From e21ef5cff24774ca85f4ab3adc27131e569be74e Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Wed, 23 Jan 2013 04:39:12 +1000 Subject: Clone CSceneNodeAnimatorCameraFPS so I can start to morph it into a real camera. --- ClientHamr/extantz/CDemo.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'ClientHamr/extantz/CDemo.cpp') diff --git a/ClientHamr/extantz/CDemo.cpp b/ClientHamr/extantz/CDemo.cpp index 5f67928..929f0db 100644 --- a/ClientHamr/extantz/CDemo.cpp +++ b/ClientHamr/extantz/CDemo.cpp @@ -3,6 +3,7 @@ #include #include "extantz.h" +#include "extantzCamera.h" #include "CDemo.h" @@ -214,7 +215,7 @@ void CDemo::switchToNextScene() keyMap[8].Action = EKA_JUMP_UP; keyMap[8].KeyCode = KEY_KEY_J; - camera = sm->addCameraSceneNodeFPS(0, 100.0f, .4f, -1, keyMap, 9, false, 3.f); + camera = addExtantzCamera(sm, 0, 100.0f, .4f, -1, keyMap, 9, false, 3.f, false, true); camera->setPosition(core::vector3df(150, 170, -160)); camera->setFarValue(5000.0f); -- cgit v1.1