From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_scene_parameters_8h_source.html | 191 +++++++++++++++++++++ 1 file changed, 191 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/_scene_parameters_8h_source.html (limited to 'libraries/irrlicht-1.8.1/doc/html/_scene_parameters_8h_source.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/_scene_parameters_8h_source.html b/libraries/irrlicht-1.8.1/doc/html/_scene_parameters_8h_source.html new file mode 100644 index 0000000..88f3a96 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/_scene_parameters_8h_source.html @@ -0,0 +1,191 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_SCENE_PARAMETERS_H_INCLUDED__ +00006 #define __I_SCENE_PARAMETERS_H_INCLUDED__ +00007 +00015 namespace irr +00016 { +00017 namespace scene +00018 { +00020 +00030 const c8* const ALLOW_ZWRITE_ON_TRANSPARENT = "Allow_ZWrite_On_Transparent"; +00031 +00033 +00038 const c8* const CSM_TEXTURE_PATH = "CSM_TexturePath"; +00039 +00041 +00046 const c8* const LMTS_TEXTURE_PATH = "LMTS_TexturePath"; +00047 +00049 +00054 const c8* const MY3D_TEXTURE_PATH = "MY3D_TexturePath"; +00055 +00057 +00067 const c8* const COLLADA_CREATE_SCENE_INSTANCES = "COLLADA_CreateSceneInstances"; +00068 +00070 +00077 const c8* const DMF_TEXTURE_PATH = "DMF_TexturePath"; +00078 +00080 +00093 const c8* const DMF_IGNORE_MATERIALS_DIRS = "DMF_IgnoreMaterialsDir"; +00094 +00096 +00102 const c8* const DMF_ALPHA_CHANNEL_REF = "DMF_AlphaRef"; +00103 +00105 +00111 const c8* const DMF_FLIP_ALPHA_TEXTURES = "DMF_FlipAlpha"; +00112 +00113 +00115 +00120 const c8* const OBJ_TEXTURE_PATH = "OBJ_TexturePath"; +00121 +00123 +00128 const c8* const OBJ_LOADER_IGNORE_GROUPS = "OBJ_IgnoreGroups"; +00129 +00130 +00132 +00137 const c8* const OBJ_LOADER_IGNORE_MATERIAL_FILES = "OBJ_IgnoreMaterialFiles"; +00138 +00139 +00141 +00146 const c8* const B3D_LOADER_IGNORE_MIPMAP_FLAG = "B3D_IgnoreMipmapFlag"; +00147 +00149 +00154 const c8* const B3D_TEXTURE_PATH = "B3D_TexturePath"; +00155 +00157 +00159 const c8* const IRR_SCENE_MANAGER_IS_EDITOR = "IRR_Editor"; +00160 +00162 +00167 const c8* const DEBUG_NORMAL_LENGTH = "DEBUG_Normal_Length"; +00168 +00170 +00175 const c8* const DEBUG_NORMAL_COLOR = "DEBUG_Normal_Color"; +00176 +00177 +00178 } // end namespace scene +00179 } // end namespace irr +00180 +00181 #endif +00182 +