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SledjHamr
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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winFang.h
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2014-05-11
Change internal windows from Elm win to Elm layout.
David Walter Seikel
1
-3
/
+6
2014-05-11
Add a rectangle to pad out those that don't use the winFang box, and have ↵
David Walter Seikel
1
-0
/
+2
them make their widdgets relative to that.
2014-05-11
Add internal window title bar, and dragging them around. Plus some related ↵
David Walter Seikel
1
-0
/
+3
clean ups.
2014-05-10
Add physics to the windows.
David Walter Seikel
1
-1
/
+3
Sure, it's just an annoying gimmick right now, but there's plans for this to be actually useful.
2014-05-06
All winFangs now get a complimentary box.
David Walter Seikel
1
-0
/
+1
2014-05-06
WinFangs use an Elm image instead of a rectangle for their background, and ↵
David Walter Seikel
1
-0
/
+1
others can change the image.
2014-05-06
Every window is a winFang now, and winFangs delete their own children.
David Walter Seikel
1
-1
/
+2
2014-05-05
Clean up include files.
David Walter Seikel
1
-0
/
+6
2014-05-05
Move winFang to libraries, and convert GuiLua to use it.
David Walter Seikel
1
-0
/
+10
2014-05-05
Merge inline and external window creation.
David Walter Seikel
1
-1
/
+2
2014-05-05
Merge winFangComplete into winFangAdd.
David Walter Seikel
1
-2
/
+1
2014-05-05
winFang no longer depends on ourGlobals.
David Walter Seikel
1
-6
/
+3
2014-05-05
Merge the window handle creation code, and add proper hiding for them.
David Walter Seikel
1
-0
/
+7
2014-05-05
Track all windows in a Eina_List.
David Walter Seikel
1
-1
/
+4
2014-05-05
fangWin -> winFang and related changes.
David Walter Seikel
1
-0
/
+32