+
Here is a list of all class members with links to the classes they belong to:
+
+
- a -
+- a
+: irr::video::SColorf
+
+- aabbox3d()
+: irr::core::aabbox3d< T >
+
+- AbsoluteClippingRect
+: irr::gui::IGUIElement
+
+- AbsoluteRect
+: irr::gui::IGUIElement
+
+- AbsoluteTransformation
+: irr::scene::ISceneNode
+
+- Action
+: irr::SKeyMap
+
+- activateJoysticks()
+: irr::IrrlichtDevice
+
+- addAffector()
+: irr::scene::IParticleSystemSceneNode
+
+- addAnimatedMeshSceneNode()
+: irr::scene::ISceneManager
+
+- addAnimator()
+: irr::scene::ISceneNode
+
+- addArchiveLoader()
+: irr::io::IFileSystem
+
+- addArray()
+: irr::io::IAttributes
+
+- addArrowMesh()
+: irr::scene::ISceneManager
+
+- addBillboardSceneNode()
+: irr::scene::ISceneManager
+
+- addBillboardTextSceneNode()
+: irr::scene::ISceneManager
+
+- addBinary()
+: irr::io::IAttributes
+
+- addBool()
+: irr::io::IAttributes
+
+- addBox3d()
+: irr::io::IAttributes
+
+- addButton()
+: irr::gui::IGUIEnvironment
+, irr::gui::IGUIToolBar
+
+- addCameraSceneNode()
+: irr::scene::ISceneManager
+
+- addCameraSceneNodeFPS()
+: irr::scene::ISceneManager
+
+- addCameraSceneNodeMaya()
+: irr::scene::ISceneManager
+
+- addCheckBox()
+: irr::gui::IGUIEnvironment
+
+- addChild()
+: irr::gui::IGUIElement
+, irr::scene::ISceneNode
+
+- addChildBack()
+: irr::gui::IGUITreeViewNode
+
+- addChildFront()
+: irr::gui::IGUITreeViewNode
+
+- addChildToEnd()
+: irr::gui::IGUIElement
+
+- addColor()
+: irr::io::IAttributes
+
+- addColorf()
+: irr::io::IAttributes
+
+- addColorSelectDialog()
+: irr::gui::IGUIEnvironment
+
+- addColumn()
+: irr::gui::IGUITable
+
+- addComboBox()
+: irr::gui::IGUIEnvironment
+
+- addContextMenu()
+: irr::gui::IGUIEnvironment
+
+- addCubeSceneNode()
+: irr::scene::ISceneManager
+
+- addDimension2d()
+: irr::io::IAttributes
+
+- addDummyTransformationSceneNode()
+: irr::scene::ISceneManager
+
+- addDynamicLight()
+: irr::video::IVideoDriver
+
+- addEditBox()
+: irr::gui::IGUIEnvironment
+
+- addEmptySceneNode()
+: irr::scene::ISceneManager
+
+- addEmptySpriteBank()
+: irr::gui::IGUIEnvironment
+
+- addEnum()
+: irr::io::IAttributes
+
+- addExternalImageLoader()
+: irr::video::IVideoDriver
+
+- addExternalImageWriter()
+: irr::video::IVideoDriver
+
+- addExternalMeshLoader()
+: irr::scene::ISceneManager
+
+- addExternalSceneLoader()
+: irr::scene::ISceneManager
+
+- addFileArchive()
+: irr::io::IFileSystem
+
+- addFileOpenDialog()
+: irr::gui::IGUIEnvironment
+
+- addFloat()
+: irr::io::IAttributes
+
+- addFolderFileArchive()
+: irr::io::IFileSystem
+
+- addFont()
+: irr::gui::IGUIEnvironment
+
+- addGUIElement()
+: irr::gui::IGUIElementFactory
+, irr::gui::IGUIEnvironment
+
+- addHighLevelShaderMaterial()
+: irr::video::IGPUProgrammingServices
+
+- addHighLevelShaderMaterialFromFiles()
+: irr::video::IGPUProgrammingServices
+
+- addHillPlaneMesh()
+: irr::scene::ISceneManager
+
+- addIcon()
+: irr::gui::ICursorControl
+
+- addImage()
+: irr::gui::IGUIEnvironment
+
+- addInOutFader()
+: irr::gui::IGUIEnvironment
+
+- addInt()
+: irr::io::IAttributes
+
+- addInternalBox()
+: irr::core::aabbox3d< T >
+
+- addInternalPoint()
+: irr::core::aabbox3d< T >
+, irr::core::rect< T >
+
+- addItem()
+: irr::io::IFileList
+, irr::gui::IGUIComboBox
+, irr::gui::IGUIContextMenu
+, irr::gui::IGUIListBox
+
+- addJoint()
+: irr::scene::ISkinnedMesh
+
+- addLightSceneNode()
+: irr::scene::ISceneManager
+
+- addLine2d()
+: irr::io::IAttributes
+
+- addLine3d()
+: irr::io::IAttributes
+
+- addListBox()
+: irr::gui::IGUIEnvironment
+
+- addMaterialRenderer()
+: irr::video::IVideoDriver
+
+- addMatrix()
+: irr::io::IAttributes
+
+- addMenu()
+: irr::gui::IGUIEnvironment
+
+- addMesh()
+: irr::scene::IMeshCache
+, irr::scene::SAnimatedMesh
+
+- addMeshBuffer()
+: irr::scene::ISkinnedMesh
+, irr::scene::SMesh
+
+- addMeshSceneNode()
+: irr::scene::ISceneManager
+
+- addMeshViewer()
+: irr::gui::IGUIEnvironment
+
+- addMessageBox()
+: irr::gui::IGUIEnvironment
+
+- addModalScreen()
+: irr::gui::IGUIEnvironment
+
+- addOcclusionQuery()
+: irr::video::IVideoDriver
+
+- addOctreeSceneNode()
+: irr::scene::ISceneManager
+
+- addOctTreeSceneNode()
+: irr::scene::ISceneManager
+
+- addPakFileArchive()
+: irr::io::IFileSystem
+
+- addParticleSystemSceneNode()
+: irr::scene::ISceneManager
+
+- addPlane3d()
+: irr::io::IAttributes
+
+- addPosition2d()
+: irr::io::IAttributes
+
+- addPositionKey()
+: irr::scene::ISkinnedMesh
+
+- addQuake3SceneNode()
+: irr::scene::ISceneManager
+
+- addQuaternion()
+: irr::io::IAttributes
+
+- addRect()
+: irr::io::IAttributes
+
+- addRenderTargetTexture()
+: irr::video::IVideoDriver
+
+- addRotationKey()
+: irr::scene::ISkinnedMesh
+
+- addRow()
+: irr::gui::IGUITable
+
+- addScaleKey()
+: irr::scene::ISkinnedMesh
+
+- addSceneNode()
+: irr::scene::ISceneNodeFactory
+, irr::scene::ISceneManager
+, irr::scene::ISceneNodeFactory
+
+- addScrollBar()
+: irr::gui::IGUIEnvironment
+
+- addSeparator()
+: irr::gui::IGUIContextMenu
+
+- addShaderMaterial()
+: irr::video::IGPUProgrammingServices
+
+- addShaderMaterialFromFiles()
+: irr::video::IGPUProgrammingServices
+
+- addShadowVolumeSceneNode()
+: irr::scene::IAnimatedMeshSceneNode
+, irr::scene::IMeshSceneNode
+
+- addSkyBoxSceneNode()
+: irr::scene::ISceneManager
+
+- addSkyDomeSceneNode()
+: irr::scene::ISceneManager
+
+- addSphereMesh()
+: irr::scene::ISceneManager
+
+- addSphereSceneNode()
+: irr::scene::ISceneManager
+
+- addSpinBox()
+: irr::gui::IGUIEnvironment
+
+- addStaticText()
+: irr::gui::IGUIEnvironment
+
+- addString()
+: irr::io::IAttributes
+
+- addTab()
+: irr::gui::IGUITabControl
+, irr::gui::IGUIEnvironment
+
+- addTabControl()
+: irr::gui::IGUIEnvironment
+
+- addTable()
+: irr::gui::IGUIEnvironment
+
+- addTerrainMesh()
+: irr::scene::ISceneManager
+
+- addTerrainSceneNode()
+: irr::scene::ISceneManager
+
+- addTextSceneNode()
+: irr::scene::ISceneManager
+
+- addTexture()
+: irr::io::IAttributes
+, irr::gui::IGUISpriteBank
+, irr::video::IVideoDriver
+
+- addTextureAsSprite()
+: irr::gui::IGUISpriteBank
+
+- addToDeletionQueue()
+: irr::scene::ISceneManager
+
+- addToolBar()
+: irr::gui::IGUIEnvironment
+
+- addTreeView()
+: irr::gui::IGUIEnvironment
+
+- addTriangle3d()
+: irr::io::IAttributes
+
+- addTriangleSelector()
+: irr::scene::IMetaTriangleSelector
+
+- addUserPointer()
+: irr::io::IAttributes
+
+- addVector2d()
+: irr::io::IAttributes
+
+- addVector3d()
+: irr::io::IAttributes
+
+- addVolumeLightMesh()
+: irr::scene::ISceneManager
+
+- addVolumeLightSceneNode()
+: irr::scene::ISceneManager
+
+- addWaterSurfaceSceneNode()
+: irr::scene::ISceneManager
+
+- addWeight()
+: irr::scene::ISkinnedMesh
+
+- addWindow()
+: irr::gui::IGUIEnvironment
+
+- addZipFileArchive()
+: irr::io::IFileSystem
+
+- affect()
+: irr::scene::IParticleAffector
+
+- AlignBottom
+: irr::gui::IGUIElement
+
+- AlignLeft
+: irr::gui::IGUIElement
+
+- AlignRight
+: irr::gui::IGUIElement
+
+- AlignTop
+: irr::gui::IGUIElement
+
+- allocate()
+: irr::core::irrAllocatorFast< T >
+, irr::core::irrAllocator< T >
+
+- allocated_size()
+: irr::core::array< T, TAlloc >
+, irr::scene::IVertexBuffer
+, irr::scene::CIndexBuffer
+, irr::scene::IIndexBuffer
+, irr::scene::CVertexBuffer
+
+- alphagen
+: irr::scene::quake3::SModifierFunction
+
+- alpharef
+: irr::scene::quake3::Q3LevelLoadParameter
+
+- AmbientColor
+: irr::video::SLight
+, irr::video::SMaterial
+
+- amp
+: irr::scene::quake3::SModifierFunction
+
+- Animatedposition
+: irr::scene::ISkinnedMesh::SJoint
+
+- Animatedrotation
+: irr::scene::ISkinnedMesh::SJoint
+
+- Animatedscale
+: irr::scene::ISkinnedMesh::SJoint
+
+- animateJoints()
+: irr::scene::IAnimatedMeshSceneNode
+
+- animateMesh()
+: irr::scene::ISkinnedMesh
+
+- animateNode()
+: irr::scene::ISceneNodeAnimator
+
+- Animators
+: irr::scene::ISceneNode
+
+- AnisotropicFilter
+: irr::video::SMaterialLayer
+
+- AntiAlias
+: irr::SIrrlichtCreationParameters
+
+- AntiAliasing
+: irr::video::SMaterial
+
+- append()
+: irr::scene::IMeshBuffer
+, irr::core::string< T, TAlloc >
+, irr::scene::IMeshBuffer
+, irr::scene::CMeshBuffer< T >
+, irr::scene::IDynamicMeshBuffer
+, irr::scene::CMeshBuffer< T >
+, irr::scene::SSkinMeshBuffer
+, irr::scene::IDynamicMeshBuffer
+, irr::core::string< T, TAlloc >
+, irr::scene::SSharedMeshBuffer
+, irr::core::string< T, TAlloc >
+
+- apply()
+: irr::scene::IMeshManipulator
+, irr::video::SOverrideMaterial
+, irr::scene::IMeshManipulator
+
+- apply_()
+: irr::scene::IMeshManipulator
+
+- array()
+: irr::core::array< T, TAlloc >
+
+- atEnd()
+: irr::core::map< KeyType, ValueType >::ParentFirstIterator
+, irr::core::map< KeyType, ValueType >::Iterator
+, irr::core::map< KeyType, ValueType >::ParentLastIterator
+, irr::core::map< KeyType, ValueType >::ConstIterator
+
+- AttachedMeshes
+: irr::scene::ISkinnedMesh::SJoint
+
+- Attenuation
+: irr::video::SLight
+
+- AutomaticCullingState
+: irr::scene::ISceneNode
+
+- Axes
+: irr::SJoystickInfo
+
+- Axis
+: irr::SEvent::SJoystickEvent
+
+- AXIS_R
+: irr::SEvent::SJoystickEvent
+
+- AXIS_U
+: irr::SEvent::SJoystickEvent
+
+- AXIS_V
+: irr::SEvent::SJoystickEvent
+
+- AXIS_X
+: irr::SEvent::SJoystickEvent
+
+- AXIS_Y
+: irr::SEvent::SJoystickEvent
+
+- AXIS_Z
+: irr::SEvent::SJoystickEvent
+
+
+