From 29ddd688538b37ebc4d0323d9c502952e758a95b Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Tue, 15 Jan 2013 22:44:03 +1000 Subject: Move camera and model around until it's properly visible. --- ClientHamr/extantz/crappisspuke.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ClientHamr/extantz/crappisspuke.cpp') diff --git a/ClientHamr/extantz/crappisspuke.cpp b/ClientHamr/extantz/crappisspuke.cpp index dae0586..51fb274 100644 --- a/ClientHamr/extantz/crappisspuke.cpp +++ b/ClientHamr/extantz/crappisspuke.cpp @@ -172,7 +172,7 @@ EAPI int startIrr(GLData *gld) (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ - smgr->addCameraSceneNode(0, vector3df(0, 30, -40), vector3df(0, 5, 0)); + smgr->addCameraSceneNode(0, vector3df(50, 70, -65), vector3df(0, 50, 0)); then = device->getTimer()->getTime(); #endif -- cgit v1.1