From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- ..._1_1scene_1_1_i_particle_fade_out_affector.html | 259 +++++++++++++++++++++ 1 file changed, 259 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_fade_out_affector.html (limited to 'libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_fade_out_affector.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_fade_out_affector.html b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_fade_out_affector.html new file mode 100644 index 0000000..f1f4647 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/classirr_1_1scene_1_1_i_particle_fade_out_affector.html @@ -0,0 +1,259 @@ + + +
+ +A particle affector which fades out the particles. + More...
+ +#include <IParticleFadeOutAffector.h>
A particle affector which fades out the particles.
+ +Definition at line 16 of file IParticleFadeOutAffector.h.
+virtual u32 irr::scene::IParticleFadeOutAffector::getFadeOutTime | +( | +) | + const [pure virtual] |
+
Gets the time in milliseconds it takes for each particle to fade out.
+ +virtual const video::SColor& irr::scene::IParticleFadeOutAffector::getTargetColor | +( | +) | + const [pure virtual] |
+
Gets the targetColor, i.e. the color the particles will interpolate to over time.
+ +virtual E_PARTICLE_AFFECTOR_TYPE irr::scene::IParticleFadeOutAffector::getType | +( | +) | + const [inline, virtual] |
+
Get emitter type.
+ +Implements irr::scene::IParticleAffector.
+ +Definition at line 33 of file IParticleFadeOutAffector.h.
+ +References irr::scene::EPAT_FADE_OUT.
+ +virtual void irr::scene::IParticleFadeOutAffector::setFadeOutTime | +( | +u32 | +fadeOutTime | ) | + [pure virtual] |
+
Sets the time in milliseconds it takes for each particle to fade out (minimal 1 ms)
+ +virtual void irr::scene::IParticleFadeOutAffector::setTargetColor | +( | +const video::SColor & | +targetColor | ) | + [pure virtual] |
+
Sets the targetColor, i.e. the color the particles will interpolate to over time.
+ +