From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- ...rr_1_1scene_1_1_i_shadow_volume_scene_node.html | 235 +++++++++++++++++++++ 1 file changed, 235 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_shadow_volume_scene_node.html (limited to 'libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_shadow_volume_scene_node.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_shadow_volume_scene_node.html b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_shadow_volume_scene_node.html new file mode 100644 index 0000000..5d771d7 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_shadow_volume_scene_node.html @@ -0,0 +1,235 @@ + + +
+ +Scene node for rendering a shadow volume into a stencil buffer. + More...
+ +#include <IShadowVolumeSceneNode.h>
Scene node for rendering a shadow volume into a stencil buffer.
+ +Definition at line 17 of file IShadowVolumeSceneNode.h.
+irr::scene::IShadowVolumeSceneNode::IShadowVolumeSceneNode | +( | +ISceneNode * | +parent, | +
+ | + | ISceneManager * | +mgr, | +
+ | + | s32 | +id | +
+ | ) | + [inline] |
+
constructor
+ +Definition at line 22 of file IShadowVolumeSceneNode.h.
+ +virtual void irr::scene::IShadowVolumeSceneNode::setShadowMesh | +( | +const IMesh * | +mesh | ) | + [pure virtual] |
+
Sets the mesh from which the shadow volume should be generated.
+To optimize shadow rendering, use a simpler mesh for shadows.
+ +virtual void irr::scene::IShadowVolumeSceneNode::updateShadowVolumes | +( | +) | + [pure virtual] |
+
Updates the shadow volumes for current light positions.
+ +