From 26df7205616dbcf80b60c1ed3c04ebea26975fe9 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 21 Apr 2014 18:28:19 +1000 Subject: Convert LuaSL to use LumbrJack. --- LuaSL/src/LuaSL.h | 31 +++---------------------------- 1 file changed, 3 insertions(+), 28 deletions(-) (limited to 'LuaSL/src/LuaSL.h') diff --git a/LuaSL/src/LuaSL.h b/LuaSL/src/LuaSL.h index 086d1b7..5dfa0eb 100644 --- a/LuaSL/src/LuaSL.h +++ b/LuaSL/src/LuaSL.h @@ -23,39 +23,16 @@ typedef struct _script script; // Define this here, so LuaSL_threads.h can use typedef struct _gameGlobals gameGlobals; // Define this here, so LuaSL_threads.h can use it. #include "LuaSL_threads.h" +#include "LumbrJack.h" #define WIDTH (1024) #define HEIGHT (768) -#define PC(...) EINA_LOG_DOM_CRIT(game->logDom, __VA_ARGS__) -#define PE(...) EINA_LOG_DOM_ERR(game->logDom, __VA_ARGS__) -#define PW(...) EINA_LOG_DOM_WARN(game->logDom, __VA_ARGS__) -#define PD(...) EINA_LOG_DOM_DBG(game->logDom, __VA_ARGS__) -#define PI(...) EINA_LOG_DOM_INFO(game->logDom, __VA_ARGS__) - -#define PCm(...) EINA_LOG_DOM_CRIT(game.logDom, __VA_ARGS__) -#define PEm(...) EINA_LOG_DOM_ERR(game.logDom, __VA_ARGS__) -#define PWm(...) EINA_LOG_DOM_WARN(game.logDom, __VA_ARGS__) -#define PDm(...) EINA_LOG_DOM_DBG(game.logDom, __VA_ARGS__) -#define PIm(...) EINA_LOG_DOM_INFO(game.logDom, __VA_ARGS__) - -#define D() PD("DEBUG") - -// "01:03:52 01-01-1973\n\0" -#define DATE_TIME_LEN 21 #define TABLE_WIDTH 7 #define TABLE_HEIGHT 42 -#ifndef FALSE -// NEVER change this -typedef enum -{ - FALSE = 0, - TRUE = 1 -} boolean; -#endif struct _gameGlobals { @@ -97,11 +74,9 @@ typedef struct } scriptMessage; -void loggingStartup(gameGlobals *game); -char *getDateTime(struct tm **nowOut, char *dateOut, time_t *tiemOut); void scriptSendBack(void * data); -void sendBack(gameGlobals *game, Ecore_Con_Client *client, const char *SID, const char *message, ...); -void sendForth(gameGlobals *game, const char *SID, const char *message, ...); +void sendBack(gameGlobals *ourGlobals, Ecore_Con_Client *client, const char *SID, const char *message, ...); +void sendForth(gameGlobals *ourGlobals, const char *SID, const char *message, ...); float timeDiff(struct timeval *now, struct timeval *then); #include "LuaSL_LSL_tree.h" -- cgit v1.1