From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/namespaceirr_1_1scene_1_1quake3.html | 810 +++++++++++++++++++++ 1 file changed, 810 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/namespaceirr_1_1scene_1_1quake3.html (limited to 'libraries/irrlicht-1.8.1/doc/html/namespaceirr_1_1scene_1_1quake3.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/namespaceirr_1_1scene_1_1quake3.html b/libraries/irrlicht-1.8.1/doc/html/namespaceirr_1_1scene_1_1quake3.html new file mode 100644 index 0000000..9400fba --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/namespaceirr_1_1scene_1_1quake3.html @@ -0,0 +1,810 @@ + + + + +Irrlicht 3D Engine: irr::scene::quake3 Namespace Reference + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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irr::scene::quake3 Namespace Reference
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+Classes

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+Typedefs

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+Enumerations

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+Functions

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Typedef Documentation

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Definition at line 687 of file IQ3Shader.h.

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Definition at line 689 of file IQ3Shader.h.

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Definition at line 79 of file IQ3Shader.h.

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Definition at line 80 of file IQ3Shader.h.

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Enumeration Type Documentation

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Hold the different Mesh Types used for getMesh.

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Enumerator:
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E_Q3_MESH_GEOMETRY  +
E_Q3_MESH_ITEMS  +
E_Q3_MESH_BILLBOARD  +
E_Q3_MESH_FOG  +
E_Q3_MESH_UNRESOLVED  +
E_Q3_MESH_SIZE  +
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Definition at line 24 of file IQ3Shader.h.

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Enumerator:
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TCMOD  +
DEFORMVERTEXES  +
RGBGEN  +
TCGEN  +
MAP  +
ALPHAGEN  +
FUNCTION2  +
SCROLL  +
SCALE  +
ROTATE  +
STRETCH  +
TURBULENCE  +
WAVE  +
IDENTITY  +
VERTEX  +
TEXTURE  +
LIGHTMAP  +
ENVIRONMENT  +
DOLLAR_LIGHTMAP  +
BULGE  +
AUTOSPRITE  +
AUTOSPRITE2  +
TRANSFORM  +
EXACTVERTEX  +
CONSTANT  +
LIGHTINGSPECULAR  +
MOVE  +
NORMAL  +
IDENTITYLIGHTING  +
WAVE_MODIFIER_FUNCTION  +
SINUS  +
COSINUS  +
SQUARE  +
TRIANGLE  +
SAWTOOTH  +
SAWTOOTH_INVERSE  +
NOISE  +
UNKNOWN  +
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Definition at line 372 of file IQ3Shader.h.

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Function Documentation

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core::stringc& irr::scene::quake3::dumpShader (core::stringc & dest,
const IShader * shader,
bool entity = false 
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void irr::scene::quake3::dumpVarGroup (core::stringc & dest,
const SVarGroup * group,
s32 stack 
) [inline]
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f32 irr::scene::quake3::getAsFloat (const core::stringc & string,
u32 & pos 
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Definition at line 105 of file IQ3Shader.h.

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References irr::core::fast_atof_move().

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Referenced by getAsVector3df(), and getModifierFunc().

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void irr::scene::quake3::getAsStringList (tStringList & list,
s32 max,
const core::stringc & string,
u32 & startPos 
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core::vector3df irr::scene::quake3::getAsVector3df (const core::stringc & string,
u32 & pos 
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get a quake3 vector translated to irrlicht position (x,-z,y )

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Definition at line 115 of file IQ3Shader.h.

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References getAsFloat(), irr::core::vector3d< T >::X, irr::core::vector3d< T >::Y, and irr::core::vector3d< T >::Z.

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bool irr::scene::quake3::getCullingFunction (const core::stringc & cull) [inline]
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Definition at line 171 of file IQ3Shader.h.

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References isEqual(), and irr::core::string< T, TAlloc >::size().

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u8 irr::scene::quake3::getDepthFunction (const core::stringc & string) [inline]
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Definition at line 193 of file IQ3Shader.h.

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References irr::video::ECFN_EQUAL, irr::video::ECFN_LESSEQUAL, and isEqual().

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core::vector3df irr::scene::quake3::getMD3Normal (u32 i,
u32 j 
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Definition at line 510 of file IQ3Shader.h.

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References irr::core::PI.

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void irr::scene::quake3::getModifierFunc (SModifierFunction & fill,
const core::stringc & string,
u32 & pos 
) [inline]
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void irr::scene::quake3::getTextures (tTexArray & textures,
const core::stringc & name,
u32 & startPos,
io::IFileSystem * fileSystem,
video::IVideoDriver * driver 
) [inline]
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s16 irr::scene::quake3::isEqual (const core::stringc & string,
u32 & pos,
const c8 * list[],
u16 listSize 
) [inline]
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Definition at line 83 of file IQ3Shader.h.

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Referenced by getCullingFunction(), getDepthFunction(), and getModifierFunc().

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