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path: root/src/extantz/scenri.c (follow)
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* Replace cube and sphere code with Evas_3D primitives.David Walter Seikel2015-12-311-239/+12
* Failed experiment, but let's keep it for now.David Walter Seikel2015-09-111-1/+20
* Update to latest API changes.David Walter Seikel2015-09-111-113/+113
* Fix up yet another API break.David Walter Seikel2015-06-181-2/+2
* We don't need no stinkin' eo_unrefs. Anymore. Though leave them there, in c...David Walter Seikel2015-03-221-2/+2
* Bring it up to date with EFL changes. Though more are needed.David Walter Seikel2014-12-261-4/+4
* Update to post release API change. So much for stable API to collaborate wit...David Walter Seikel2014-06-111-1/+1
* Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel2014-06-021-1/+140
* Get the from disk sim loading to work.David Walter Seikel2014-06-011-17/+196
* Slightly less half arsed stuffs creation.David Walter Seikel2014-05-301-0/+456
* Big include and libraries clean up.David Walter Seikel2014-05-241-1/+0
* The results of a session with valgrind.David Walter Seikel2014-05-201-2/+15
* Implement a half arsed touch_start() from extantz.David Walter Seikel2014-05-141-0/+2
* Typo--David Walter Seikel2014-05-121-1/+1
* Been there, done that, remove the TODO.David Walter Seikel2014-05-081-1/+0
* eo_add_custom() is the way.David Walter Seikel2014-05-081-6/+2
* Scenri figures out it's own evas, and size. Clean up an unneeded obj variabl...David Walter Seikel2014-05-061-11/+16
* Scenri no longer needs ourGlobals.David Walter Seikel2014-05-061-9/+9
* Camera no longer needs ourGlobals.David Walter Seikel2014-05-061-1/+1
* Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel2014-05-061-0/+147