From fd6d0ac30a08cb56cfc2361f2ac62cefa3bd446c Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Sun, 13 Jan 2013 23:37:17 +1000 Subject: Just some general clean up. --- LuaSL/README | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'LuaSL/README') diff --git a/LuaSL/README b/LuaSL/README index b5b4b86..1444948 100644 --- a/LuaSL/README +++ b/LuaSL/README @@ -1,4 +1,4 @@ -Refer to - http://wiki.infinitegrid.org/index.php/LuaSL_-_New_scripting_engine +Refer to - http://www.infinitegrid.org/drupal/content/LuaSL_New_scripting_engine LuaSL is a Lua based LSL scripting engine that will aim for LSL compatability first, then adding Lua extensions. It aims to replace the @@ -8,8 +8,7 @@ client side scripting engine. To compile this, you will need Enlightenment Foundation Libraries (EFL) installed in either /opt/e17 or /usr. These are typical places it get's installed in. You will also need flex. The rest of the dependencies -are in the ../libraries directory, including the source code for the -version of EFL this is tested with. +are in the ../libraries directory. Design. @@ -37,6 +36,8 @@ for this project, mostly converting it to use EFL. That rewrite substantially shrunk the source code. More might be rewritten in future. +THIS IS WHERE WE ARE RIGHT NOW. + Nails will be used to pump commands in and out of the LuaSL system. Incoming commands invoke LSL events via the LuaSL state metatable. LL and OS functions that impact the world will be converted to nails -- cgit v1.1