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* All winFangs now get a complimentary box.David Walter Seikel2014-05-065-34/+24
* WinFangs use an Elm image instead of a rectangle for their background, and ot...David Walter Seikel2014-05-062-6/+10
* Deduplicate comment after cut'n'paste.David Walter Seikel2014-05-061-1/+0
* Whitespace clean ups.David Walter Seikel2014-05-061-4/+3
* CloseWindow() now just winFangDel()'s the passed in winFang.David Walter Seikel2014-05-061-8/+4
* GuiLua's self delete when their first window gets deleted.David Walter Seikel2014-05-063-5/+41
* Now that everything is a winFang, GuiLua doesn't have to track it's own child...David Walter Seikel2014-05-062-12/+1
* Every window is a winFang now, and winFangs delete their own children.David Walter Seikel2014-05-069-40/+38
* Disable the non working Elm input callback, and TODO++.David Walter Seikel2014-05-061-2/+6
* Scenri no longer needs ourGlobals.David Walter Seikel2014-05-063-11/+11
* Camera no longer needs ourGlobals.David Walter Seikel2014-05-064-46/+43
* Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel2014-05-068-254/+260
* Clean up include files.David Walter Seikel2014-05-0513-19/+44
* Call skang modules from extantz. Needs some clean up.David Walter Seikel2014-05-0511-29/+49
* GuiLuaDo() now returns astructure, and has that structure in Lua's C registry...David Walter Seikel2014-05-053-10/+40
* GuiLua handles multiple windows now.David Walter Seikel2014-05-051-18/+27
* Whitespace--David Walter Seikel2014-05-051-1/+1
* Support light user data in the Lua argument support functions.David Walter Seikel2014-05-051-1/+18
* No more ourGlobals in GuiLua.David Walter Seikel2014-05-052-51/+14
* Make logDom a stand alone, plus related fix ups and some clean ups.David Walter Seikel2014-05-058-53/+40
* Prepare for using GuiLua from extantz, but not going through with it just yet...David Walter Seikel2014-05-053-19/+15
* _on_done() no longer needed in GuiLUa, it's in winFang.David Walter Seikel2014-05-051-15/+1
* Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel2014-05-057-76/+35
* Merge inline and external window creation.David Walter Seikel2014-05-055-50/+72
* Merge winFangComplete into winFangAdd.David Walter Seikel2014-05-055-43/+36
* winFang no longer depends on ourGlobals.David Walter Seikel2014-05-056-18/+17
* Merge the window handle creation code, and add proper hiding for them.David Walter Seikel2014-05-053-29/+69
* Track all windows in a Eina_List.David Walter Seikel2014-05-054-9/+16
* Delete libwinFang.so on build.David Walter Seikel2014-05-051-1/+1
* fangWin -> winFang and related changes.David Walter Seikel2014-05-058-101/+124
* Minor clean up.David Walter Seikel2014-05-041-2/+2
* Fold some common code into widgetAdd, and related cleanups.David Walter Seikel2014-05-044-20/+22
* Combine eo_add() and eo_do(), plus related cleanups.David Walter Seikel2014-05-045-169/+137
* luaopen_widget is surplus to requirements.David Walter Seikel2014-05-042-2/+1
* Make the file selector actually useful.David Walter Seikel2014-05-043-18/+47
* Major clean up of the file selector.David Walter Seikel2014-05-042-166/+176
* Oops, reverse the order of these deletions.David Walter Seikel2014-05-041-2/+2
* Work around Elm entry hang on exit bug in chat.David Walter Seikel2014-05-041-4/+13
* New fangWin and Widget structures, and modify fangWin stuff to use them.David Walter Seikel2014-05-046-54/+118
* Add a file selector.David Walter Seikel2014-05-044-2/+287
* Notes about callbacks.David Walter Seikel2014-05-041-0/+54
* Small clean ups I forgot from the last commit.David Walter Seikel2014-05-032-3/+0
* More shuffling of gld -> ourGlobals and related cleanups.David Walter Seikel2014-05-037-62/+69
* White space clean ups from uncrustify.David Walter Seikel2014-05-033-629/+591
* Using elm_obj_widget_part_text_set() works, but it's really private API that ...David Walter Seikel2014-05-031-0/+1
* Move non GL_View stuff from gld -> ourGlobals. Plus some white space fixes.David Walter Seikel2014-05-036-288/+287
* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
* Rotate camera.David Walter Seikel2014-05-032-17/+31
* Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel2014-05-038-210/+270
* Major cleanup of extantz, part one.David Walter Seikel2014-05-027-366/+242