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* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
* Rotate camera.David Walter Seikel2014-05-032-17/+31
* Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel2014-05-038-210/+270
* Major cleanup of extantz, part one.David Walter Seikel2014-05-027-366/+242
* Minor clean ups of the overlay comments.David Walter Seikel2014-05-021-4/+2
* Test .gitignore change. Works. B-)David Walter Seikel2014-05-021-3/+0
* Split up extantz.David Walter Seikel2014-05-0210-1072/+1116
* Copy the Evas_3D demo stuff to extantz.David Walter Seikel2014-05-024-16/+731
* Whitespace++David Walter Seikel2014-05-021-1/+1
* Bring extantz up to date with respect to GuiLua.David Walter Seikel2014-05-022-17/+51
* Clean up globals.David Walter Seikel2014-05-022-6/+2
* Silence some more excess EFL bitching.David Walter Seikel2014-05-021-0/+2
* Minor cleanups.David Walter Seikel2014-05-021-11/+12
* Add tooltips for 3D objects.David Walter Seikel2014-05-021-4/+49
* Use Elm resizing, which removes a bunch of stuff.David Walter Seikel2014-05-022-36/+12
* Whitespace cleanup.David Walter Seikel2014-05-021-1/+1
* Add the rotating Earth and pick example.David Walter Seikel2014-05-021-5/+317
* Halve the test window size.David Walter Seikel2014-05-022-2/+2
* Remove the temporary evas_3d_node_add() definition.David Walter Seikel2014-05-021-2/+0
* Move the cube to be more visible.David Walter Seikel2014-05-021-1/+4
* Use Elm images instead of Evas images for the Evas_3d, and make the backgroun...David Walter Seikel2014-05-021-10/+19
* Clean up the resize function.David Walter Seikel2014-05-021-7/+2
* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-011-186/+219
* Now that Evas_3d examples actually work, I can add the magic that makes mine ...David Walter Seikel2014-05-011-9/+11
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-282-8/+27
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3
* Fix some errant semi colons.David Walter Seikel2014-04-281-2/+1
* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
* Added the MD2 example, and still nothing.David Walter Seikel2014-04-271-6/+91
* Set the background colours back at least, even though it still wont work.David Walter Seikel2014-04-271-2/+2
* Convert the Evas 3D example stuff to EO, though it still doesn't work, but at...David Walter Seikel2014-04-272-104/+119
* Convert GuiLua to EO.David Walter Seikel2014-04-272-11/+31
* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ...David Walter Seikel2014-04-2717-54/+559
* Added stuff cut and pasted from the new Evas_3d examples, but they are broken...David Walter Seikel2014-04-272-0/+243
* Move skang to libraries and base directory.David Walter Seikel2014-04-223-1689/+6
* Move all source into the new src directory, and shuffle a few other things ar...David Walter Seikel2014-04-2232-0/+10991