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* Different way of dealing with object popups, run a timer, check for mouse ↵David Walter Seikel2016-03-131-0/+7
| | | | inactivity.
* Update to new eo_* syntax.David Walter Seikel2016-03-131-1/+2
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* Pass stuff size up to C code.David Walter Seikel2016-02-061-1/+1
| | | | This is getting unweildy. lol
* Commenting out no longer needed code, which I should probably just delete soon.David Walter Seikel2016-01-201-1/+1
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* Banging on the window stuff until the menus behave (mostly).David Walter Seikel2016-01-201-5/+8
| | | | We'll live with the suckiness of menus and toolbars for now.
* Beat the server connection manegement into shape.David Walter Seikel2016-01-031-2/+2
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* Replace cube and sphere code with Evas_3D primitives.David Walter Seikel2015-12-311-2/+0
| | | | Clicking on them works again. B-)
* Failed experiment, but let's keep it for now.David Walter Seikel2015-09-111-0/+1
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* Update to latest API changes.David Walter Seikel2015-09-111-7/+7
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* Allow dropping the Evas_3D stuff out of the compile.David Walter Seikel2015-03-221-0/+1
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* Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel2014-06-021-20/+15
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* Get the from disk sim loading to work.David Walter Seikel2014-06-011-5/+9
| | | | Still an odd problem with sonic that doesn't make sense.
* Slightly less half arsed stuffs creation.David Walter Seikel2014-05-301-1/+6
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* Half arsed generic stuffs creation.David Walter Seikel2014-05-291-0/+9
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* Some more in world object structure stuff and fixes.David Walter Seikel2014-05-281-3/+4
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* Move ExtantzStuffs to extantz.David Walter Seikel2014-05-241-0/+9
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* Pretend to login, and some commenting out so it all compiles. Fix it up later.David Walter Seikel2014-05-241-0/+1
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* Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.David Walter Seikel2014-05-201-0/+1
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* The results of a session with valgrind.David Walter Seikel2014-05-201-0/+1
| | | | | | I'm surprised that this highly experimental code, built with chewing gum and chicken wire, had so little problems, and most of those where leaks. The majority of problems reported are from external libraries.
* Use the new server connector, and some related movements.David Walter Seikel2014-05-171-2/+1
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* Add a stub LSLGuiMess Lua script.David Walter Seikel2014-05-161-0/+1
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* Implement a half arsed touch_start() from extantz.David Walter Seikel2014-05-141-0/+2
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* GuiLuaLoad() now returns the GuiLua it loaded, and adds the name. Use that ↵David Walter Seikel2014-05-131-0/+1
| | | | for the purkle load in extantz.
* Add a TCP link between love and extantz, and have love pass on some of the ↵David Walter Seikel2014-05-131-0/+5
| | | | commands that go to the viewer.
* Add physics to the windows.David Walter Seikel2014-05-101-1/+2
| | | | Sure, it's just an annoying gimmick right now, but there's plans for this to be actually useful.
* And now purkle is it's own skang module.David Walter Seikel2014-05-081-1/+0
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* Switch to purkle is complete.David Walter Seikel2014-05-081-2/+2
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* Much clean up and commentary in extantz.c following that last commit.David Walter Seikel2014-05-061-4/+3
| | | | | | | | | | | | No longer using the box, despite it now being a freebie. Don't need to create the box either now. Ephysics is inited early. Added comments about the layers. Instead of creating our own background image, just change the texture of the winFang one. Rearrange the bits for better stacking..
* Every window is a winFang now, and winFangs delete their own children.David Walter Seikel2014-05-061-2/+1
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* Scenri no longer needs ourGlobals.David Walter Seikel2014-05-061-1/+1
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* Camera no longer needs ourGlobals.David Walter Seikel2014-05-061-3/+3
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* Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel2014-05-061-2/+4
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* Clean up include files.David Walter Seikel2014-05-051-6/+9
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* Call skang modules from extantz. Needs some clean up.David Walter Seikel2014-05-051-0/+2
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* Track all windows in a Eina_List.David Walter Seikel2014-05-051-2/+1
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* fangWin -> winFang and related changes.David Walter Seikel2014-05-051-31/+8
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* Fold some common code into widgetAdd, and related cleanups.David Walter Seikel2014-05-041-1/+3
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* Make the file selector actually useful.David Walter Seikel2014-05-041-1/+4
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* New fangWin and Widget structures, and modify fangWin stuff to use them.David Walter Seikel2014-05-041-5/+28
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* Add a file selector.David Walter Seikel2014-05-041-0/+1
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* More shuffling of gld -> ourGlobals and related cleanups.David Walter Seikel2014-05-031-26/+25
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* Move non GL_View stuff from gld -> ourGlobals. Plus some white space fixes.David Walter Seikel2014-05-031-25/+25
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* Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel2014-05-031-2/+7
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* Major cleanup of extantz, part one.David Walter Seikel2014-05-021-26/+53
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* Split up extantz.David Walter Seikel2014-05-021-1/+16
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* Copy the Evas_3D demo stuff to extantz.David Walter Seikel2014-05-021-3/+4
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* Bring extantz up to date with respect to GuiLua.David Walter Seikel2014-05-021-6/+9
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* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel2014-04-271-7/+1
| | | | to suit.
* Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel2014-04-221-0/+215
around.