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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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2014-05-26
Update the test script.
David Walter Seikel
1
-7
/
+2
2014-05-13
Extantz calls love, and love calls LuaSL, and clean out the need for scripts ↵
David Walter Seikel
1
-3
/
+3
to twiddle the Lua paths.
2014-05-08
Fix calling extantz from the combined test.
David Walter Seikel
1
-1
/
+1
2014-04-22
Oops, have the base test.sh actually change to the new src directories now.
David Walter Seikel
1
-2
/
+2
2014-04-22
Move the Irrlicht demos to the base media directory to, and extantz itself.
David Walter Seikel
1
-2
/
+1
2014-04-21
LuaSL gets a test.sh just like the rest.
David Walter Seikel
1
-25
/
+2
2014-04-21
Convert LuaSL to use LumbrJack.
David Walter Seikel
1
-4
/
+2
2014-04-20
Clean up all the build and test scripts to be similar, and not have the EFL ↵
David Walter Seikel
1
-1
/
+6
directory hard coded.
2013-01-13
Just some general clean up.
David Walter Seikel
1
-1
/
+0
2013-01-13
Shut up the new eo bitching.
David Walter Seikel
1
-1
/
+1
2013-01-13
Add extantz into the build and test framework.
David Walter Seikel
1
-0
/
+7
2012-02-11
LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵
David Walter Seikel
1
-2
/
+6
It has the test GUI now. Turned LuaSL into purely a server.
2012-02-04
Move the predefined Lua stuff into the new LSL.lua module, then actualy use it.
David Walter Seikel
1
-1
/
+2
2012-01-30
Make it easier to inkoke a debugger.
David Walter Seikel
1
-1
/
+17
2012-01-25
Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lol
David Walter Seikel
1
-2
/
+4
2012-01-24
Add an overall test script.
David Walter Seikel
1
-0
/
+12