From 16fce1165cebdf772f39d9af55c4ee024c57d18a Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 12 Feb 2012 02:34:41 +1000 Subject: Implement compilerError() and compilerWarning(), and pass the client to the compiler so it can use them.. --- LuaSL/src/LuaSL_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'LuaSL/src/LuaSL_main.c') diff --git a/LuaSL/src/LuaSL_main.c b/LuaSL/src/LuaSL_main.c index 7dad1c0..1056535 100644 --- a/LuaSL/src/LuaSL_main.c +++ b/LuaSL/src/LuaSL_main.c @@ -36,7 +36,7 @@ static Eina_Bool _data(void *data, int type __UNUSED__, Ecore_Con_Event_Client_D if (0 == strcmp(command, "compile()")) { PD("Compiling %s.", SID); - if (compileLSL(game, SID, FALSE)) + if (compileLSL(game, ev->client, SID, FALSE)) sendBack(game, ev->client, SID, "compiled(true)"); else sendBack(game, ev->client, SID, "compiled(false)"); -- cgit v1.1