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SledjHamr
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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2016-02-06
Add test terrain support.
David Walter Seikel
1
-1
/
+2
2016-02-06
Pass stuff size up to C code.
David Walter Seikel
1
-0
/
+1
This is getting unweildy. lol
2016-02-06
Switch to eina_quaternion, instead of the copy pasted, coz it's hidden, ↵
David Walter Seikel
1
-1
/
+0
evas_vec3 stuff.
2014-06-02
Load and rez stuffs in an idler, also fix some bugs in that part.
David Walter Seikel
1
-1
/
+1
2014-06-01
Get the from disk sim loading to work.
David Walter Seikel
1
-1
/
+1
Still an odd problem with sonic that doesn't make sense.
2014-05-30
Slightly less half arsed stuffs creation.
David Walter Seikel
1
-0
/
+2
2014-05-29
Half arsed generic stuffs creation.
David Walter Seikel
1
-1
/
+1
2014-05-28
Some more in world object structure stuff and fixes.
David Walter Seikel
1
-8
/
+20
2014-05-28
The UUID faking code is common enough to stick it in a macro.
David Walter Seikel
1
-0
/
+1
2014-05-27
Last part of switching the sim over to the new specs.
David Walter Seikel
1
-3
/
+4
2014-05-24
Move the latest thoughts about directory structure into the love docs, add ↵
David Walter Seikel
1
-115
/
+0
more, and clean them up.
2014-05-24
More notes about stuffs directory structure.
David Walter Seikel
1
-0
/
+117
2014-05-24
Move ExtantzStuffs to extantz.
David Walter Seikel
1
-9
/
+0
2014-05-24
White space fixes.
David Walter Seikel
1
-9
/
+9
2014-05-24
Big include and libraries clean up.
David Walter Seikel
1
-5
/
+31
2014-05-24
Pretend to login, and some commenting out so it all compiles. Fix it up later.
David Walter Seikel
1
-5
/
+14
2014-05-24
Ideas about how to deal with in world objects. Includes some entirely ↵
David Walter Seikel
1
-0
/
+163
untested code bits.