From 9621add2918cc4943e6693b74ae85d51dd264fcf Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 21 Apr 2014 20:59:39 +1000 Subject: We don't need the testlua directory any more. --- LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua | 111 --------------------- 1 file changed, 111 deletions(-) delete mode 100644 LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua (limited to 'LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua') diff --git a/LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua b/LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua deleted file mode 100644 index 911d9fe..0000000 --- a/LuaSL/testLua/yueliang-0.4.1/test_lua/5.0/life.lua +++ /dev/null @@ -1,111 +0,0 @@ --- life.lua --- original by Dave Bollinger posted to lua-l --- modified to use ANSI terminal escape sequences --- modified to use for instead of while - -local write=io.write - -ALIVE="¥" DEAD="þ" -ALIVE="O" DEAD="-" - -function delay() -- NOTE: SYSTEM-DEPENDENT, adjust as necessary - for i=1,10000 do end - -- local i=os.clock()+1 while(os.clock() 0 do - local xm1,x,xp1,xi=self.w-1,self.w,1,self.w - while xi > 0 do - local sum = self[ym1][xm1] + self[ym1][x] + self[ym1][xp1] + - self[y][xm1] + self[y][xp1] + - self[yp1][xm1] + self[yp1][x] + self[yp1][xp1] - next[y][x] = ((sum==2) and self[y][x]) or ((sum==3) and 1) or 0 - xm1,x,xp1,xi = x,xp1,xp1+1,xi-1 - end - ym1,y,yp1,yi = y,yp1,yp1+1,yi-1 - end -end - --- output the array to screen -function _CELLS:draw() - local out="" -- accumulate to reduce flicker - for y=1,self.h do - for x=1,self.w do - out=out..(((self[y][x]>0) and ALIVE) or DEAD) - end - out=out.."\n" - end - write(out) -end - --- constructor -function CELLS(w,h) - local c = ARRAY2D(w,h) - c.spawn = _CELLS.spawn - c.evolve = _CELLS.evolve - c.draw = _CELLS.draw - return c -end - --- --- shapes suitable for use with spawn() above --- -HEART = { 1,0,1,1,0,1,1,1,1; w=3,h=3 } -GLIDER = { 0,0,1,1,0,1,0,1,1; w=3,h=3 } -EXPLODE = { 0,1,0,1,1,1,1,0,1,0,1,0; w=3,h=4 } -FISH = { 0,1,1,1,1,1,0,0,0,1,0,0,0,0,1,1,0,0,1,0; w=5,h=4 } -BUTTERFLY = { 1,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,0,1,0,1,1,0,0,0,1; w=5,h=5 } - --- the main routine -function LIFE(w,h) - -- create two arrays - local thisgen = CELLS(w,h) - local nextgen = CELLS(w,h) - - -- create some life - -- about 1000 generations of fun, then a glider steady-state - thisgen:spawn(GLIDER,5,4) - thisgen:spawn(EXPLODE,25,10) - thisgen:spawn(FISH,4,12) - - -- run until break - local gen=1 - write("\027[2J") -- ANSI clear screen - while 1 do - thisgen:evolve(nextgen) - thisgen,nextgen = nextgen,thisgen - write("\027[H") -- ANSI home cursor - thisgen:draw() - write("Life - generation ",gen,"\n") - gen=gen+1 - if gen>2000 then break end - --delay() -- no delay - end -end - -LIFE(40,20) -- cgit v1.1