From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_i_attributes_8h_source.html | 600 +++++++++++++++++++++ 1 file changed, 600 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html (limited to 'libraries/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html b/libraries/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html new file mode 100644 index 0000000..93b20a5 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/_i_attributes_8h_source.html @@ -0,0 +1,600 @@ + + +
+ +00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt +00002 // This file is part of the "Irrlicht Engine". +00003 // For conditions of distribution and use, see copyright notice in irrlicht.h +00004 +00005 #ifndef __I_ATTRIBUTES_H_INCLUDED__ +00006 #define __I_ATTRIBUTES_H_INCLUDED__ +00007 +00008 #include "IReferenceCounted.h" +00009 #include "SColor.h" +00010 #include "vector3d.h" +00011 #include "vector2d.h" +00012 #include "line2d.h" +00013 #include "line3d.h" +00014 #include "triangle3d.h" +00015 #include "position2d.h" +00016 #include "rect.h" +00017 #include "dimension2d.h" +00018 #include "matrix4.h" +00019 #include "quaternion.h" +00020 #include "plane3d.h" +00021 #include "triangle3d.h" +00022 #include "line2d.h" +00023 #include "line3d.h" +00024 #include "irrString.h" +00025 #include "irrArray.h" +00026 #include "IXMLReader.h" +00027 #include "EAttributes.h" +00028 #include "path.h" +00029 +00030 namespace irr +00031 { +00032 namespace video +00033 { +00034 class ITexture; +00035 } // end namespace video +00036 namespace io +00037 { +00038 class IXMLWriter; +00039 +00041 class IAttributes : public virtual IReferenceCounted +00042 { +00043 public: +00044 +00046 virtual u32 getAttributeCount() const = 0; +00047 +00050 virtual const c8* getAttributeName(s32 index) = 0; +00051 +00054 virtual E_ATTRIBUTE_TYPE getAttributeType(const c8* attributeName) = 0; +00055 +00058 virtual E_ATTRIBUTE_TYPE getAttributeType(s32 index) = 0; +00059 +00062 virtual const wchar_t* getAttributeTypeString(const c8* attributeName) = 0; +00063 +00066 virtual const wchar_t* getAttributeTypeString(s32 index) = 0; +00067 +00069 virtual bool existsAttribute(const c8* attributeName) = 0; +00070 +00072 virtual s32 findAttribute(const c8* attributeName) const =0; +00073 +00075 virtual void clear() = 0; +00076 +00083 virtual bool read(io::IXMLReader* reader, bool readCurrentElementOnly=false, const wchar_t* elementName=0) = 0; +00084 +00089 virtual bool write(io::IXMLWriter* writer, bool writeXMLHeader=false, const wchar_t* elementName=0) = 0; +00090 +00091 +00092 /* +00093 +00094 Integer Attribute +00095 +00096 */ +00097 +00099 virtual void addInt(const c8* attributeName, s32 value) = 0; +00100 +00102 virtual void setAttribute(const c8* attributeName, s32 value) = 0; +00103 +00107 virtual s32 getAttributeAsInt(const c8* attributeName) const =0; +00108 +00111 virtual s32 getAttributeAsInt(s32 index) const =0; +00112 +00114 virtual void setAttribute(s32 index, s32 value) = 0; +00115 +00116 /* +00117 +00118 Float Attribute +00119 +00120 */ +00121 +00123 virtual void addFloat(const c8* attributeName, f32 value) = 0; +00124 +00126 virtual void setAttribute(const c8* attributeName, f32 value) = 0; +00127 +00131 virtual f32 getAttributeAsFloat(const c8* attributeName) = 0; +00132 +00135 virtual f32 getAttributeAsFloat(s32 index) = 0; +00136 +00138 virtual void setAttribute(s32 index, f32 value) = 0; +00139 +00140 /* +00141 +00142 String Attribute +00143 +00144 */ +00145 +00147 virtual void addString(const c8* attributeName, const c8* value) = 0; +00148 +00152 virtual void setAttribute(const c8* attributeName, const c8* value) = 0; +00153 +00158 virtual core::stringc getAttributeAsString(const c8* attributeName) = 0; +00159 +00163 virtual void getAttributeAsString(const c8* attributeName, c8* target) = 0; +00164 +00167 virtual core::stringc getAttributeAsString(s32 index) = 0; +00168 +00172 virtual void setAttribute(s32 index, const c8* value) = 0; +00173 +00174 // wide strings +00175 +00177 virtual void addString(const c8* attributeName, const wchar_t* value) = 0; +00178 +00182 virtual void setAttribute(const c8* attributeName, const wchar_t* value) = 0; +00183 +00188 virtual core::stringw getAttributeAsStringW(const c8* attributeName) = 0; +00189 +00193 virtual void getAttributeAsStringW(const c8* attributeName, wchar_t* target) = 0; +00194 +00197 virtual core::stringw getAttributeAsStringW(s32 index) = 0; +00198 +00202 virtual void setAttribute(s32 index, const wchar_t* value) = 0; +00203 +00204 /* +00205 +00206 Binary Data Attribute +00207 +00208 */ +00209 +00211 virtual void addBinary(const c8* attributeName, void* data, s32 dataSizeInBytes) = 0; +00212 +00214 virtual void setAttribute(const c8* attributeName, void* data, s32 dataSizeInBytes ) = 0; +00215 +00217 +00221 virtual void getAttributeAsBinaryData(const c8* attributeName, void* outData, s32 maxSizeInBytes) = 0; +00222 +00224 +00228 virtual void getAttributeAsBinaryData(s32 index, void* outData, s32 maxSizeInBytes) = 0; +00229 +00231 virtual void setAttribute(s32 index, void* data, s32 dataSizeInBytes ) = 0; +00232 +00233 +00234 /* +00235 Array Attribute +00236 */ +00237 +00239 virtual void addArray(const c8* attributeName, const core::array<core::stringw>& value) = 0; +00240 +00244 virtual void setAttribute(const c8* attributeName, const core::array<core::stringw>& value) = 0; +00245 +00250 virtual core::array<core::stringw> getAttributeAsArray(const c8* attributeName) = 0; +00251 +00254 virtual core::array<core::stringw> getAttributeAsArray(s32 index) = 0; +00255 +00257 virtual void setAttribute(s32 index, const core::array<core::stringw>& value) = 0; +00258 +00259 +00260 /* +00261 +00262 Bool Attribute +00263 +00264 */ +00265 +00267 virtual void addBool(const c8* attributeName, bool value) = 0; +00268 +00270 virtual void setAttribute(const c8* attributeName, bool value) = 0; +00271 +00275 virtual bool getAttributeAsBool(const c8* attributeName) = 0; +00276 +00279 virtual bool getAttributeAsBool(s32 index) = 0; +00280 +00282 virtual void setAttribute(s32 index, bool value) = 0; +00283 +00284 /* +00285 +00286 Enumeration Attribute +00287 +00288 */ +00289 +00291 virtual void addEnum(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0; +00292 +00294 virtual void addEnum(const c8* attributeName, s32 enumValue, const c8* const* enumerationLiterals) = 0; +00295 +00297 virtual void setAttribute(const c8* attributeName, const c8* enumValue, const c8* const* enumerationLiterals) = 0; +00298 +00302 virtual const c8* getAttributeAsEnumeration(const c8* attributeName) = 0; +00303 +00305 +00312 virtual s32 getAttributeAsEnumeration(const c8* attributeName, const c8* const* enumerationLiteralsToUse) = 0; +00313 +00315 +00322 virtual s32 getAttributeAsEnumeration(s32 index, const c8* const* enumerationLiteralsToUse) = 0; +00323 +00326 virtual const c8* getAttributeAsEnumeration(s32 index) = 0; +00327 +00331 virtual void getAttributeEnumerationLiteralsOfEnumeration(const c8* attributeName, core::array<core::stringc>& outLiterals) = 0; +00332 +00336 virtual void getAttributeEnumerationLiteralsOfEnumeration(s32 index, core::array<core::stringc>& outLiterals) = 0; +00337 +00339 virtual void setAttribute(s32 index, const c8* enumValue, const c8* const* enumerationLiterals) = 0; +00340 +00341 +00342 /* +00343 +00344 SColor Attribute +00345 +00346 */ +00347 +00349 virtual void addColor(const c8* attributeName, video::SColor value) = 0; +00350 +00351 +00353 virtual void setAttribute(const c8* attributeName, video::SColor color) = 0; +00354 +00358 virtual video::SColor getAttributeAsColor(const c8* attributeName) = 0; +00359 +00362 virtual video::SColor getAttributeAsColor(s32 index) = 0; +00363 +00365 virtual void setAttribute(s32 index, video::SColor color) = 0; +00366 +00367 /* +00368 +00369 SColorf Attribute +00370 +00371 */ +00372 +00374 virtual void addColorf(const c8* attributeName, video::SColorf value) = 0; +00375 +00377 virtual void setAttribute(const c8* attributeName, video::SColorf color) = 0; +00378 +00382 virtual video::SColorf getAttributeAsColorf(const c8* attributeName) = 0; +00383 +00386 virtual video::SColorf getAttributeAsColorf(s32 index) = 0; +00387 +00389 virtual void setAttribute(s32 index, video::SColorf color) = 0; +00390 +00391 +00392 /* +00393 +00394 Vector3d Attribute +00395 +00396 */ +00397 +00399 virtual void addVector3d(const c8* attributeName, core::vector3df value) = 0; +00400 +00402 virtual void setAttribute(const c8* attributeName, core::vector3df v) = 0; +00403 +00407 virtual core::vector3df getAttributeAsVector3d(const c8* attributeName) = 0; +00408 +00411 virtual core::vector3df getAttributeAsVector3d(s32 index) = 0; +00412 +00414 virtual void setAttribute(s32 index, core::vector3df v) = 0; +00415 +00416 /* +00417 +00418 Vector2d Attribute +00419 +00420 */ +00421 +00423 virtual void addVector2d(const c8* attributeName, core::vector2df value) = 0; +00424 +00426 virtual void setAttribute(const c8* attributeName, core::vector2df v) = 0; +00427 +00431 virtual core::vector2df getAttributeAsVector2d(const c8* attributeName) = 0; +00432 +00435 virtual core::vector2df getAttributeAsVector2d(s32 index) = 0; +00436 +00438 virtual void setAttribute(s32 index, core::vector2df v) = 0; +00439 +00440 /* +00441 +00442 Position2d Attribute +00443 +00444 */ +00445 +00447 virtual void addPosition2d(const c8* attributeName, core::position2di value) = 0; +00448 +00450 virtual void setAttribute(const c8* attributeName, core::position2di v) = 0; +00451 +00455 virtual core::position2di getAttributeAsPosition2d(const c8* attributeName) = 0; +00456 +00459 virtual core::position2di getAttributeAsPosition2d(s32 index) = 0; +00460 +00462 virtual void setAttribute(s32 index, core::position2di v) = 0; +00463 +00464 /* +00465 +00466 Rectangle Attribute +00467 +00468 */ +00469 +00471 virtual void addRect(const c8* attributeName, core::rect<s32> value) = 0; +00472 +00474 virtual void setAttribute(const c8* attributeName, core::rect<s32> v) = 0; +00475 +00479 virtual core::rect<s32> getAttributeAsRect(const c8* attributeName) = 0; +00480 +00483 virtual core::rect<s32> getAttributeAsRect(s32 index) = 0; +00484 +00486 virtual void setAttribute(s32 index, core::rect<s32> v) = 0; +00487 +00488 +00489 /* +00490 +00491 Dimension2d Attribute +00492 +00493 */ +00494 +00496 virtual void addDimension2d(const c8* attributeName, core::dimension2d<u32> value) = 0; +00497 +00499 virtual void setAttribute(const c8* attributeName, core::dimension2d<u32> v) = 0; +00500 +00504 virtual core::dimension2d<u32> getAttributeAsDimension2d(const c8* attributeName) = 0; +00505 +00508 virtual core::dimension2d<u32> getAttributeAsDimension2d(s32 index) = 0; +00509 +00511 virtual void setAttribute(s32 index, core::dimension2d<u32> v) = 0; +00512 +00513 +00514 /* +00515 matrix attribute +00516 */ +00517 +00519 virtual void addMatrix(const c8* attributeName, const core::matrix4& v) = 0; +00520 +00522 virtual void setAttribute(const c8* attributeName, const core::matrix4& v) = 0; +00523 +00527 virtual core::matrix4 getAttributeAsMatrix(const c8* attributeName) = 0; +00528 +00531 virtual core::matrix4 getAttributeAsMatrix(s32 index) = 0; +00532 +00534 virtual void setAttribute(s32 index, const core::matrix4& v) = 0; +00535 +00536 /* +00537 quaternion attribute +00538 +00539 */ +00540 +00542 virtual void addQuaternion(const c8* attributeName, core::quaternion v) = 0; +00543 +00545 virtual void setAttribute(const c8* attributeName, core::quaternion v) = 0; +00546 +00550 virtual core::quaternion getAttributeAsQuaternion(const c8* attributeName) = 0; +00551 +00554 virtual core::quaternion getAttributeAsQuaternion(s32 index) = 0; +00555 +00557 virtual void setAttribute(s32 index, core::quaternion v) = 0; +00558 +00559 /* +00560 +00561 3d bounding box +00562 +00563 */ +00564 +00566 virtual void addBox3d(const c8* attributeName, core::aabbox3df v) = 0; +00567 +00569 virtual void setAttribute(const c8* attributeName, core::aabbox3df v) = 0; +00570 +00574 virtual core::aabbox3df getAttributeAsBox3d(const c8* attributeName) = 0; +00575 +00578 virtual core::aabbox3df getAttributeAsBox3d(s32 index) = 0; +00579 +00581 virtual void setAttribute(s32 index, core::aabbox3df v) = 0; +00582 +00583 /* +00584 +00585 plane +00586 +00587 */ +00588 +00590 virtual void addPlane3d(const c8* attributeName, core::plane3df v) = 0; +00591 +00593 virtual void setAttribute(const c8* attributeName, core::plane3df v) = 0; +00594 +00598 virtual core::plane3df getAttributeAsPlane3d(const c8* attributeName) = 0; +00599 +00602 virtual core::plane3df getAttributeAsPlane3d(s32 index) = 0; +00603 +00605 virtual void setAttribute(s32 index, core::plane3df v) = 0; +00606 +00607 +00608 /* +00609 +00610 3d triangle +00611 +00612 */ +00613 +00615 virtual void addTriangle3d(const c8* attributeName, core::triangle3df v) = 0; +00616 +00618 virtual void setAttribute(const c8* attributeName, core::triangle3df v) = 0; +00619 +00623 virtual core::triangle3df getAttributeAsTriangle3d(const c8* attributeName) = 0; +00624 +00627 virtual core::triangle3df getAttributeAsTriangle3d(s32 index) = 0; +00628 +00630 virtual void setAttribute(s32 index, core::triangle3df v) = 0; +00631 +00632 +00633 /* +00634 +00635 line 2d +00636 +00637 */ +00638 +00640 virtual void addLine2d(const c8* attributeName, core::line2df v) = 0; +00641 +00643 virtual void setAttribute(const c8* attributeName, core::line2df v) = 0; +00644 +00648 virtual core::line2df getAttributeAsLine2d(const c8* attributeName) = 0; +00649 +00652 virtual core::line2df getAttributeAsLine2d(s32 index) = 0; +00653 +00655 virtual void setAttribute(s32 index, core::line2df v) = 0; +00656 +00657 +00658 /* +00659 +00660 line 3d +00661 +00662 */ +00663 +00665 virtual void addLine3d(const c8* attributeName, core::line3df v) = 0; +00666 +00668 virtual void setAttribute(const c8* attributeName, core::line3df v) = 0; +00669 +00673 virtual core::line3df getAttributeAsLine3d(const c8* attributeName) = 0; +00674 +00677 virtual core::line3df getAttributeAsLine3d(s32 index) = 0; +00678 +00680 virtual void setAttribute(s32 index, core::line3df v) = 0; +00681 +00682 +00683 /* +00684 +00685 Texture Attribute +00686 +00687 */ +00688 +00690 virtual void addTexture(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0; +00691 +00693 virtual void setAttribute(const c8* attributeName, video::ITexture* texture, const io::path& filename = "") = 0; +00694 +00697 virtual video::ITexture* getAttributeAsTexture(const c8* attributeName) = 0; +00698 +00701 virtual video::ITexture* getAttributeAsTexture(s32 index) = 0; +00702 +00704 virtual void setAttribute(s32 index, video::ITexture* texture, const io::path& filename = "") = 0; +00705 +00706 +00707 /* +00708 +00709 User Pointer Attribute +00710 +00711 */ +00712 +00714 virtual void addUserPointer(const c8* attributeName, void* userPointer) = 0; +00715 +00717 virtual void setAttribute(const c8* attributeName, void* userPointer) = 0; +00718 +00721 virtual void* getAttributeAsUserPointer(const c8* attributeName) = 0; +00722 +00725 virtual void* getAttributeAsUserPointer(s32 index) = 0; +00726 +00728 virtual void setAttribute(s32 index, void* userPointer) = 0; +00729 +00730 }; +00731 +00732 } // end namespace io +00733 } // end namespace irr +00734 +00735 #endif +00736 +00737 +00738 +