return Vertices.size();} - - virtual void push_back (const video::S3DVertex &element) - {Vertices.push_back((T&)element);} - - virtual video::S3DVertex& operator [](const u32 index) const - {return (video::S3DVertex&)Vertices[index];} - - virtual video::S3DVertex& getLast() - {return (video::S3DVertex&)Vertices.getLast();} - - virtual void set_used(u32 usedNow) - {Vertices.set_used(usedNow);} - - virtual void reallocate(u32 new_size) - {Vertices.reallocate(new_size);} - - virtual u32 allocated_size() const - { - return Vertices.allocated_size(); - } - - virtual video::S3DVertex* pointer() {return Vertices.pointer();} - - virtual video::E_VERTEX_TYPE getType() const {return T().getType();} - }; - - public: - IVertexList *Vertices; - - CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0), - MappingHint(EHM_NEVER), ChangedID(1) - { - setType(vertexType); - } - - CVertexBuffer(const IVertexBuffer &VertexBufferCopy) : - Vertices(0), MappingHint(EHM_NEVER), - ChangedID(1) - { - setType(VertexBufferCopy.getType()); - reallocate(VertexBufferCopy.size()); - - for (u32 n=0;n; - break; - } - case video::EVT_2TCOORDS: - { - NewVertices=new CSpecificVertexList; - break; - } - case video::EVT_TANGENTS: - { - NewVertices=new CSpecificVertexList; - break; - } - } - if (Vertices) - { - NewVertices->reallocate( Vertices->size() ); - - for(u32 n=0;nsize();++n) - NewVertices->push_back((*Vertices)[n]); - - delete Vertices; - } - - Vertices=NewVertices; - } - - virtual void* getData() {return Vertices->pointer();} - - virtual video::E_VERTEX_TYPE getType() const {return Vertices->getType();} - - virtual u32 stride() const {return Vertices->stride();} - - virtual u32 size() const - { - return Vertices->size(); - } - - virtual void push_back (const video::S3DVertex &element) - { - Vertices->push_back(element); - } - - virtual video::S3DVertex& operator [](const u32 index) const - { - return (*Vertices)[index]; - } - - virtual video::S3DVertex& getLast() - { - return Vertices->getLast(); - } - - virtual void set_used(u32 usedNow) - { - Vertices->set_used(usedNow); - } - - virtual void reallocate(u32 new_size) - { - Vertices->reallocate(new_size); - } - - virtual u32 allocated_size() const - { - return Vertices->allocated_size(); - } - - virtual video::S3DVertex* pointer() - { - return Vertices->pointer(); - } - - //! get the current hardware mapping hint - virtual E_HARDWARE_MAPPING getHardwareMappingHint() const - { - return MappingHint; - } - - //! set the hardware mapping hint, for driver - virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) - { - MappingHint=NewMappingHint; - } - - //! flags the mesh as changed, reloads hardware buffers - virtual void setDirty() - { - ++ChangedID; - } - - //! Get the currently used ID for identification of changes. - /** This shouldn't be used for anything outside the VideoDriver. */ - virtual u32 getChangedID() const {return ChangedID;} - - E_HARDWARE_MAPPING MappingHint; - u32 ChangedID; - }; - - -} // end namespace scene -} // end namespace irr - -#endif - -- cgit v1.1