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* Move lemon to the src/others directory.David Walter Seikel2016-03-284-2/+5896
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* Add stuff to build external projects NetSurf and polipo.David Walter Seikel2016-03-282-0/+65
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* Add an avatar, and hook the camera up to it.David Walter Seikel2016-03-132-18/+34
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* Resizing cleanup.David Walter Seikel2016-03-131-10/+8
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* Different way of dealing with object popups, run a timer, check for mouse ↵David Walter Seikel2016-03-133-29/+68
| | | | inactivity.
* Update to new eo_* syntax.David Walter Seikel2016-03-139-252/+237
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* Experimenting with creating my own cube and heightfield.David Walter Seikel2016-03-071-10/+115
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* Adjust in world positions a bit.David Walter Seikel2016-02-061-1/+1
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* Lights! Cameras! Action?David Walter Seikel2016-02-061-3/+8
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* Add test terrain support.David Walter Seikel2016-02-062-3/+23
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* Pass stuff size up to C code.David Walter Seikel2016-02-063-7/+11
| | | | This is getting unweildy. lol
* Put the ~/.SledHamr/ creation code into all three main binaries. sighDavid Walter Seikel2016-02-065-15/+27
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* Create our home directories, if not already created.David Walter Seikel2016-02-063-2/+21
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* Switch to eina_quaternion, instead of the copy pasted, coz it's hidden, ↵David Walter Seikel2016-02-063-1604/+25
| | | | evas_vec3 stuff.
* Move return() to the hashed commands.David Walter Seikel2016-02-061-7/+16
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* Actually use the command hash. A little.David Walter Seikel2016-02-062-37/+49
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* TODO about what to do with link messages.David Walter Seikel2016-02-051-0/+1
| | | | They are between links, not between scripts.
* More Lua network messages clean ups.David Walter Seikel2016-02-054-168/+198
| | | | | | | Highlights - Properly deal with ( and ). "return x" -> "return(x)". No more special casing.
* The next step in cleaning up the network Lua messages.David Walter Seikel2016-02-055-134/+195
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* Various TODO items about parsing network commands.David Walter Seikel2016-02-041-0/+14
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* I have no idea how long this has NOT been needed for.David Walter Seikel2016-02-041-2/+0
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* Random cleanups.David Walter Seikel2016-01-213-27/+24
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* Rejig the structure of windows a lot.David Walter Seikel2016-01-218-130/+165
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* Rewrite the layers description.David Walter Seikel2016-01-211-22/+86
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* No need to test twice.David Walter Seikel2016-01-211-4/+0
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* Backgrounds don't have image_fill_outside.David Walter Seikel2016-01-211-1/+0
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* Evil hack around ELM's problem with lack of toolbar item icons.David Walter Seikel2016-01-214-9/+20
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* Commenting out no longer needed code, which I should probably just delete soon.David Walter Seikel2016-01-202-2/+4
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* Banging on the window stuff until the menus behave (mostly).David Walter Seikel2016-01-203-131/+107
| | | | We'll live with the suckiness of menus and toolbars for now.
* Clean up LSL command and argument passing.David Walter Seikel2016-01-194-86/+82
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* Actually send compile messages back. Plus some refactoring of the script ↵David Walter Seikel2016-01-185-63/+78
| | | | engine.
* Unify the message sending code a bit.David Walter Seikel2016-01-176-92/+44
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* Bunch of debuggingnesses.David Walter Seikel2016-01-172-2/+6
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* Catch "return ..." as well as "function(...".David Walter Seikel2016-01-171-0/+2
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* Remove left over comments.David Walter Seikel2016-01-032-5/+0
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* Clean up logging, removing most of the printf's.David Walter Seikel2016-01-038-91/+86
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* Re-enable the web browser I had forgotten disabling.David Walter Seikel2016-01-031-1/+1
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* Oops, uncomment this, so that file open works again.David Walter Seikel2016-01-031-1/+1
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* Stop the compile warnings, and clean out commented code.David Walter Seikel2016-01-031-45/+6
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* Left overs from previous commits.David Walter Seikel2016-01-032-111/+56
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* Delay some of the Extantz startup to make things prettier.David Walter Seikel2016-01-031-16/+131
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* Beat the server connection manegement into shape.David Walter Seikel2016-01-039-642/+670
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* Fix some long standing typoes.David Walter Seikel2016-01-012-5/+5
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* Refactor the client / server stuff, though only partially converted so far.David Walter Seikel2016-01-013-111/+384
| | | | This may not build or run well, it's late, I'm tired.
* Fix menus, with an evil hack.David Walter Seikel2015-12-314-110/+126
| | | | | | | | | | ELM managed to break the main menu, it never showed, no matter what I did, but the woMan menus worked fine. Refactored both so they use generic functions for building the menu. Put the main menu in it's own window, which mostly works fine. I gotta rip the elm menu system a new one, or just drop it entirely and build my own.
* Replace cube and sphere code with Evas_3D primitives.David Walter Seikel2015-12-313-242/+12
| | | | Clicking on them works again. B-)
* Failed experiment, but let's keep it for now.David Walter Seikel2015-09-113-2/+24
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* Update to latest API changes.David Walter Seikel2015-09-116-140/+141
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* Add some ideas for how to make Lua Skang less verbose.David Walter Seikel2015-07-091-0/+9
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* Fix up yet another API break.David Walter Seikel2015-06-186-32/+32
| | | | These APIs will settle down soonish, they promise.