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* Switch to eina_quaternion, instead of the copy pasted, coz it's hidden, evas_...David Walter Seikel2016-02-061-1/+0
* Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel2014-06-021-1/+1
* Get the from disk sim loading to work.David Walter Seikel2014-06-011-1/+1
* Slightly less half arsed stuffs creation.David Walter Seikel2014-05-301-0/+2
* Half arsed generic stuffs creation.David Walter Seikel2014-05-291-1/+1
* Some more in world object structure stuff and fixes.David Walter Seikel2014-05-281-8/+20
* The UUID faking code is common enough to stick it in a macro.David Walter Seikel2014-05-281-0/+1
* Last part of switching the sim over to the new specs.David Walter Seikel2014-05-271-3/+4
* Move the latest thoughts about directory structure into the love docs, add mo...David Walter Seikel2014-05-241-115/+0
* More notes about stuffs directory structure.David Walter Seikel2014-05-241-0/+117
* Move ExtantzStuffs to extantz.David Walter Seikel2014-05-241-9/+0
* White space fixes.David Walter Seikel2014-05-241-9/+9
* Big include and libraries clean up.David Walter Seikel2014-05-241-0/+198