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* Adjust in world positions a bit.David Walter Seikel2016-02-061-1/+1
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* Lights! Cameras! Action?David Walter Seikel2016-02-061-3/+8
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* Add test terrain support.David Walter Seikel2016-02-061-2/+21
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* Pass stuff size up to C code.David Walter Seikel2016-02-062-7/+10
| | | | This is getting unweildy. lol
* Put the ~/.SledHamr/ creation code into all three main binaries. sighDavid Walter Seikel2016-02-061-14/+1
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* Create our home directories, if not already created.David Walter Seikel2016-02-061-0/+17
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* Switch to eina_quaternion, instead of the copy pasted, coz it's hidden, ↵David Walter Seikel2016-02-061-46/+25
| | | | evas_vec3 stuff.
* More Lua network messages clean ups.David Walter Seikel2016-02-051-3/+3
| | | | | | | Highlights - Properly deal with ( and ). "return x" -> "return(x)". No more special casing.
* The next step in cleaning up the network Lua messages.David Walter Seikel2016-02-051-4/+4
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* I have no idea how long this has NOT been needed for.David Walter Seikel2016-02-041-2/+0
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* Random cleanups.David Walter Seikel2016-01-212-23/+21
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* Rejig the structure of windows a lot.David Walter Seikel2016-01-213-56/+37
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* Rewrite the layers description.David Walter Seikel2016-01-211-22/+86
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* Backgrounds don't have image_fill_outside.David Walter Seikel2016-01-211-1/+0
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* Evil hack around ELM's problem with lack of toolbar item icons.David Walter Seikel2016-01-212-8/+8
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* Commenting out no longer needed code, which I should probably just delete soon.David Walter Seikel2016-01-202-2/+4
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* Banging on the window stuff until the menus behave (mostly).David Walter Seikel2016-01-202-122/+90
| | | | We'll live with the suckiness of menus and toolbars for now.
* Clean up LSL command and argument passing.David Walter Seikel2016-01-191-11/+12
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* Unify the message sending code a bit.David Walter Seikel2016-01-171-3/+3
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* Remove left over comments.David Walter Seikel2016-01-031-1/+0
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* Clean up logging, removing most of the printf's.David Walter Seikel2016-01-033-12/+9
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* Re-enable the web browser I had forgotten disabling.David Walter Seikel2016-01-031-1/+1
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* Oops, uncomment this, so that file open works again.David Walter Seikel2016-01-031-1/+1
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* Stop the compile warnings, and clean out commented code.David Walter Seikel2016-01-031-45/+6
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* Delay some of the Extantz startup to make things prettier.David Walter Seikel2016-01-031-16/+131
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* Beat the server connection manegement into shape.David Walter Seikel2016-01-032-113/+72
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* Fix some long standing typoes.David Walter Seikel2016-01-011-1/+1
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* Fix menus, with an evil hack.David Walter Seikel2015-12-312-110/+65
| | | | | | | | | | ELM managed to break the main menu, it never showed, no matter what I did, but the woMan menus worked fine. Refactored both so they use generic functions for building the menu. Put the main menu in it's own window, which mostly works fine. I gotta rip the elm menu system a new one, or just drop it entirely and build my own.
* Replace cube and sphere code with Evas_3D primitives.David Walter Seikel2015-12-313-242/+12
| | | | Clicking on them works again. B-)
* Failed experiment, but let's keep it for now.David Walter Seikel2015-09-113-2/+24
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* Update to latest API changes.David Walter Seikel2015-09-115-139/+140
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* Fix up yet another API break.David Walter Seikel2015-06-185-21/+21
| | | | These APIs will settle down soonish, they promise.
* Uncomment this now that EFL got fixed.David Walter Seikel2015-03-291-16/+16
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* The new way to beg for the proper 3D graphics engine.David Walter Seikel2015-03-221-4/+3
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* Comment out the radio buttons for now, this is causing the crashing.David Walter Seikel2015-03-221-20/+20
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* Allow dropping the Evas_3D stuff out of the compile.David Walter Seikel2015-03-222-0/+15
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* We don't need no stinkin' eo_unrefs. Anymore. Though leave them there, in ↵David Walter Seikel2015-03-225-12/+12
| | | | case they change their mind again.
* Bring it up to date with EFL changes. Though more are needed.David Walter Seikel2014-12-262-5/+5
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* Update to new file getting API.David Walter Seikel2014-08-302-3/+3
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* It seems that now we have to kick Elm harder to get GL out of it.David Walter Seikel2014-08-101-0/+1
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* Typo--David Walter Seikel2014-08-101-1/+1
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* Stop building in Irrlicht, but keep it around in case Evas_3D isn't good enough.David Walter Seikel2014-07-311-8/+12
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* Move entirely over to luajit.David Walter Seikel2014-07-311-1/+1
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* Update to post release API change. So much for stable API to collaborate ↵David Walter Seikel2014-06-115-14/+14
| | | | with. sigh
* Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel2014-06-024-119/+158
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* Get the from disk sim loading to work.David Walter Seikel2014-06-014-36/+251
| | | | Still an odd problem with sonic that doesn't make sense.
* Slightly less half arsed stuffs creation.David Walter Seikel2014-05-304-597/+514
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* Half arsed generic stuffs creation.David Walter Seikel2014-05-293-88/+278
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* Some more in world object structure stuff and fixes.David Walter Seikel2014-05-281-3/+4
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* The UUID faking code is common enough to stick it in a macro.David Walter Seikel2014-05-281-1/+1
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