From 72580d524025a93b8a8c978717c7e17f47878829 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Fri, 1 Jan 2016 22:30:00 +1000 Subject: Point to local copy of design docs, instead of online copy. --- README | 5 ++--- docs/ClientHamr/README | 2 +- docs/ClientHamr/README.BVJ | 2 +- docs/ClientHamr/README.IAE | 2 +- docs/README.LuaSL | 2 +- docs/README.WTF | 2 +- docs/README.nails | 2 +- 7 files changed, 8 insertions(+), 9 deletions(-) diff --git a/README b/README index e18badf..f04c431 100644 --- a/README +++ b/README @@ -8,9 +8,8 @@ them. In this way, we can have our cake and eat it to. Not having to slave away for years just to get to the point where we have a single avatar standing still in an empty world. -http://www.infinitegrid.org/drupal/content/OMG discusses our plans. The -directory structure in here more or less follows the names of those -documents. +docs/index.html discusses our plans. The directory structure in here +more or less follows the names of those documents. It's all very experimental at the moment, and currently does nothing useful. diff --git a/docs/ClientHamr/README b/docs/ClientHamr/README index c82b1ba..c37c7cf 100644 --- a/docs/ClientHamr/README +++ b/docs/ClientHamr/README @@ -1,4 +1,4 @@ -Refer to - http://www.infinitegrid.org/drupal/content/ClientHamr +Refer to - docs/ClientHamr.html ClientHamr is the concept that we can apply the unix philosophy to the viewer. Use individual tools that are good at their job to split off diff --git a/docs/ClientHamr/README.BVJ b/docs/ClientHamr/README.BVJ index 5315019..a232320 100644 --- a/docs/ClientHamr/README.BVJ +++ b/docs/ClientHamr/README.BVJ @@ -1,4 +1,4 @@ -Refer to - http://www.infinitegrid.org/drupal/content/BVJ +Refer to - docs/BVJ.html BVJ is extensions to the BVH animation format used by SL technology. It's in the ClientHamr section coz on the server side, they are just diff --git a/docs/ClientHamr/README.IAE b/docs/ClientHamr/README.IAE index 8c0e46c..8bf1063 100644 --- a/docs/ClientHamr/README.IAE +++ b/docs/ClientHamr/README.IAE @@ -1,3 +1,3 @@ -Refer to - http://www.infinitegrid.org/drupal/content/InworldAnimationEditor +Refer to - docs/InworldAnimationEditor.html IAE is an idea to put an animation editor in world, much like the link set editor. diff --git a/docs/README.LuaSL b/docs/README.LuaSL index 7ef545d..7556bf7 100644 --- a/docs/README.LuaSL +++ b/docs/README.LuaSL @@ -1,4 +1,4 @@ -Refer to - http://www.infinitegrid.org/drupal/content/LuaSL_New_scripting_engine +Refer to - LuaSL_New_scripting_engine.html LuaSL is a Lua based LSL scripting engine that will aim for LSL compatibility first, then adding Lua extensions. It aims to replace the diff --git a/docs/README.WTF b/docs/README.WTF index 67e55c7..0bcf48f 100644 --- a/docs/README.WTF +++ b/docs/README.WTF @@ -1,4 +1,4 @@ -Refer to - http://www.infinitegrid.org/drupal/content/OMG_WTF_BBQ +Refer to - OMG-WTF-BBQ.html This is where we deal with systems to keep track of where in the web assets are, and to cache them. diff --git a/docs/README.nails b/docs/README.nails index 36c373d..7512944 100644 --- a/docs/README.nails +++ b/docs/README.nails @@ -1,4 +1,4 @@ -Refer to - http://www.infinitegrid.org/drupal/content/Nails +Refer to - Nails.html Nails bangs it all together, mostly via the command pump. -- cgit v1.1