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SledjHamr
experimental
master
Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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...
*
Bring it up to date with EFL changes. Though more are needed.
David Walter Seikel
2014-12-26
2
-5
/
+5
*
Clean up some TODOs and comments.
David Walter Seikel
2014-09-15
2
-11
/
+3
*
Shut up die spam.
David Walter Seikel
2014-09-15
1
-1
/
+1
*
Second pass fixes up variables now to.
David Walter Seikel
2014-09-15
2
-18
/
+60
*
Shut up logger startup spam, for now.
David Walter Seikel
2014-09-14
1
-5
/
+5
*
Check LSL script first line magic comments.
David Walter Seikel
2014-09-14
2
-1
/
+64
*
Say which script failed compiling.
David Walter Seikel
2014-09-14
1
-1
/
+1
*
Support LSL multi line strings.
David Walter Seikel
2014-09-14
4
-3
/
+16
*
Now we can pass LSL scripts to LuaSL on the command line. Plus some white sp...
David Walter Seikel
2014-09-14
2
-54
/
+95
*
Don't generate the lemon .out file, we are not using it.
David Walter Seikel
2014-09-14
1
-1
/
+1
*
Update to new file getting API.
David Walter Seikel
2014-08-30
3
-5
/
+5
*
Don't do BAD check by default.
David Walter Seikel
2014-08-14
1
-1
/
+1
*
Clean up the compiler output. Threaded compiling is much faster when it's no...
David Walter Seikel
2014-08-14
6
-14
/
+26
*
Use the new message saving stuff in the parser as well.
David Walter Seikel
2014-08-14
4
-5
/
+9
*
Optimise message sending.
David Walter Seikel
2014-08-14
1
-4
/
+4
*
Only collect the errors and warnings during a compile, output them in a batch...
David Walter Seikel
2014-08-14
6
-9
/
+75
*
Considerable cleanup of the top level compiling code.
David Walter Seikel
2014-08-14
6
-231
/
+144
*
Tweak function and variable not found messages.
David Walter Seikel
2014-08-10
1
-2
/
+2
*
It seems that now we have to kick Elm harder to get GL out of it.
David Walter Seikel
2014-08-10
1
-0
/
+1
*
Typo--
David Walter Seikel
2014-08-10
1
-1
/
+1
*
More comments.
David Walter Seikel
2014-08-10
1
-0
/
+69
*
Better separation between compiling and running LSL scripts.
David Walter Seikel
2014-08-10
1
-10
/
+13
*
Rejig the compile timing stats.
David Walter Seikel
2014-08-10
1
-16
/
+16
*
Bitch about not being able to load the compiled Lua.
David Walter Seikel
2014-08-10
1
-0
/
+3
*
Thread all of compiling, or thread nothing.
David Walter Seikel
2014-08-10
5
-8
/
+12
*
Quick and dirty crashing compiler catcher.
David Walter Seikel
2014-08-10
2
-1
/
+13
*
TODO++
David Walter Seikel
2014-08-09
1
-0
/
+2
*
Move "Compiling ..." message to the compiler.
David Walter Seikel
2014-08-09
2
-1
/
+2
*
Init lType and rType, was getting bogus values.
David Walter Seikel
2014-08-09
1
-1
/
+1
*
Major cleanup of compileLSL() and friends, including threading it.
David Walter Seikel
2014-08-09
6
-86
/
+91
*
Mention compiler speed even if the last one failed.
David Walter Seikel
2014-08-09
1
-0
/
+13
*
Move lemon building to be part of LuaSL building.
David Walter Seikel
2014-07-31
1
-1
/
+2
*
Stop building in Irrlicht, but keep it around in case Evas_3D isn't good enough.
David Walter Seikel
2014-07-31
1
-8
/
+12
*
Move entirely over to luajit.
David Walter Seikel
2014-07-31
7
-7
/
+7
*
TODO++
David Walter Seikel
2014-07-13
1
-0
/
+1
*
Typo --
David Walter Seikel
2014-07-13
1
-1
/
+1
*
More logging to ignore.
David Walter Seikel
2014-07-02
1
-0
/
+1
*
Bleeding edge API updates.
David Walter Seikel
2014-07-02
1
-2
/
+2
*
Update to post release API change. So much for stable API to collaborate wit...
David Walter Seikel
2014-06-11
6
-34
/
+34
*
White space fix.
David Walter Seikel
2014-06-03
1
-1
/
+1
*
Load and rez stuffs in an idler, also fix some bugs in that part.
David Walter Seikel
2014-06-02
5
-120
/
+159
*
Get the from disk sim loading to work.
David Walter Seikel
2014-06-01
6
-41
/
+263
*
Notes++
David Walter Seikel
2014-06-01
1
-0
/
+30
*
Slightly less half arsed stuffs creation.
David Walter Seikel
2014-05-30
5
-597
/
+516
*
Half arsed generic stuffs creation.
David Walter Seikel
2014-05-29
4
-89
/
+279
*
Some more in world object structure stuff and fixes.
David Walter Seikel
2014-05-28
2
-11
/
+24
*
The UUID faking code is common enough to stick it in a macro.
David Walter Seikel
2014-05-28
3
-3
/
+4
*
Last part of switching the sim over to the new specs.
David Walter Seikel
2014-05-27
2
-5
/
+6
*
TODO++
David Walter Seikel
2014-05-26
1
-0
/
+1
*
Move the latest thoughts about directory structure into the love docs, add mo...
David Walter Seikel
2014-05-24
1
-115
/
+0
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