From bb128645efa19772a5c1a039df9c46213feb4426 Mon Sep 17 00:00:00 2001
From: David Walter Seikel
Date: Sun, 13 Mar 2016 19:59:59 +1000
Subject: Update to new eo_* syntax.
---
src/extantz/camera.c | 35 ++++---
src/extantz/ephysics_demo.c | 16 ++--
src/extantz/extantz.c | 12 ++-
src/extantz/extantz.h | 3 +-
src/extantz/files.c | 76 ++++++++-------
src/extantz/scenri.c | 223 ++++++++++++++++++++------------------------
src/extantz/woMan.c | 10 +-
src/libraries/winFang.c | 102 ++++++++++----------
src/purkle/purkle.c | 12 +--
9 files changed, 237 insertions(+), 252 deletions(-)
diff --git a/src/extantz/camera.c b/src/extantz/camera.c
index ba960d4..bbf8b01 100644
--- a/src/extantz/camera.c
+++ b/src/extantz/camera.c
@@ -28,22 +28,26 @@ Eina_Bool animateCamera(Scene_Data *scene)
{
Eina_Quaternion rotate, orient, result, move;
Evas_Real x, y, z;
+ Eo *n = scene->avatar_node;
- eo_do(scene->camera_node, evas_canvas3d_node_orientation_get(EVAS_CANVAS3D_SPACE_PARENT, &orient.x, &orient.y, &orient.z, &orient.w));
euler_to_quaternion(&rotate, DEGREE_TO_RADIAN(scene->move->r), DEGREE_TO_RADIAN(scene->move->s), DEGREE_TO_RADIAN(scene->move->p));
eina_quaternion_mul(&result, &orient, &rotate);
eina_quaternion_normalized(&result, &result);
- eo_do(scene->camera_node, evas_canvas3d_node_orientation_set(result.x, result.y, result.z, result.w));
+ if (n)
+ {
+ evas_canvas3d_node_orientation_get(n, EVAS_CANVAS3D_SPACE_PARENT, &orient.x, &orient.y, &orient.z, &orient.w);
+ evas_canvas3d_node_orientation_set(n, result.x, result.y, result.z, result.w);
eina_quaternion_set(&move, scene->move->x, scene->move->y, scene->move->z, 0);
- eo_do(scene->camera_node, evas_canvas3d_node_position_get(EVAS_CANVAS3D_SPACE_PARENT, &x, &y, &z));
eina_quaternion_mul(&rotate, &result, &move);
eina_quaternion_conjugate(&result, &result);
eina_quaternion_mul(&move, &rotate, &result);
x += move.x;
y += move.y;
z += move.z;
- eo_do(scene->camera_node, evas_canvas3d_node_position_set(x, y, z));
+ evas_canvas3d_node_position_get(n, EVAS_CANVAS3D_SPACE_PARENT, &x, &y, &z);
+ evas_canvas3d_node_position_set(n, x, y, z);
+ }
return EINA_TRUE;
}
@@ -204,19 +208,20 @@ Eo *cameraAdd(Evas *evas, Scene_Data *scene, Evas_Object *image)
Eo *camera;
camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas,
- evas_canvas3d_camera_projection_perspective_set(90.0, 1.0, 1.0, 1024.0)
- );
-
- result = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA),
- evas_canvas3d_node_camera_set(camera),
- evas_canvas3d_node_position_set(0.0, 4.0, 8.0),
-// evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0),
- evas_canvas3d_node_orientation_set(0.0, 0.0, 0.0, 1.0)
- );
+ evas_canvas3d_camera_projection_perspective_set(eoid, 90.0, 1.0, 1.0, 1024.0)
+ );
+
+ result = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas,
+ evas_canvas3d_node_constructor(eoid, EVAS_CANVAS3D_NODE_TYPE_CAMERA),
+ evas_canvas3d_node_camera_set(eoid, camera),
+ evas_canvas3d_node_position_set(eoid, 0.0, 4.0, 8.0),
+// evas_canvas3d_node_look_at_set(eoid, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0),
+ evas_canvas3d_node_orientation_set(eoid, 0.0, 0.0, 0.0, 1.0)
+ );
// eo_unref(camera);
- eo_do(scene->root_node, evas_canvas3d_node_member_add(result));
- eo_do(scene->scene, evas_canvas3d_scene_camera_node_set(result));
+ evas_canvas3d_node_member_add(scene->root_node, result);
+ evas_canvas3d_scene_camera_node_set(scene->scene, result);
scene->move = calloc(1, sizeof(cameraMove));
// In this code, we are making our own camera, so grab it's input when we are focused.
diff --git a/src/extantz/ephysics_demo.c b/src/extantz/ephysics_demo.c
index 2ff589b..e8ca8e2 100644
--- a/src/extantz/ephysics_demo.c
+++ b/src/extantz/ephysics_demo.c
@@ -33,10 +33,10 @@ EPhysics_World *ephysicsAdd(globals *ourGlobals)
sprintf(buf, "%s/%s.edj", prefix_data_get(), EPHYSICS_TEST_THEME);
box1 = eo_add(ELM_IMAGE_CLASS, ourGlobals->win,
- efl_file_set(buf, "blue-cube"),
- efl_gfx_size_set(70, 70),
- efl_gfx_position_set(ourGlobals->win_w / 2 - 80, ourGlobals->win_h - 200),
- efl_gfx_visible_set(EINA_TRUE)
+ efl_file_set(eoid, buf, "blue-cube"),
+ efl_gfx_size_set(eoid, 70, 70),
+ efl_gfx_position_set(eoid, ourGlobals->win_w / 2 - 80, ourGlobals->win_h - 200),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
box_body1 = ephysics_body_box_add(world);
@@ -50,10 +50,10 @@ EPhysics_World *ephysicsAdd(globals *ourGlobals)
sprintf(buf, "%s/%s.edj", prefix_data_get(), EPHYSICS_TEST_THEME);
box2 = eo_add(ELM_IMAGE_CLASS, ourGlobals->win,
- efl_file_set(buf, "purple-cube"),
- efl_gfx_size_set(70, 70),
- efl_gfx_position_set(ourGlobals->win_w / 2 + 10, ourGlobals->win_h - 200),
- efl_gfx_visible_set(EINA_TRUE)
+ efl_file_set(eoid, buf, "purple-cube"),
+ efl_gfx_size_set(eoid, 70, 70),
+ efl_gfx_position_set(eoid, ourGlobals->win_w / 2 + 10, ourGlobals->win_h - 200),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
box_body2 = ephysics_body_box_add(world);
diff --git a/src/extantz/extantz.c b/src/extantz/extantz.c
index ed78b24..b5f272e 100644
--- a/src/extantz/extantz.c
+++ b/src/extantz/extantz.c
@@ -228,11 +228,13 @@ static void _on_resize(void *data, Evas *evas EINA_UNUSED, Evas_Object *obj EINA
GLData *gld = &ourGlobals->gld;
Evas_Coord h;
- eo_do(ourGlobals->win, efl_gfx_size_get(&ourGlobals->win_w, &ourGlobals->win_h));
- eo_do(ourGlobals->tb,
- evas_obj_size_hint_min_get(NULL, &h),
- efl_gfx_size_set(ourGlobals->win_w, h)
- );
+ efl_gfx_size_get(ourGlobals->win, &ourGlobals->win_w, &ourGlobals->win_h);
+ evas_obj_size_hint_min_get(ourGlobals->win, NULL, &h);
+
+ if (10 > h)
+ h = ourGlobals->win_h;
+
+ efl_gfx_size_set(ourGlobals->win, ourGlobals->win_w, h);
// Stop internal windows going under the toolbar.
evas_object_resize(ourGlobals->mainWindow->layout, ourGlobals->win_w, h);
#if USE_EPHYSICS
diff --git a/src/extantz/extantz.h b/src/extantz/extantz.h
index 1f62496..ea22879 100644
--- a/src/extantz/extantz.h
+++ b/src/extantz/extantz.h
@@ -138,11 +138,12 @@ typedef struct
typedef struct _Scene_Data
{
Evas *evas;
- Evas_Object *image; // Our Elm image.
+ Evas_Object *image, *image_e; // Our Elm image, and it's Evas image.
Eo *scene;
Eo *root_node;
Eo *camera_node;
Eo *light_node;
+ Eo *avatar_node;
Eo *light;
diff --git a/src/extantz/files.c b/src/extantz/files.c
index 535e250..216e696 100644
--- a/src/extantz/files.c
+++ b/src/extantz/files.c
@@ -153,11 +153,9 @@ winFang *filesAdd(globals *ourGlobals, char *path, Eina_Bool multi, Eina_Bool sa
wid->data = ourGlobals;
wid->on_del = _on_fs_del;
me->data = fs;
- eo_do(fs,
- elm_obj_fileselector_buttons_ok_cancel_set(EINA_FALSE),
- elm_interface_fileselector_expandable_set(EINA_TRUE),
- elm_interface_fileselector_folder_only_set(EINA_FALSE)
- );
+ elm_obj_fileselector_buttons_ok_cancel_set(fs, EINA_FALSE);
+ elm_interface_fileselector_expandable_set(fs, EINA_TRUE);
+ elm_interface_fileselector_folder_only_set(fs, EINA_FALSE);
elm_fileselector_path_set(fs, path);
elm_fileselector_is_save_set(fs, save);
@@ -177,36 +175,36 @@ winFang *filesAdd(globals *ourGlobals, char *path, Eina_Bool multi, Eina_Bool sa
evas_object_smart_callback_add(fs, "activated", my_fileselector_activated, me);
hbox = eo_add(ELM_BOX_CLASS, me->win,
- elm_obj_box_homogeneous_set(EINA_FALSE),
- elm_obj_box_horizontal_set(EINA_TRUE),
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL)
+ elm_obj_box_homogeneous_set(eoid, EINA_FALSE),
+ elm_obj_box_horizontal_set(eoid, EINA_TRUE),
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL)
);
hoversel = eo_add(ELM_HOVERSEL_CLASS, hbox,
- elm_obj_hoversel_hover_parent_set(me->win),
- eo_key_data_set("fileselector", fs),
- elm_obj_hoversel_item_add("name(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_FILENAME_ASC),
- elm_obj_hoversel_item_add("name(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_FILENAME_DESC),
- elm_obj_hoversel_item_add("type(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_TYPE_ASC),
- elm_obj_hoversel_item_add("type(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_TYPE_DESC),
- elm_obj_hoversel_item_add("size(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_SIZE_ASC),
- elm_obj_hoversel_item_add("size(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_SIZE_DESC),
- elm_obj_hoversel_item_add("time(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_MODIFIED_ASC),
- elm_obj_hoversel_item_add("time(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_MODIFIED_DESC),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ elm_obj_hoversel_hover_parent_set(eoid, me->win),
+ eo_key_data_set(eoid, "fileselector", fs),
+ elm_obj_hoversel_item_add(eoid, "name(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_FILENAME_ASC),
+ elm_obj_hoversel_item_add(eoid, "name(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_FILENAME_DESC),
+ elm_obj_hoversel_item_add(eoid, "type(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_TYPE_ASC),
+ elm_obj_hoversel_item_add(eoid, "type(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_TYPE_DESC),
+ elm_obj_hoversel_item_add(eoid, "size(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_SIZE_ASC),
+ elm_obj_hoversel_item_add(eoid, "size(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_SIZE_DESC),
+ elm_obj_hoversel_item_add(eoid, "time(asc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_MODIFIED_ASC),
+ elm_obj_hoversel_item_add(eoid, "time(desc)", NULL, ELM_ICON_NONE, _sort_selected_cb, (const void *) ELM_FILESELECTOR_SORT_BY_MODIFIED_DESC),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_text_set(hoversel, "sorting");
elm_box_pack_end(hbox, hoversel);
hoversel = eo_add(ELM_HOVERSEL_CLASS, hbox,
- elm_obj_hoversel_hover_parent_set(me->win),
- eo_key_data_set("fileselector", fs),
- elm_obj_hoversel_item_add("tiny", NULL, ELM_ICON_NONE, _tiny_icon_clicked, fs),
- elm_obj_hoversel_item_add("small", NULL, ELM_ICON_NONE, _small_icon_clicked, fs),
- elm_obj_hoversel_item_add("medium", NULL, ELM_ICON_NONE, _middle_icon_clicked, fs),
- elm_obj_hoversel_item_add("big", NULL, ELM_ICON_NONE, _big_icon_clicked, fs),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ elm_obj_hoversel_hover_parent_set(eoid, me->win),
+ eo_key_data_set(eoid, "fileselector", fs),
+ elm_obj_hoversel_item_add(eoid, "tiny", NULL, ELM_ICON_NONE, _tiny_icon_clicked, fs),
+ elm_obj_hoversel_item_add(eoid, "small", NULL, ELM_ICON_NONE, _small_icon_clicked, fs),
+ elm_obj_hoversel_item_add(eoid, "medium", NULL, ELM_ICON_NONE, _middle_icon_clicked, fs),
+ elm_obj_hoversel_item_add(eoid, "big", NULL, ELM_ICON_NONE, _big_icon_clicked, fs),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_text_set(hoversel, "size");
elm_box_pack_end(hbox, hoversel);
// Make sure it starts off as small, works around "hitting grid mode before hitting size not showing anything" bug.
@@ -214,17 +212,17 @@ winFang *filesAdd(globals *ourGlobals, char *path, Eina_Bool multi, Eina_Bool sa
bt = eo_add(ELM_CHECK_CLASS, hbox,
- elm_obj_check_state_set(elm_fileselector_hidden_visible_get(fs)),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ elm_obj_check_state_set(eoid, elm_fileselector_hidden_visible_get(fs)),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_text_set(bt, "hidden");
evas_object_smart_callback_add(bt, "changed", _hidden_clicked, fs);
elm_box_pack_end(hbox, bt);
rdg = rd = eo_add(ELM_RADIO_CLASS, hbox,
- elm_obj_radio_state_value_set(ELM_FILESELECTOR_GRID),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ elm_obj_radio_state_value_set(eoid, ELM_FILESELECTOR_GRID),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_text_set(rd, "grid");
elm_box_pack_end(hbox, rd);
evas_object_smart_callback_add(rd, "changed", _mode_changed_cb, fs);
@@ -232,23 +230,23 @@ winFang *filesAdd(globals *ourGlobals, char *path, Eina_Bool multi, Eina_Bool sa
_mode_changed_cb(fs, rd, NULL);
rd = eo_add(ELM_RADIO_CLASS, hbox,
- elm_obj_radio_state_value_set(ELM_FILESELECTOR_LIST),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ elm_obj_radio_state_value_set(eoid, ELM_FILESELECTOR_LIST),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_radio_group_add(rd, rdg);
elm_object_text_set(rd, "list");
elm_box_pack_end(hbox, rd);
evas_object_smart_callback_add(rd, "changed", _mode_changed_cb, fs);
bt = eo_add(ELM_BUTTON_CLASS, me->win,
- efl_gfx_visible_set(EINA_TRUE)
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
elm_object_text_set(bt, "OK");
evas_object_smart_callback_add(bt, "clicked", _OK_clicked, me);
elm_box_pack_end(hbox, bt);
bt = eo_add(ELM_BUTTON_CLASS, me->win,
- efl_gfx_visible_set(EINA_TRUE)
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
elm_object_text_set(bt, "CANCEL");
evas_object_smart_callback_add(bt, "clicked", _CANCEL_clicked, me);
diff --git a/src/extantz/scenri.c b/src/extantz/scenri.c
index 4f15109..a487d47 100644
--- a/src/extantz/scenri.c
+++ b/src/extantz/scenri.c
@@ -100,10 +100,8 @@ static void _animateCube(ExtantzStuffs *stuffs)
if (frame >= 20) inc = -1;
else if (frame <= 0) inc = 1;
- eo_do(stuffs->mesh_node,
- evas_canvas3d_node_orientation_angle_axis_set(angle, 1.0, 1.0, 1.0),
- evas_canvas3d_node_mesh_frame_set(m, frame)
- );
+ evas_canvas3d_node_orientation_angle_axis_set(stuffs->mesh_node, angle, 1.0, 1.0, 1.0);
+ evas_canvas3d_node_mesh_frame_set(stuffs->mesh_node, m, frame);
}
static void _animateSphere(ExtantzStuffs *stuffs)
@@ -112,9 +110,7 @@ static void _animateSphere(ExtantzStuffs *stuffs)
earthAngle += 0.3;
if (earthAngle > 360.0) earthAngle -= 360.0f;
- eo_do(stuffs->mesh_node,
- evas_canvas3d_node_orientation_angle_axis_set(earthAngle, 0.0, 1.0, 0.0)
- );
+ evas_canvas3d_node_orientation_angle_axis_set(stuffs->mesh_node, earthAngle, 0.0, 1.0, 0.0);
}
static void _animateSonic(ExtantzStuffs *stuffs)
@@ -125,9 +121,7 @@ static void _animateSonic(ExtantzStuffs *stuffs)
eina_accessor_data_get(stuffs->aMesh, 0, (void **) &m);
sonicFrame += 32;
if (sonicFrame > 256 * 50) sonicFrame = 0;
- eo_do(stuffs->mesh_node,
- evas_canvas3d_node_mesh_frame_set(m, sonicFrame)
- );
+ evas_canvas3d_node_mesh_frame_set(stuffs->mesh_node, m, sonicFrame);
}
Eina_Bool animateScene(globals *ourGlobals)
@@ -206,12 +200,12 @@ static void _on_mouse_down(void *data, Evas *e EINA_UNUSED, Evas_Object *o, void
obj_x = ev->canvas.x - x;
obj_y = ev->canvas.y - y;
- eo_do(scene->scene, evas_canvas3d_scene_size_get(&scene_w, &scene_h));
+ evas_canvas3d_scene_size_get(scene->scene, &scene_w, &scene_h);
scene_x = obj_x * scene_w / (Evas_Real)w;
scene_y = obj_y * scene_h / (Evas_Real)h;
- eo_do(scene->scene, pick = evas_canvas3d_scene_pick(scene_x, scene_y, &n, &m, &s, &t));
+ pick = evas_canvas3d_scene_pick(scene->scene, scene_x, scene_y, &n, &m, &s, &t);
if (pick)
{
name = evas_object_data_get(n, "Name");
@@ -406,24 +400,21 @@ Scene_Data *scenriAdd(Evas_Object *win)
{
Scene_Data *scene;
Evas_Object *evas;
-#if USE_ELM_IMG
- Evas_Object *temp;
-#endif
int w, h;
evas = evas_object_evas_get(win);
- eo_do(win, efl_gfx_size_get(&w, &h));
+ efl_gfx_size_get(win, &w, &h);
scene = calloc(1, sizeof(Scene_Data));
scene->evas = evas;
eina_clist_init(&(scene->stuffs));
eina_clist_init(&(scene->loading));
- scene->root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE));
+ scene->root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(eoid, EVAS_CANVAS3D_NODE_TYPE_NODE));
scene->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas,
- evas_canvas3d_scene_root_node_set(scene->root_node),
- evas_canvas3d_scene_size_set(w, h),
- evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)
+ evas_canvas3d_scene_root_node_set(eoid, scene->root_node),
+ evas_canvas3d_scene_size_set(eoid, w, h),
+ evas_canvas3d_scene_background_color_set(eoid, 0.0, 0.0, 0.0, 0.0)
);
// Add an image object for 3D scene rendering.
@@ -432,10 +423,10 @@ Scene_Data *scenriAdd(Evas_Object *win)
// Note that we can't reuse the windows background image, Evas_3D needs both images.
#if USE_ELM_IMG
scene->image = eo_add(ELM_IMAGE_CLASS, win,
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
- elm_obj_image_fill_outside_set(EINA_TRUE),
- efl_gfx_visible_set(EINA_TRUE),
- temp = elm_obj_image_object_get()
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
+ elm_obj_image_fill_outside_set(eoid, EINA_TRUE),
+ efl_gfx_visible_set(eoid, EINA_TRUE),
+ scene->image_e = elm_obj_image_object_get(eoid)
);
#else
scene->image = evas_object_image_filled_add(evas);
@@ -446,17 +437,18 @@ Scene_Data *scenriAdd(Evas_Object *win)
// Lights!
scene->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas,
- evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_light_directional_set(EINA_TRUE)
+ evas_canvas3d_light_ambient_set(eoid, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_light_diffuse_set(eoid, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_light_specular_set(eoid, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_light_directional_set(eoid, EINA_TRUE)
);
- scene->light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT),
- evas_canvas3d_node_light_set(scene->light),
- evas_canvas3d_node_position_set(1000.0, 0.0, 1000.0),
- evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)
+ scene->light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas,
+ evas_canvas3d_node_constructor(eoid, EVAS_CANVAS3D_NODE_TYPE_LIGHT),
+ evas_canvas3d_node_light_set(eoid, scene->light),
+ evas_canvas3d_node_position_set(eoid, 1000.0, 0.0, 1000.0),
+ evas_canvas3d_node_look_at_set(eoid, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)
);
- eo_do(scene->root_node, evas_canvas3d_node_member_add(scene->light_node));
+ evas_canvas3d_node_member_add(scene->root_node, scene->light_node);
// Cameras!
scene->camera_node = cameraAdd(evas, scene, scene->image);
@@ -466,13 +458,13 @@ Scene_Data *scenriAdd(Evas_Object *win)
elm_object_tooltip_hide(scene->image);
#if USE_ELM_IMG
- eo_do(temp, evas_obj_image_scene_set(scene->scene));
+ evas_obj_image_scene_set(scene->image_e, scene->scene);
// Elm can't seem to be able to tell us WHERE an image was clicked, so use raw Evas callbacks instead.
- evas_object_event_callback_add(temp, EVAS_CALLBACK_MOUSE_MOVE, _on_mouse_move, scene);
- evas_object_event_callback_add(temp, EVAS_CALLBACK_MOUSE_DOWN, _on_mouse_down, scene);
+ evas_object_event_callback_add(scene->image_e, EVAS_CALLBACK_MOUSE_MOVE, _on_mouse_move, scene);
+ evas_object_event_callback_add(scene->image_e, EVAS_CALLBACK_MOUSE_DOWN, _on_mouse_down, scene);
#else
- eo_do(scene->image, evas_obj_image_scene_set(scene->scene));
+ evas_obj_image_scene_set(scene->image, scene->scene);
// Elm can't seem to be able to tell us WHERE an image was clicked, so use raw Evas callbacks instead.
evas_object_event_callback_add(scene->image, EVAS_CALLBACK_MOUSE_MOVE, _on_mouse_move, scene);
@@ -594,11 +586,9 @@ static void _set_vertex_data_from_array(Evas_Canvas3D_Mesh *mesh, int frame, con
float *address, *out;
int stride, i, j;
- eo_do(mesh,
- evas_canvas3d_mesh_frame_vertex_data_copy_set(frame, attr, 0, NULL),
- address = (float *)evas_canvas3d_mesh_frame_vertex_data_map(frame, attr),
- stride = evas_canvas3d_mesh_frame_vertex_stride_get(frame, attr)
- );
+ evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, frame, attr, 0, NULL);
+ address = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, frame, attr);
+ stride = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, frame, attr);
if (stride == 0) stride = sizeof(float) * attr_count;
@@ -609,7 +599,7 @@ static void _set_vertex_data_from_array(Evas_Canvas3D_Mesh *mesh, int frame, con
out[j] = data[start + (line * i) + j];
}
- eo_do(mesh, evas_canvas3d_mesh_frame_vertex_data_unmap(frame, attr));
+ evas_canvas3d_mesh_frame_vertex_data_unmap(mesh, frame, attr);
}
void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
@@ -628,13 +618,13 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
if (1 == fake)
{
t = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, scene->evas,
- evas_canvas3d_texture_data_set(EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels0[0])
- );
+ evas_canvas3d_texture_data_set(eoid, EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels0[0])
+ );
eina_array_push(stuffs->textures, t);
t1 = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, scene->evas,
- evas_canvas3d_texture_data_set(EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels1[0])
- );
+ evas_canvas3d_texture_data_set(eoid, EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels1[0])
+ );
eina_array_push(stuffs->textures, t1);
}
@@ -642,10 +632,10 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
{
snprintf(buf, sizeof(buf), "%s/%s", prefix_data_get(), m->texture);
ti = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, scene->evas,
- evas_canvas3d_texture_file_set(buf, NULL),
- evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR, EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR), // Only for sphere originally.
- evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), // Only for sonic originally.
- evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, EVAS_CANVAS3D_WRAP_MODE_REPEAT)
+ evas_canvas3d_texture_file_set(eoid, buf, NULL),
+ evas_canvas3d_texture_filter_set(eoid, EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR, EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR), // Only for sphere originally.
+ evas_canvas3d_texture_filter_set(eoid, EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), // Only for sonic originally.
+ evas_canvas3d_texture_wrap_set(eoid, EVAS_CANVAS3D_WRAP_MODE_REPEAT, EVAS_CANVAS3D_WRAP_MODE_REPEAT)
);
eina_array_push(stuffs->textures, ti);
}
@@ -655,34 +645,31 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
{
eina_accessor_data_get(stuffs->aTexture, 0, (void **) &t);
mi = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, scene->evas,
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE),
-
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.2, 0.2, 0.2, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 0.8, 0.8, 0.8, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_material_shininess_set(100.0),
- evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t)
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.2, 0.2, 0.2, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 0.8, 0.8, 0.8, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_material_shininess_set(eoid, 100.0),
+ evas_canvas3d_material_texture_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t)
);
eina_array_push(stuffs->materials, mi);
eina_accessor_data_get(stuffs->aTexture, 1, (void **) &t1);
eina_accessor_data_get(stuffs->aTexture, 2, (void **) &ti);
mj = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, scene->evas,
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE),
-
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.2, 0.2, 0.2, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 0.8, 0.8, 0.8, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_material_shininess_set(100.0),
-
- evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t1),
- evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, ti)
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.2, 0.2, 0.2, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 0.8, 0.8, 0.8, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_material_shininess_set(eoid, 100.0),
+ evas_canvas3d_material_texture_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t1),
+ evas_canvas3d_material_texture_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, ti)
);
eina_array_push(stuffs->materials, mj);
}
@@ -690,17 +677,16 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
{
eina_accessor_data_get(stuffs->aTexture, 0, (void **) &t);
mi = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, scene->evas,
- evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t),
-
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
- evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE), // Not for sphere originally.
-
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.01, 0.01, 0.01, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
- evas_canvas3d_material_shininess_set(50.0)
+ evas_canvas3d_material_texture_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, t),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, EINA_TRUE),
+ evas_canvas3d_material_enable_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, EINA_TRUE), // Not for sphere originally.
+
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, 0.01, 0.01, 0.01, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_material_color_set(eoid, EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0),
+ evas_canvas3d_material_shininess_set(eoid, 50.0)
);
eina_array_push(stuffs->materials, mi);
}
@@ -715,16 +701,16 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
#if 0
Eo *cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, scene->evas);
- eo_do(cube, evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE));
+ evas_canvas3d_primitive_form_set(cube, EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE);
me = eo_add(EVAS_CANVAS3D_MESH_CLASS, scene->evas,
- evas_canvas3d_mesh_from_primitive_set(0, cube),
+ evas_canvas3d_mesh_from_primitive_set(eoid, 0, cube)
);
#else
// More or less copied from EFL, so I can create my own primitives.
me = eo_add(EVAS_CANVAS3D_MESH_CLASS, scene->evas,
- evas_canvas3d_mesh_frame_add(0),
- evas_canvas3d_mesh_vertex_count_set(24),
- evas_canvas3d_mesh_index_data_set(EVAS_CANVAS3D_INDEX_FORMAT_UNSIGNED_SHORT, 36, &cube_indices[0])
+ evas_canvas3d_mesh_frame_add(eoid, 0),
+ evas_canvas3d_mesh_vertex_count_set(eoid, 24),
+ evas_canvas3d_mesh_index_data_set(eoid, EVAS_CANVAS3D_INDEX_FORMAT_UNSIGNED_SHORT, 36, &cube_indices[0])
);
_set_vertex_data_from_array(me, 0, cube_vertices, EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION, 0, 3, 15, 24);
@@ -735,13 +721,11 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
#endif
- eo_do(me,
- evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_TRIANGLES),
- evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP),
- evas_canvas3d_mesh_frame_material_set(0, mi),
- evas_canvas3d_mesh_frame_add(20),
- evas_canvas3d_mesh_frame_material_set(20, mj)
- );
+ evas_canvas3d_mesh_vertex_assembly_set(me, EVAS_CANVAS3D_VERTEX_ASSEMBLY_TRIANGLES);
+ evas_canvas3d_mesh_shade_mode_set(me, EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP);
+ evas_canvas3d_mesh_frame_material_set(me, 0, mi);
+ evas_canvas3d_mesh_frame_add(me, 20);
+ evas_canvas3d_mesh_frame_material_set(me, 20, mj);
eina_array_push(stuffs->mesh, me);
}
@@ -752,13 +736,12 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
eina_accessor_data_get(stuffs->aMaterial, 0, (void **) &mi);
sphere = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, scene->evas);
- eo_do(sphere, evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE));
+ evas_canvas3d_primitive_form_set(sphere, EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE);
me = eo_add(EVAS_CANVAS3D_MESH_CLASS, scene->evas,
- evas_canvas3d_mesh_from_primitive_set(0, sphere),
- evas_canvas3d_mesh_frame_material_set(0, mi),
-
- evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE)
+ evas_canvas3d_mesh_from_primitive_set(eoid, 0, sphere),
+ evas_canvas3d_mesh_frame_material_set(eoid, 0, mi),
+ evas_canvas3d_mesh_shade_mode_set(eoid, EVAS_CANVAS3D_SHADE_MODE_DIFFUSE)
);
eina_array_push(stuffs->mesh, me);
}
@@ -770,15 +753,14 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
// Attempt to create a heightfield.
terrain = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, scene->evas);
- eo_do(terrain, evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SURFACE),
- evas_canvas3d_primitive_precision_set(256),
- evas_canvas3d_primitive_tex_scale_set(1.0, 1.0),
- evas_canvas3d_primitive_surface_set(_SL_RAW_terrain)
- );
+ evas_canvas3d_primitive_form_set(terrain, EVAS_CANVAS3D_MESH_PRIMITIVE_SURFACE);
+ evas_canvas3d_primitive_precision_set(terrain, 256);
+ evas_canvas3d_primitive_tex_scale_set(terrain, 1.0, 1.0);
+ evas_canvas3d_primitive_surface_set(terrain, _SL_RAW_terrain);
me = eo_add(EVAS_CANVAS3D_MESH_CLASS, scene->evas,
- evas_canvas3d_mesh_from_primitive_set(0, terrain),
- evas_canvas3d_mesh_frame_material_set(0, mi),
- evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE)
+ evas_canvas3d_mesh_from_primitive_set(eoid, 0, terrain),
+ evas_canvas3d_mesh_frame_material_set(eoid, 0, mi),
+ evas_canvas3d_mesh_shade_mode_set(eoid, EVAS_CANVAS3D_SHADE_MODE_DIFFUSE)
);
eina_array_push(stuffs->mesh, me);
}
@@ -787,23 +769,24 @@ void stuffsSetup(ExtantzStuffs *stuffs, Scene_Data *scene, int fake)
eina_accessor_data_get(stuffs->aMaterial, 0, (void **) &mi);
snprintf(buf, sizeof(buf), "%s/%s", prefix_data_get(), stuffs->stuffs.details.mesh->fileName);
me = eo_add(EVAS_CANVAS3D_MESH_CLASS, scene->evas,
- efl_file_set(buf, NULL),
- evas_canvas3d_mesh_frame_material_set(0, mi),
- evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)
+ efl_file_set(eoid, buf, NULL),
+ evas_canvas3d_mesh_frame_material_set(eoid, 0, mi),
+ evas_canvas3d_mesh_shade_mode_set(eoid, EVAS_CANVAS3D_SHADE_MODE_PHONG)
);
eina_array_push(stuffs->mesh, me);
}
eina_accessor_data_get(stuffs->aMesh, 0, (void **) &me);
- stuffs->mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, scene->evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH),
- eo_key_data_set("Name", stuffs->stuffs.name),
- evas_canvas3d_node_position_set(stuffs->stuffs.details.mesh->pos.x, stuffs->stuffs.details.mesh->pos.y, stuffs->stuffs.details.mesh->pos.z),
- evas_canvas3d_node_orientation_set(stuffs->stuffs.details.mesh->rot.x, stuffs->stuffs.details.mesh->rot.y, stuffs->stuffs.details.mesh->rot.z, stuffs->stuffs.details.mesh->rot.w),
- evas_canvas3d_node_scale_set(stuffs->stuffs.details.mesh->size.x, stuffs->stuffs.details.mesh->size.y, stuffs->stuffs.details.mesh->size.z),
- evas_canvas3d_node_mesh_add(me)
- );
+ stuffs->mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, scene->evas,
+ evas_canvas3d_node_constructor(eoid, EVAS_CANVAS3D_NODE_TYPE_MESH),
+ eo_key_data_set(eoid, "Name", stuffs->stuffs.name),
+ evas_canvas3d_node_position_set(eoid, stuffs->stuffs.details.mesh->pos.x, stuffs->stuffs.details.mesh->pos.y, stuffs->stuffs.details.mesh->pos.z),
+ evas_canvas3d_node_orientation_set(eoid, stuffs->stuffs.details.mesh->rot.x, stuffs->stuffs.details.mesh->rot.y, stuffs->stuffs.details.mesh->rot.z, stuffs->stuffs.details.mesh->rot.w),
+ evas_canvas3d_node_scale_set(eoid, stuffs->stuffs.details.mesh->size.x, stuffs->stuffs.details.mesh->size.y, stuffs->stuffs.details.mesh->size.z),
+ evas_canvas3d_node_mesh_add(eoid, me)
+ );
- eo_do(scene->root_node, evas_canvas3d_node_member_add(stuffs->mesh_node));
+ evas_canvas3d_node_member_add(scene->root_node, stuffs->mesh_node);
eina_clist_add_head(&(scene->stuffs), &(stuffs->node));
if (1 == fake)
diff --git a/src/extantz/woMan.c b/src/extantz/woMan.c
index 7ff1c28..a7bb4de 100644
--- a/src/extantz/woMan.c
+++ b/src/extantz/woMan.c
@@ -257,11 +257,11 @@ winFang *woMan_add(globals *ourGlobals)
elm_box_pack_end(me->box, nf);
bt = eo_add(ELM_BUTTON_CLASS, me->win,
-// evas_obj_text_set("Login"),
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, 0.0),
- efl_gfx_visible_set(EINA_TRUE)
- );
+// evas_obj_text_set(eoid, "Login"),
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, 0.0),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_text_set(bt, "Login"); // No eo interface for this that I can find.
// evas_object_smart_callback_add(bt, "clicked", NULL, NULL);
elm_box_pack_end(me->box, bt);
diff --git a/src/libraries/winFang.c b/src/libraries/winFang.c
index 718e710..4e4e51c 100644
--- a/src/libraries/winFang.c
+++ b/src/libraries/winFang.c
@@ -28,7 +28,8 @@ static void _checkWindowBounds(winFang *win, Evas_Coord x, Evas_Coord y, Evas_Co
}
if (2 <= i)
{
- return;
+// TODO - Something in the last EFL update broke this check.
+// return;
}
// Check if we are outside the parent window.
@@ -115,6 +116,7 @@ static void _onBgMove(void *data, Evas *evas, Evas_Object *obj, void *event_info
// Looks like ePhysics wont cooperate about coords and other things, so plan B.
evas_object_geometry_get(win->layout, &x, &y, &w, &h);
+//printf("_onBgMove() MOVED %f %f %f %f\n", x, y, w, h);
_checkWindowBounds(win, x + ev->cur.canvas.x - ev->prev.output.x, y + ev->cur.canvas.y - ev->prev.output.y, w, h);
}
@@ -217,11 +219,11 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
// Create the layout, and add the Edje to it.
snprintf(buf, sizeof(buf), "%s/winFang.edj", prefix_data_get());
result->layout = eo_add(ELM_LAYOUT_CLASS, obj,
- efl_gfx_size_set(w, h),
- efl_gfx_position_set(x, y),
- evas_obj_name_set(WF_LAYOUT),
- efl_file_set(buf, WF_LAYOUT),
- efl_gfx_visible_set(EINA_TRUE)
+ efl_gfx_size_set(eoid, w, h),
+ efl_gfx_position_set(eoid, x, y),
+ evas_obj_name_set(eoid, WF_LAYOUT),
+ efl_file_set(eoid, buf, WF_LAYOUT),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
result->e = evas_object_evas_get(result->layout);
@@ -231,9 +233,9 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
else
snprintf(buf, sizeof(buf), "%s/sky_03.jpg", prefix_data_get());
result->bg = eo_add(ELM_BG_CLASS, obj,
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
- efl_file_set(buf, NULL),
- efl_gfx_visible_set(EINA_TRUE)
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
+ efl_file_set(eoid, buf, NULL),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
elm_win_resize_object_add(result->win, result->bg);
@@ -242,7 +244,7 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
// // RGBA, so this is purple, and semi transparent.
// color: 50 0 100 100; // pre multiplied R = (r * a) / 255
// color: 126 0 255 100; // r = (R * 255) / a
- eo_do(result->bg, efl_gfx_color_set(50, 0, 100, 100));
+ efl_gfx_color_set(result->bg, 50, 0, 100, 100);
// This is how fragile things are, internal windows wont show background unless swallowed into the layout,
// but Evas_3D is fussy about it's background image, and wont work with a layout swallowed one.
elm_object_part_content_set(result->layout, WF_BACKGROUND, result->bg);
@@ -260,10 +262,10 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
// Create our box, the default for where content goes.
result->box = eo_add(ELM_BOX_CLASS, result->layout,
- elm_obj_box_homogeneous_set(EINA_FALSE),
- elm_obj_box_horizontal_set(EINA_FALSE),
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND)
+ elm_obj_box_homogeneous_set(eoid, EINA_FALSE),
+ elm_obj_box_horizontal_set(eoid, EINA_FALSE),
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND)
);
elm_object_part_content_set(result->layout, WF_BOX, result->box);
@@ -274,12 +276,12 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
// Something to catch clicks on the background, for moving the window.
// Coz Elm is uncooperative with this sort of thing, so we need to stick in a rectangle.
obj = eo_add(EVAS_RECTANGLE_CLASS, result->layout,
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
- evas_obj_name_set(WF_UNDERLAY),
- efl_gfx_color_set(0, 0, 0, 0),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
+ evas_obj_name_set(eoid, WF_UNDERLAY),
+ efl_gfx_color_set(eoid, 0, 0, 0, 0),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_part_content_set(result->layout, WF_UNDERLAY, obj);
evas_object_event_callback_add(obj, EVAS_CALLBACK_MOUSE_DOWN, _onBgClick, result);
@@ -293,21 +295,21 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
else if (i == 2) {cx += result->w; cy += result->h;}
else if (i == 3) cy += result->h;
result->hand[i] = eo_add(EVAS_IMAGE_CLASS, result->e,
- evas_obj_image_filled_set(EINA_TRUE),
- efl_file_set(buf, NULL),
- efl_gfx_size_set(31, 31),
- efl_gfx_position_set(cx - 15, cy - 15),
- efl_gfx_visible_set(EINA_TRUE)
+ evas_obj_image_filled_set(eoid, EINA_TRUE),
+ efl_file_set(eoid, buf, NULL),
+ efl_gfx_size_set(eoid, 31, 31),
+ efl_gfx_position_set(eoid, cx - 15, cy - 15),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
evas_object_event_callback_add(result->hand[i], EVAS_CALLBACK_MOUSE_MOVE, _onHandleMove, result);
}
// Create our window title.
result->title = eo_add(ELM_LABEL_CLASS, result->layout,
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, 0.0),
- efl_gfx_visible_set(EINA_TRUE)
- );
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, 0.0),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
+ );
elm_object_style_set(result->title, "marker");
elm_object_text_set(result->title, title);
elm_object_part_content_set(result->layout, WF_TITLE, result->title);
@@ -320,11 +322,11 @@ winFang *winFangAdd(winFang *parent, int x, int y, int w, int h, char *title, ch
// Create our grid, where things go if you supply coords.
result->grid = eo_add(ELM_GRID_CLASS, result->layout,
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
- evas_obj_name_set(WF_GRID),
- elm_obj_grid_size_set(result->w, result->h),
- efl_gfx_visible_set(EINA_TRUE)
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
+ evas_obj_name_set(eoid, WF_GRID),
+ elm_obj_grid_size_set(eoid, result->w, result->h),
+ efl_gfx_visible_set(eoid, EINA_TRUE)
);
// This could live inside the box, but then we have to keep track of the size of it's contents.
@@ -459,25 +461,21 @@ Widget *widgetAdd(winFang *win, char *type , char *title, int x, int y, int w, i
result->win = win;
result->obj = eo_add(klass, win->win,
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- efl_gfx_visible_set(EINA_TRUE),
- eo_key_data_set("Widget", result)
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND),
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ efl_gfx_visible_set(eoid, EINA_TRUE),
+ eo_key_data_set(eoid, "Widget", result)
);
if (strcmp(WT_ENTRY, type) == 0)
{
- eo_do(result->obj,
- elm_obj_entry_scrollable_set(EINA_TRUE),
- elm_obj_entry_editable_set(EINA_TRUE)
- );
+ elm_obj_entry_scrollable_set(result->obj, EINA_TRUE);
+ elm_obj_entry_editable_set(result->obj, EINA_TRUE);
}
else if (strcmp(WT_TEXTBOX, type) == 0)
{
- eo_do(result->obj,
- elm_obj_entry_scrollable_set(EINA_TRUE),
- elm_obj_entry_editable_set(EINA_FALSE)
- );
+ elm_obj_entry_scrollable_set(result->obj, EINA_TRUE);
+ elm_obj_entry_editable_set(result->obj, EINA_FALSE);
}
if (x < 0)
@@ -570,12 +568,12 @@ Evas_Object *makeMainMenu(winFang *win)
{
// A toolbar thingy.
return eo_add(ELM_TOOLBAR_CLASS, win->layout,
- evas_obj_size_hint_weight_set(EVAS_HINT_EXPAND, 0.0),
- evas_obj_size_hint_align_set(EVAS_HINT_FILL, EVAS_HINT_FILL),
- elm_obj_toolbar_shrink_mode_set(ELM_TOOLBAR_SHRINK_MENU),
- efl_gfx_position_set(0, 0),
- elm_obj_toolbar_align_set(0.0)
- );
+ evas_obj_size_hint_weight_set(eoid, EVAS_HINT_EXPAND, 0.0),
+ evas_obj_size_hint_align_set(eoid, EVAS_HINT_FILL, EVAS_HINT_FILL),
+ elm_obj_toolbar_shrink_mode_set(eoid, ELM_TOOLBAR_SHRINK_MENU),
+ efl_gfx_position_set(eoid, 0, 0),
+ elm_obj_toolbar_align_set(eoid, 0.0)
+ );
}
//static void _on_menu_focus(void *data EINA_UNUSED, Evas_Object *obj, void *event_info EINA_UNUSED)
diff --git a/src/purkle/purkle.c b/src/purkle/purkle.c
index 378879f..5502ae5 100644
--- a/src/purkle/purkle.c
+++ b/src/purkle/purkle.c
@@ -28,13 +28,11 @@ static int append(lua_State *L)
pull_lua(L, 1, "$", &text);
if (text)
{
- eo_do(history->obj,
- elm_obj_entry_append("
"),
- // TODO - Add a time stamp, and log to a file.
- elm_obj_entry_append(text),
- // TODO - really need a "scroll to the bottom" here, this cursor down wont work if lines get wrapped onto multiple lines.
- elm_obj_entry_cursor_down()
- );
+ elm_obj_entry_append(history->obj, "
");
+ // TODO - Add a time stamp, and log to a file.
+ elm_obj_entry_append(history->obj, text);
+ // TODO - really need a "scroll to the bottom" here, this cursor down wont work if lines get wrapped onto multiple lines.
+ elm_obj_entry_cursor_down(history->obj);
}
return 0;
}
--
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