From 07274513e984f0b5544586c74508ccd16e7dcafa Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 17:29:19 +1000 Subject: Remove EFL, since it's been released now. --- .../engines/gl_common/shader/filter_sepia_nomul.shd | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd (limited to 'libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd') diff --git a/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd b/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd deleted file mode 100644 index f9871bd..0000000 --- a/libraries/evas/src/modules/engines/gl_common/shader/filter_sepia_nomul.shd +++ /dev/null @@ -1,18 +0,0 @@ -#ifdef GL_ES -#ifdef GL_FRAGMENT_PRECISION_HIGH -precision highp float; -#else -precision mediump float; -#endif -#endif -uniform sampler2D tex; -varying vec4 col; -varying vec2 tex_c; -void main() -{ - vec3 inp = texture2D(tex,tex_c.xy).abg; - gl_FragColor.r = dot(inp, vec3(.393, .769, .189)); - gl_FragColor.g = dot(inp, vec3(.349, .686, .168)); - gl_FragColor.b = dot(inp, vec3(.272, .534, .131)); - gl_FragColor.a = texture2D(tex,tex_c.xy).r; -} -- cgit v1.1