From 07274513e984f0b5544586c74508ccd16e7dcafa Mon Sep 17 00:00:00 2001
From: David Walter Seikel
Date: Sun, 13 Jan 2013 17:29:19 +1000
Subject: Remove EFL, since it's been released now.
---
libraries/elementary/src/lib/elm_progressbar.h | 289 -------------------------
1 file changed, 289 deletions(-)
delete mode 100644 libraries/elementary/src/lib/elm_progressbar.h
(limited to 'libraries/elementary/src/lib/elm_progressbar.h')
diff --git a/libraries/elementary/src/lib/elm_progressbar.h b/libraries/elementary/src/lib/elm_progressbar.h
deleted file mode 100644
index 5b08d72..0000000
--- a/libraries/elementary/src/lib/elm_progressbar.h
+++ /dev/null
@@ -1,289 +0,0 @@
-/**
- * @defgroup Progressbar Progress bar
- * @ingroup Elementary
- *
- * The progress bar is a widget for visually representing the
- * progress status of a given job/task.
- *
- * A progress bar may be horizontal or vertical. It may display an
- * icon besides it, as well as primary and @b units labels. The
- * former is meant to label the widget as a whole, while the
- * latter, which is formatted with floating point values (and thus
- * accepts a printf-style format string, like "%1.2f
- * units"), is meant to label the widget's progress
- * value. Label, icon and unit strings/objects are @b optional
- * for progress bars.
- *
- * A progress bar may be @b inverted, in which case it gets its
- * values inverted, i.e., high values being on the left or top and
- * low values on the right or bottom, for horizontal and vertical modes
- * respectively.
- *
- * The @b span of the progress, as set by
- * elm_progressbar_span_size_set(), is its length (horizontally or
- * vertically), unless one puts size hints on the widget to expand
- * on desired directions, by any container. That length will be
- * scaled by the object or applications scaling factor.
- * Applications can query the progress bar for its value with
- * elm_progressbar_value_get().
- *
- * Available widget styles for progress bars:
- * - @c "default"
- * - @c "wheel" (simple style, no text, no progression, only
- * "pulse" effect is available)
- *
- * Default text parts of the progressbar widget that you can use for are:
- * @li "default" - Label of the progressbar
- *
- * Default content parts of the progressbar widget that you can use for are:
- * @li "icon" - An icon of the progressbar
- *
- * Supported elm_object common APIs.
- * @li @ref elm_object_part_text_set
- * @li @ref elm_object_part_text_get
- * @li @ref elm_object_part_content_set
- * @li @ref elm_object_part_content_get
- * @li @ref elm_object_part_content_unset
- *
- * Here is an example on its usage:
- * @li @ref progressbar_example
- */
-
-/**
- * Add a new progress bar widget to the given parent Elementary
- * (container) object
- *
- * @param parent The parent object
- * @return a new progress bar widget handle or @c NULL, on errors
- *
- * This function inserts a new progress bar widget on the canvas.
- *
- * @ingroup Progressbar
- */
-EAPI Evas_Object *elm_progressbar_add(Evas_Object *parent);
-
-/**
- * Set whether a given progress bar widget is at "pulsing mode" or
- * not.
- *
- * @param obj The progress bar object
- * @param pulse @c EINA_TRUE to put @p obj in pulsing mode,
- * @c EINA_FALSE to put it back to its default one
- *
- * By default, progress bars will display values from the low to
- * high value boundaries. There are, though, contexts in which the
- * progress of a given task is @b unknown. For such cases,
- * one can set a progress bar widget to a "pulsing state", to give
- * the user an idea that some computation is being held, but
- * without exact progress values. In the default theme, it will
- * animate its bar with the contents filling in constantly and back
- * to non-filled, in a loop. To start and stop this pulsing
- * animation, one has to explicitly call elm_progressbar_pulse().
- *
- * @see elm_progressbar_pulse_get()
- * @see elm_progressbar_pulse()
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_pulse_set(Evas_Object *obj, Eina_Bool pulse);
-
-/**
- * Get whether a given progress bar widget is at "pulsing mode" or
- * not.
- *
- * @param obj The progress bar object
- * @return @c EINA_TRUE, if @p obj is in pulsing mode, @c EINA_FALSE
- * if it's in the default one (and on errors)
- *
- * @ingroup Progressbar
- */
-EAPI Eina_Bool elm_progressbar_pulse_get(const Evas_Object *obj);
-
-/**
- * Start/stop a given progress bar "pulsing" animation, if its
- * under that mode
- *
- * @param obj The progress bar object
- * @param state @c EINA_TRUE, to @b start the pulsing animation,
- * @c EINA_FALSE to @b stop it
- *
- * @note This call won't do anything if @p obj is not under "pulsing mode".
- *
- * @see elm_progressbar_pulse_set() for more details.
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_pulse(Evas_Object *obj, Eina_Bool state);
-
-/**
- * Set the progress value (in percentage) on a given progress bar
- * widget
- *
- * @param obj The progress bar object
- * @param val The progress value (@b must be between @c 0.0 and @c
- * 1.0)
- *
- * Use this call to set progress bar levels.
- *
- * @note If you passes a value out of the specified range for @p
- * val, it will be interpreted as the @b closest of the @b boundary
- * values in the range.
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_value_set(Evas_Object *obj, double val);
-
-/**
- * Get the progress value (in percentage) on a given progress bar
- * widget
- *
- * @param obj The progress bar object
- * @return The value of the progressbar
- *
- * @see elm_progressbar_value_set() for more details
- *
- * @ingroup Progressbar
- */
-EAPI double elm_progressbar_value_get(const Evas_Object *obj);
-
-/**
- * Set the (exact) length of the bar region of a given progress bar
- * widget
- *
- * @param obj The progress bar object
- * @param size The length of the progress bar's bar region
- *
- * This sets the minimum width (when in horizontal mode) or height
- * (when in vertical mode) of the actual bar area of the progress
- * bar @p obj. This in turn affects the object's minimum size. Use
- * this when you're not setting other size hints expanding on the
- * given direction (like weight and alignment hints) and you would
- * like it to have a specific size.
- *
- * @note Icon, label and unit text around @p obj will require their
- * own space, which will make @p obj to require more the @p size,
- * actually.
- *
- * @see elm_progressbar_span_size_get()
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_span_size_set(Evas_Object *obj, Evas_Coord size);
-
-/**
- * Get the length set for the bar region of a given progress bar
- * widget
- *
- * @param obj The progress bar object
- * @return The length of the progress bar's bar region
- *
- * If that size was not set previously, with
- * elm_progressbar_span_size_set(), this call will return @c 0.
- *
- * @ingroup Progressbar
- */
-EAPI Evas_Coord elm_progressbar_span_size_get(const Evas_Object *obj);
-
-/**
- * Set the format string for a given progress bar widget's units
- * label
- *
- * @param obj The progress bar object
- * @param format The format string for @p obj's units label
- *
- * If @c NULL is passed on @p format, it will make @p obj's units
- * area to be hidden completely. If not, it'll set the format
- * string for the units label's @b text. The units label is
- * provided a floating point value, so the units text is up display
- * at most one floating point value. Note that the units label is
- * optional. Use a format string such as "%1.2f meters" for
- * example.
- *
- * @note The default format string for a progress bar is an integer
- * percentage, as in @c "%.0f %%".
- *
- * @see elm_progressbar_unit_format_get()
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_unit_format_set(Evas_Object *obj, const char *format);
-
-/**
- * Retrieve the format string set for a given progress bar widget's
- * units label
- *
- * @param obj The progress bar object
- * @return The format set string for @p obj's units label or
- * @c NULL, if none was set (and on errors)
- *
- * @see elm_progressbar_unit_format_set() for more details
- *
- * @ingroup Progressbar
- */
-EAPI const char *elm_progressbar_unit_format_get(const Evas_Object *obj);
-
-/**
- * Set the orientation of a given progress bar widget
- *
- * @param obj The progress bar object
- * @param horizontal Use @c EINA_TRUE to make @p obj to be
- * @b horizontal, @c EINA_FALSE to make it @b vertical
- *
- * Use this function to change how your progress bar is to be
- * disposed: vertically or horizontally.
- *
- * @see elm_progressbar_horizontal_get()
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_horizontal_set(Evas_Object *obj, Eina_Bool horizontal);
-
-/**
- * Retrieve the orientation of a given progress bar widget
- *
- * @param obj The progress bar object
- * @return @c EINA_TRUE, if @p obj is set to be @b horizontal,
- * @c EINA_FALSE if it's @b vertical (and on errors)
- *
- * @see elm_progressbar_horizontal_set() for more details
- *
- * @ingroup Progressbar
- */
-EAPI Eina_Bool elm_progressbar_horizontal_get(const Evas_Object *obj);
-
-/**
- * Invert a given progress bar widget's displaying values order
- *
- * @param obj The progress bar object
- * @param inverted Use @c EINA_TRUE to make @p obj inverted,
- * @c EINA_FALSE to bring it back to default, non-inverted values.
- *
- * A progress bar may be @b inverted, in which state it gets its
- * values inverted, with high values being on the left or top and
- * low values on the right or bottom, as opposed to normally have
- * the low values on the former and high values on the latter,
- * respectively, for horizontal and vertical modes.
- *
- * @see elm_progressbar_inverted_get()
- *
- * @ingroup Progressbar
- */
-EAPI void elm_progressbar_inverted_set(Evas_Object *obj, Eina_Bool inverted);
-
-/**
- * Get whether a given progress bar widget's displaying values are
- * inverted or not
- *
- * @param obj The progress bar object
- * @return @c EINA_TRUE, if @p obj has inverted values,
- * @c EINA_FALSE otherwise (and on errors)
- *
- * @see elm_progressbar_inverted_set() for more details
- *
- * @ingroup Progressbar
- */
-EAPI Eina_Bool elm_progressbar_inverted_get(const Evas_Object *obj);
-
-/**
- * @}
- */
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