From dd7595a3475407a7fa96a97393bae8c5220e8762 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Wed, 4 Jan 2012 18:41:13 +1000 Subject: Add the base Enlightenment Foundation Libraries - eina, eet, evas, ecore, embryo, and edje. Note that embryo wont be used, but I'm not sure yet if you can build edje without it. --- libraries/evas/config.h.in | 658 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 658 insertions(+) create mode 100644 libraries/evas/config.h.in (limited to 'libraries/evas/config.h.in') diff --git a/libraries/evas/config.h.in b/libraries/evas/config.h.in new file mode 100644 index 0000000..95bb668 --- /dev/null +++ b/libraries/evas/config.h.in @@ -0,0 +1,658 @@ +/* config.h.in. Generated from configure.ac by autoheader. */ + + +#ifndef EFL_CONFIG_H__ +#define EFL_CONFIG_H__ + + +/* Define if building universal (internal helper macro) */ +#undef AC_APPLE_UNIVERSAL_BUILD + +/* Build Altivec Code */ +#undef BUILD_ALTIVEC + +/* Build async events support */ +#undef BUILD_ASYNC_EVENTS + +/* Build async image preload support */ +#undef BUILD_ASYNC_PRELOAD + +/* Build plain C code */ +#undef BUILD_C + +/* 16bpp BGR 565 Converter Support */ +#undef BUILD_CONVERT_16_BGR_565 + +/* 16bpp RGB 444 Converter Support */ +#undef BUILD_CONVERT_16_RGB_444 + +/* 16bpp 565 (444 ipaq) Converter Support */ +#undef BUILD_CONVERT_16_RGB_454645 + +/* 16bpp RGB 555 Converter Support */ +#undef BUILD_CONVERT_16_RGB_555 + +/* 16bpp RGB 565 Converter Support */ +#undef BUILD_CONVERT_16_RGB_565 + +/* 16bpp RGB Rotation 0 Converter Support */ +#undef BUILD_CONVERT_16_RGB_ROT0 + +/* 16bpp RGB Rotation 180 Converter Support */ +#undef BUILD_CONVERT_16_RGB_ROT180 + +/* 16bpp RGB Rotation 270 Converter Support */ +#undef BUILD_CONVERT_16_RGB_ROT270 + +/* 16bpp RGB Rotation 90 Converter Support */ +#undef BUILD_CONVERT_16_RGB_ROT90 + +/* 24bpp BGR 888 Converter Support */ +#undef BUILD_CONVERT_24_BGR_888 + +/* 24bpp 666 (666 ezx) Converter Support */ +#undef BUILD_CONVERT_24_RGB_666 + +/* 24bpp RGB 888 Converter Support */ +#undef BUILD_CONVERT_24_RGB_888 + +/* 32bpp BGRX 8888 Converter Support */ +#undef BUILD_CONVERT_32_BGRX_8888 + +/* 32bpp BGR 8888 Converter Support */ +#undef BUILD_CONVERT_32_BGR_8888 + +/* 32bpp RGBX 8888 Converter Support */ +#undef BUILD_CONVERT_32_RGBX_8888 + +/* 32bpp 666 (666 ezx) Converter Support */ +#undef BUILD_CONVERT_32_RGB_666 + +/* 32bpp RGB 8888 Converter Support */ +#undef BUILD_CONVERT_32_RGB_8888 + +/* 32bpp RGB Rotation 0 Converter Support */ +#undef BUILD_CONVERT_32_RGB_ROT0 + +/* 32bpp RGB Rotation 180 Converter Support */ +#undef BUILD_CONVERT_32_RGB_ROT180 + +/* 32bpp RGB Rotation 270 Converter Support */ +#undef BUILD_CONVERT_32_RGB_ROT270 + +/* 32bpp RGB Rotation 90 Converter Support */ +#undef BUILD_CONVERT_32_RGB_ROT90 + +/* 32bpp Grayscale 64-palette Converter Support */ +#undef BUILD_CONVERT_8_GRAYSCALE_64 + +/* 8bpp GRY 1 Converter Support */ +#undef BUILD_CONVERT_8_GRY_1 + +/* 8bpp GRY 16 Converter Support */ +#undef BUILD_CONVERT_8_GRY_16 + +/* 8bpp RGB 111 Converter Support */ +#undef BUILD_CONVERT_8_RGB_111 + +/* 8bpp RGB 121 Converter Support */ +#undef BUILD_CONVERT_8_RGB_121 + +/* 8bpp RGB 221 Converter Support */ +#undef BUILD_CONVERT_8_RGB_221 + +/* 8bpp RGB 222 Converter Support */ +#undef BUILD_CONVERT_8_RGB_222 + +/* 8bpp RGB 232 Converter Support */ +#undef BUILD_CONVERT_8_RGB_232 + +/* 8bpp RGB 332 Converter Support */ +#undef BUILD_CONVERT_8_RGB_332 + +/* 8bpp RGB 666 Converter Support */ +#undef BUILD_CONVERT_8_RGB_666 + +/* YUV Converter Support */ +#undef BUILD_CONVERT_YUV + +/* Buffer rendering backend */ +#undef BUILD_ENGINE_BUFFER + +/* Direct3D rendering backend */ +#undef BUILD_ENGINE_DIRECT3D + +/* DirectFB rendering backend */ +#undef BUILD_ENGINE_DIRECTFB + +/* Framebuffer rendering backend */ +#undef BUILD_ENGINE_FB + +/* OpenGL Cocoa rendering backend */ +#undef BUILD_ENGINE_GL_COCOA + +/* Generic OpenGL Rendering Support */ +#undef BUILD_ENGINE_GL_COMMON + +/* OpenGL SDL rendering backend */ +#undef BUILD_ENGINE_GL_SDL + +/* Build OpenGL X11 engine */ +#undef BUILD_ENGINE_GL_X11 + +/* Build GL Xcb backend */ +#undef BUILD_ENGINE_GL_XCB + +/* Build OpenGL Xlib backend */ +#undef BUILD_ENGINE_GL_XLIB + +/* PSL1GHT rendering backend */ +#undef BUILD_ENGINE_PSL1GHT + +/* Software DirectDraw 16 bits rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_16_DDRAW + +/* Software SDL 16 bits rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_16_SDL + +/* Software Windows CE 16 bits rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_16_WINCE + +/* Software X11 16 bits rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_16_X11 + +/* Software X11 8 bits grayscale rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_8_X11 + +/* Software DirectDraw rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_DDRAW + +/* Software GDI rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_GDI + +/* Software SDL rendering backend */ +#undef BUILD_ENGINE_SOFTWARE_SDL + +/* Build software X11 engine */ +#undef BUILD_ENGINE_SOFTWARE_X11 + +/* Build software XCB backend */ +#undef BUILD_ENGINE_SOFTWARE_XCB + +/* Build software Xlib backend */ +#undef BUILD_ENGINE_SOFTWARE_XLIB + +/* EET Font Loader Support */ +#undef BUILD_FONT_LOADER_EET + +/* define to 1 if you have the line dither mask support */ +#undef BUILD_LINE_DITHER_MASK + +/* UP Image Loader Support */ +#undef BUILD_LOADER_BMP + +/* UP Image Loader Support */ +#undef BUILD_LOADER_EDB + +/* UP Image Loader Support */ +#undef BUILD_LOADER_EET + +/* UP Image Loader Support */ +#undef BUILD_LOADER_GENERIC + +/* UP Image Loader Support */ +#undef BUILD_LOADER_GIF + +/* UP Image Loader Support */ +#undef BUILD_LOADER_ICO + +/* UP Image Loader Support */ +#undef BUILD_LOADER_JPEG + +/* JPEG Region Decode Support */ +#undef BUILD_LOADER_JPEG_REGION + +/* UP Image Loader Support */ +#undef BUILD_LOADER_PMAPS + +/* UP Image Loader Support */ +#undef BUILD_LOADER_PNG + +/* UP Image Loader Support */ +#undef BUILD_LOADER_PSD + +/* UP Image Loader Support */ +#undef BUILD_LOADER_SVG + +/* UP Image Loader Support */ +#undef BUILD_LOADER_TGA + +/* UP Image Loader Support */ +#undef BUILD_LOADER_TIFF + +/* UP Image Loader Support */ +#undef BUILD_LOADER_WBMP + +/* UP Image Loader Support */ +#undef BUILD_LOADER_XPM + +/* Build MMX Code */ +#undef BUILD_MMX + +/* Build NEON Code */ +#undef BUILD_NEON + +/* define to 1 if you have the conversion to 16bpp without dither mask support + */ +#undef BUILD_NO_DITHER_MASK + +/* Build pipe render support */ +#undef BUILD_PIPE_RENDER + +/* Build Threaded Rendering */ +#undef BUILD_PTHREAD + +/* define to 1 if you have the sampling scaler support */ +#undef BUILD_SCALE_SAMPLE + +/* define to 1 if you have the smooth scaler support */ +#undef BUILD_SCALE_SMOOTH + +/* define to 1 if you have the small dither mask support */ +#undef BUILD_SMALL_DITHER_MASK + +/* Build SSE Code */ +#undef BUILD_SSE + +/* Build SSE3 Code */ +#undef BUILD_SSE3 + +/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP + systems. This function is required for `alloca.c' support on those systems. + */ +#undef CRAY_STACKSEG_END + +/* Define to 1 if using `alloca.c'. */ +#undef C_ALLOCA + +/* Macro declaring a function to always be inlined. */ +#undef EFL_ALWAYS_INLINE + +/* Define to mention that evas is built */ +#undef EFL_EVAS_BUILD + +/* Use SDL primitive when possible */ +#undef ENGINE_SDL_PRIMITIVE + +/* Build JPEG saver */ +#undef EVAS_BUILD_SAVER_JPEG + +/* Shared caceh server. */ +#undef EVAS_CSERVE + +/* Build async render support */ +#undef EVAS_FRAME_QUEUING + +/* complain when people pass in wrong object types etc. */ +#undef EVAS_MAGIC_DEBUG + +/* Build BMP image loader inside libevas */ +#undef EVAS_STATIC_BUILD_BMP + +/* Build buffer engine inside libevas */ +#undef EVAS_STATIC_BUILD_BUFFER + +/* Build direct3d engine inside libevas */ +#undef EVAS_STATIC_BUILD_DIRECT3D + +/* Build directfb engine inside libevas */ +#undef EVAS_STATIC_BUILD_DIRECTFB + +/* Build Edb image loader inside libevas */ +#undef EVAS_STATIC_BUILD_EDB + +/* Build Eet image loader inside libevas */ +#undef EVAS_STATIC_BUILD_EET + +/* Build fb engine inside libevas */ +#undef EVAS_STATIC_BUILD_FB + +/* Build GENERIC image loader inside libevas */ +#undef EVAS_STATIC_BUILD_GENERIC + +/* Build Gif image loader inside libevas */ +#undef EVAS_STATIC_BUILD_GIF + +/* Build gl-cocoa engine inside libevas */ +#undef EVAS_STATIC_BUILD_GL_COCOA + +/* Build GL generic engine as part of libevas */ +#undef EVAS_STATIC_BUILD_GL_COMMON + +/* Build gl-sdl engine inside libevas */ +#undef EVAS_STATIC_BUILD_GL_SDL + +/* Build OpenGL X11 engine as part of libevas */ +#undef EVAS_STATIC_BUILD_GL_X11 + +/* Build gl-xcb engine inside libevas */ +#undef EVAS_STATIC_BUILD_GL_XCB + +/* Build gl-xlib engine inside libevas */ +#undef EVAS_STATIC_BUILD_GL_XLIB + +/* Build ICO image loader inside libevas */ +#undef EVAS_STATIC_BUILD_ICO + +/* Build Jpeg image loader inside libevas */ +#undef EVAS_STATIC_BUILD_JPEG + +/* Build PMAPS image loader inside libevas */ +#undef EVAS_STATIC_BUILD_PMAPS + +/* Build PNG image loader inside libevas */ +#undef EVAS_STATIC_BUILD_PNG + +/* Build PSD image loader inside libevas */ +#undef EVAS_STATIC_BUILD_PSD + +/* Build psl1ght engine inside libevas */ +#undef EVAS_STATIC_BUILD_PSL1GHT + +/* Build software 16 engine as part of libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_16 + +/* Build software-16-ddraw engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_16_DDRAW + +/* Build software-16-sdl engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_16_SDL + +/* Build software-16-wince engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_16_WINCE + +/* Build software-16-x11 engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_16_X11 + +/* Build software 8 engine as part of libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_8 + +/* Build software-8-x11 engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_8_X11 + +/* Build software-ddraw engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_DDRAW + +/* Build software-gdi engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_GDI + +/* Build software generic engine as part of libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_GENERIC + +/* Build software-sdl engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_SDL + +/* Build software X11 engine as part of libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_X11 + +/* Build software-xcb engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_XCB + +/* Build software-xlib engine inside libevas */ +#undef EVAS_STATIC_BUILD_SOFTWARE_XLIB + +/* Build SVG image loader inside libevas */ +#undef EVAS_STATIC_BUILD_SVG + +/* Build TGA image loader inside libevas */ +#undef EVAS_STATIC_BUILD_TGA + +/* Build Tiff image loader inside libevas */ +#undef EVAS_STATIC_BUILD_TIFF + +/* Build WBMP image loader inside libevas */ +#undef EVAS_STATIC_BUILD_WBMP + +/* Build XPM image loader inside libevas */ +#undef EVAS_STATIC_BUILD_XPM + +/* Samsung S3c6410 GLES2 support */ +#undef GLES_VARIETY_S3C6410 + +/* Imagination SGX GLES2 support */ +#undef GLES_VARIETY_SGX + +/* Define to 1 if you have `alloca', as a function or macro. */ +#undef HAVE_ALLOCA + +/* Define to 1 if you have and it should be used (not on Ultrix). + */ +#undef HAVE_ALLOCA_H + +/* Have altivec.h header file */ +#undef HAVE_ALTIVEC_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_D3D9_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_D3DX9_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_DLFCN_H + +/* Define to 1 if you have the `dlsym' function. */ +#undef HAVE_DLSYM + +/* Set to 1 if evil package is installed */ +#undef HAVE_EVIL + +/* have fontconfig searching capabilities */ +#undef HAVE_FONTCONFIG + +/* have fribidi support */ +#undef HAVE_FRIBIDI + +/* Define to 1 if your compiler supports __attribute__ ((vector)). */ +#undef HAVE_GCC_ATTRIBUTE_VECTOR + +/* have harfbuzz support */ +#undef HAVE_HARFBUZZ + +/* Define to 1 if you have the header file. */ +#undef HAVE_INTTYPES_H + +/* have liblinebreak support */ +#undef HAVE_LINEBREAK + +/* C99 lround function exists */ +#undef HAVE_LROUND + +/* Define to 1 if you have the header file. */ +#undef HAVE_MEMORY_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_NETINET_IN_H + +/* have pixman for rendering */ +#undef HAVE_PIXMAN + +/* Define to 1 if you have the header file. */ +#undef HAVE_PTHREAD_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SCHED_H + +/* SDL_OPENGLES flag is present */ +#undef HAVE_SDL_FLAG_OPENGLES + +/* SDL_GL version attributes present */ +#undef HAVE_SDL_GL_CONTEXT_VERSION + +/* Have shm_open() call */ +#undef HAVE_SHM_OPEN + +/* Define to 1 if you have the `siglongjmp' function. */ +#undef HAVE_SIGLONGJMP + +/* Define to 1 if you have the header file. */ +#undef HAVE_STDINT_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STDLIB_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STRINGS_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_STRING_H + +/* Define to 1 if the system has the type `struct sigaction'. */ +#undef HAVE_STRUCT_SIGACTION + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_PARAM_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_STAT_H + +/* Define to 1 if you have the header file. */ +#undef HAVE_SYS_TYPES_H + +/* Set to 1 if we enabled unit testing. */ +#undef HAVE_TESTS + +/* Define to 1 if you have the header file. */ +#undef HAVE_UNISTD_H + +/* Valgrind support */ +#undef HAVE_VALGRIND + +/* To avoid bug on old libXext version */ +#undef LIBXEXT_VERSION_LOW + +/* Define to the sub-directory in which libtool stores uninstalled libraries. + */ +#undef LT_OBJDIR + +/* Experimental metric caching to speed up text rendering. */ +#undef METRIC_CACHE + +/* "Module architecture" */ +#undef MODULE_ARCH + +/* Name of package */ +#undef PACKAGE + +/* Define to the address where bug reports for this package should be sent. */ +#undef PACKAGE_BUGREPORT + +/* Define to the full name of this package. */ +#undef PACKAGE_NAME + +/* Define to the full name and version of this package. */ +#undef PACKAGE_STRING + +/* Define to the one symbol short name of this package. */ +#undef PACKAGE_TARNAME + +/* Define to the home page for this package. */ +#undef PACKAGE_URL + +/* Define to the version of this package. */ +#undef PACKAGE_VERSION + +/* default value since PATH_MAX is not defined */ +#undef PATH_MAX + +/* The size of `Eina_Unicode', as computed by sizeof. */ +#undef SIZEOF_EINA_UNICODE + +/* The size of `FriBidiChar', as computed by sizeof. */ +#undef SIZEOF_FRIBIDICHAR + +/* If using the C implementation of alloca, define if you know the + direction of stack growth for your system; otherwise it will be + automatically deduced at runtime. + STACK_DIRECTION > 0 => grows toward higher addresses + STACK_DIRECTION < 0 => grows toward lower addresses + STACK_DIRECTION = 0 => direction of growth unknown */ +#undef STACK_DIRECTION + +/* Define to 1 if you have the ANSI C header files. */ +#undef STDC_HEADERS + +/* Enable extensions on AIX 3, Interix. */ +#ifndef _ALL_SOURCE +# undef _ALL_SOURCE +#endif +/* Enable GNU extensions on systems that have them. */ +#ifndef _GNU_SOURCE +# undef _GNU_SOURCE +#endif +/* Enable threading extensions on Solaris. */ +#ifndef _POSIX_PTHREAD_SEMANTICS +# undef _POSIX_PTHREAD_SEMANTICS +#endif +/* Enable extensions on HP NonStop. */ +#ifndef _TANDEM_SOURCE +# undef _TANDEM_SOURCE +#endif +/* Enable general extensions on Solaris. */ +#ifndef __EXTENSIONS__ +# undef __EXTENSIONS__ +#endif + + +/* Version number of package */ +#undef VERSION + +/* Major version */ +#undef VMAJ + +/* Micro version */ +#undef VMIC + +/* Minor version */ +#undef VMIN + +/* Revison */ +#undef VREV + +/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most + significant byte first (like Motorola and SPARC, unlike Intel). */ +#if defined AC_APPLE_UNIVERSAL_BUILD +# if defined __BIG_ENDIAN__ +# define WORDS_BIGENDIAN 1 +# endif +#else +# ifndef WORDS_BIGENDIAN +# undef WORDS_BIGENDIAN +# endif +#endif + +/* Experimental word caching to speed up text rendering. */ +#undef WORD_CACHE + +/* Define to 1 if the X Window System is missing or not being used. */ +#undef X_DISPLAY_MISSING + +/* Define to 1 if on MINIX. */ +#undef _MINIX + +/* Define to 2 if the system does not provide POSIX.1 features except with + this defined. */ +#undef _POSIX_1_SOURCE + +/* Define to 1 if you need to in order for `stat' and other things to work. */ +#undef _POSIX_SOURCE + +/* __attribute__ ((unused)) is not supported. */ +#undef __UNUSED__ + +/* Define to empty if `const' does not conform to ANSI C. */ +#undef const + + +#endif /* EFL_CONFIG_H__ */ + -- cgit v1.1