From f9158592e1478b2013afc7041d9ed041cf2d2f4a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 13 Jan 2014 19:47:58 +1000 Subject: Update Irrlicht to 1.8.1. Include actual change markers this time. lol --- .../doc/html/_e_debug_scene_types_8h_source.html | 160 +++++++++++++++++++++ 1 file changed, 160 insertions(+) create mode 100644 libraries/irrlicht-1.8.1/doc/html/_e_debug_scene_types_8h_source.html (limited to 'libraries/irrlicht-1.8.1/doc/html/_e_debug_scene_types_8h_source.html') diff --git a/libraries/irrlicht-1.8.1/doc/html/_e_debug_scene_types_8h_source.html b/libraries/irrlicht-1.8.1/doc/html/_e_debug_scene_types_8h_source.html new file mode 100644 index 0000000..7c634f7 --- /dev/null +++ b/libraries/irrlicht-1.8.1/doc/html/_e_debug_scene_types_8h_source.html @@ -0,0 +1,160 @@ + + + + +Irrlicht 3D Engine: EDebugSceneTypes.h Source File + + + + + + + + + + + + + + +
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Irrlicht 3D Engine + +
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EDebugSceneTypes.h
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+Go to the documentation of this file.
00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
+00002 // This file is part of the "Irrlicht Engine".
+00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
+00004 
+00005 #ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__
+00006 #define __E_DEBUG_SCENE_TYPES_H_INCLUDED__
+00007 
+00008 namespace irr
+00009 {
+00010 namespace scene
+00011 {
+00012 
+00014     enum E_DEBUG_SCENE_TYPE
+00015     {
+00017         EDS_OFF = 0,
+00018 
+00020         EDS_BBOX = 1,
+00021 
+00023         EDS_NORMALS = 2,
+00024 
+00026         EDS_SKELETON = 4,
+00027 
+00029         EDS_MESH_WIRE_OVERLAY = 8,
+00030 
+00032         EDS_HALF_TRANSPARENCY = 16,
+00033 
+00035         EDS_BBOX_BUFFERS = 32,
+00036 
+00038         EDS_BBOX_ALL = EDS_BBOX | EDS_BBOX_BUFFERS,
+00039 
+00041         EDS_FULL = 0xffffffff
+00042     };
+00043 
+00044 
+00045 } // end namespace scene
+00046 } // end namespace irr
+00047 
+00048 
+00049 #endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__
+00050 
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+ + + + + -- cgit v1.1