From 9e427361cf6e3e684a37c1947cc4771e52b9e6bc Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Tue, 17 Jan 2012 13:51:58 +1000 Subject: Remove unused debug variable. --- LuaSL/src/LuaSL_LSL_tree.h | 1 - LuaSL/src/LuaSL_compile.c | 14 ++------------ 2 files changed, 2 insertions(+), 13 deletions(-) diff --git a/LuaSL/src/LuaSL_LSL_tree.h b/LuaSL/src/LuaSL_LSL_tree.h index b73d3ac..f03ff1f 100644 --- a/LuaSL/src/LuaSL_LSL_tree.h +++ b/LuaSL/src/LuaSL_LSL_tree.h @@ -23,7 +23,6 @@ #define YYERRCODE 256 #define YYDEBUG 1 -extern int yydebug; // http://w-hat.com/stackdepth is a useful discussion about some aspects of the LL parser. diff --git a/LuaSL/src/LuaSL_compile.c b/LuaSL/src/LuaSL_compile.c index 583f940..523b9c3 100644 --- a/LuaSL/src/LuaSL_compile.c +++ b/LuaSL/src/LuaSL_compile.c @@ -970,18 +970,13 @@ Eina_Bool compileLSL(gameGlobals *game, char *script) compiler.column = 1; compiler.line = 1; -#ifdef LUASL_DEBUG -// yydebug= 5; -#endif if (yylex_init_extra(&compiler, &(compiler.scanner))) return result; #ifdef LUASL_DEBUG yyset_debug(1, compiler.scanner); -#endif - yyset_in(compiler.file, compiler.scanner); -#ifdef LUASL_DEBUG ParseTrace(stdout, "LSL_lemon "); #endif + yyset_in(compiler.file, compiler.scanner); // on EOF yylex will return 0 while((yv = yylex(compiler.lval, compiler.scanner)) != 0) { @@ -1113,18 +1108,13 @@ int main(int argc, char **argv) void *pParser = ParseAlloc(malloc); int yv; -#ifdef LUASL_DEBUG -// yydebug= 5; -#endif if (yylex_init_extra(¶m, &(param.scanner))) return 1; #ifdef LUASL_DEBUG yyset_debug(1, param.scanner); -#endif - yyset_in(param.file, param.scanner); -#ifdef LUASL_DEBUG ParseTrace(stdout, "LSL_lemon "); #endif + yyset_in(param.file, param.scanner); // on EOF yylex will return 0 while((yv = yylex(param.lval, param.scanner)) != 0) { -- cgit v1.1