From 07274513e984f0b5544586c74508ccd16e7dcafa Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:29:19 +1000 Subject: Remove EFL, since it's been released now. --- .../engines/gl_common/shader/nv12_nomul_frag.shd | 31 ---------------------- 1 file changed, 31 deletions(-) delete mode 100644 libraries/evas/src/modules/engines/gl_common/shader/nv12_nomul_frag.shd (limited to 'libraries/evas/src/modules/engines/gl_common/shader/nv12_nomul_frag.shd') diff --git a/libraries/evas/src/modules/engines/gl_common/shader/nv12_nomul_frag.shd b/libraries/evas/src/modules/engines/gl_common/shader/nv12_nomul_frag.shd deleted file mode 100644 index 6910933..0000000 --- a/libraries/evas/src/modules/engines/gl_common/shader/nv12_nomul_frag.shd +++ /dev/null @@ -1,31 +0,0 @@ -#ifdef GL_ES -#ifdef GL_FRAGMENT_PRECISION_HIGH -precision highp float; -#else -precision mediump float; -#endif -#endif -uniform sampler2D tex, texuv; -varying vec2 tex_c, tex_cuv; -void main() -{ - float y,u,v,vmu,r,g,b; - y=texture2D(tex,tex_c).g; - u=texture2D(texuv,tex_cuv).g; - v=texture2D(texuv,tex_cuv).a; - - u=u-0.5; - v=v-0.5; - vmu=v*0.813+u*0.391; - u=u*2.018; - v=v*1.596; - y=(y-0.062)*1.164; - - r=y+v; - g=y-vmu; - b=y+u; - - gl_FragColor=vec4(r,g,b,1.0); -} - - -- cgit v1.1