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path: root/src/extantz/scenri.c (follow)
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* Add an avatar, and hook the camera up to it.David Walter Seikel2016-03-131-0/+15
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* Different way of dealing with object popups, run a timer, check for mouse ↵David Walter Seikel2016-03-131-29/+53
| | | | inactivity.
* Update to new eo_* syntax.David Walter Seikel2016-03-131-120/+103
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* Experimenting with creating my own cube and heightfield.David Walter Seikel2016-03-071-10/+115
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* Lights! Cameras! Action?David Walter Seikel2016-02-061-3/+8
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* Add test terrain support.David Walter Seikel2016-02-061-2/+21
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* Pass stuff size up to C code.David Walter Seikel2016-02-061-6/+9
| | | | This is getting unweildy. lol
* Fix some long standing typoes.David Walter Seikel2016-01-011-1/+1
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* Replace cube and sphere code with Evas_3D primitives.David Walter Seikel2015-12-311-239/+12
| | | | Clicking on them works again. B-)
* Failed experiment, but let's keep it for now.David Walter Seikel2015-09-111-1/+20
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* Update to latest API changes.David Walter Seikel2015-09-111-113/+113
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* Fix up yet another API break.David Walter Seikel2015-06-181-2/+2
| | | | These APIs will settle down soonish, they promise.
* We don't need no stinkin' eo_unrefs. Anymore. Though leave them there, in ↵David Walter Seikel2015-03-221-2/+2
| | | | case they change their mind again.
* Bring it up to date with EFL changes. Though more are needed.David Walter Seikel2014-12-261-4/+4
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* Update to post release API change. So much for stable API to collaborate ↵David Walter Seikel2014-06-111-1/+1
| | | | with. sigh
* Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel2014-06-021-1/+140
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* Get the from disk sim loading to work.David Walter Seikel2014-06-011-17/+196
| | | | Still an odd problem with sonic that doesn't make sense.
* Slightly less half arsed stuffs creation.David Walter Seikel2014-05-301-0/+456
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* Big include and libraries clean up.David Walter Seikel2014-05-241-1/+0
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* The results of a session with valgrind.David Walter Seikel2014-05-201-2/+15
| | | | | | I'm surprised that this highly experimental code, built with chewing gum and chicken wire, had so little problems, and most of those where leaks. The majority of problems reported are from external libraries.
* Implement a half arsed touch_start() from extantz.David Walter Seikel2014-05-141-0/+2
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* Typo--David Walter Seikel2014-05-121-1/+1
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* Been there, done that, remove the TODO.David Walter Seikel2014-05-081-1/+0
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* eo_add_custom() is the way.David Walter Seikel2014-05-081-6/+2
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* Scenri figures out it's own evas, and size. Clean up an unneeded obj ↵David Walter Seikel2014-05-061-11/+16
| | | | variable. Plus more comments.
* Scenri no longer needs ourGlobals.David Walter Seikel2014-05-061-9/+9
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* Camera no longer needs ourGlobals.David Walter Seikel2014-05-061-1/+1
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* Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel2014-05-061-0/+147