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2016-03-13Different way of dealing with object popups, run a timer, check for mouse ↵David Walter Seikel1-0/+7
inactivity.
2016-03-13Update to new eo_* syntax.David Walter Seikel1-1/+2
2016-02-06Pass stuff size up to C code.David Walter Seikel1-1/+1
This is getting unweildy. lol
2016-01-20Commenting out no longer needed code, which I should probably just delete soon.David Walter Seikel1-1/+1
2016-01-20Banging on the window stuff until the menus behave (mostly).David Walter Seikel1-5/+8
We'll live with the suckiness of menus and toolbars for now.
2016-01-03Beat the server connection manegement into shape.David Walter Seikel1-2/+2
2015-12-31Replace cube and sphere code with Evas_3D primitives.David Walter Seikel1-2/+0
Clicking on them works again. B-)
2015-09-11Failed experiment, but let's keep it for now.David Walter Seikel1-0/+1
2015-09-11Update to latest API changes.David Walter Seikel1-7/+7
2015-03-22Allow dropping the Evas_3D stuff out of the compile.David Walter Seikel1-0/+1
2014-06-02Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel1-20/+15
2014-06-01Get the from disk sim loading to work.David Walter Seikel1-5/+9
Still an odd problem with sonic that doesn't make sense.
2014-05-30Slightly less half arsed stuffs creation.David Walter Seikel1-1/+6
2014-05-29Half arsed generic stuffs creation.David Walter Seikel1-0/+9
2014-05-28Some more in world object structure stuff and fixes.David Walter Seikel1-3/+4
2014-05-24Move ExtantzStuffs to extantz.David Walter Seikel1-0/+9
2014-05-24Pretend to login, and some commenting out so it all compiles. Fix it up later.David Walter Seikel1-0/+1
2014-05-20Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.David Walter Seikel1-0/+1
2014-05-20The results of a session with valgrind.David Walter Seikel1-0/+1
I'm surprised that this highly experimental code, built with chewing gum and chicken wire, had so little problems, and most of those where leaks. The majority of problems reported are from external libraries.
2014-05-17Use the new server connector, and some related movements.David Walter Seikel1-2/+1
2014-05-16Add a stub LSLGuiMess Lua script.David Walter Seikel1-0/+1
2014-05-14Implement a half arsed touch_start() from extantz.David Walter Seikel1-0/+2
2014-05-13GuiLuaLoad() now returns the GuiLua it loaded, and adds the name. Use that ↵David Walter Seikel1-0/+1
for the purkle load in extantz.
2014-05-13Add a TCP link between love and extantz, and have love pass on some of the ↵David Walter Seikel1-0/+5
commands that go to the viewer.
2014-05-10Add physics to the windows.David Walter Seikel1-1/+2
Sure, it's just an annoying gimmick right now, but there's plans for this to be actually useful.
2014-05-08And now purkle is it's own skang module.David Walter Seikel1-1/+0
2014-05-08Switch to purkle is complete.David Walter Seikel1-2/+2
2014-05-06Much clean up and commentary in extantz.c following that last commit.David Walter Seikel1-4/+3
No longer using the box, despite it now being a freebie. Don't need to create the box either now. Ephysics is inited early. Added comments about the layers. Instead of creating our own background image, just change the texture of the winFang one. Rearrange the bits for better stacking..
2014-05-06Every window is a winFang now, and winFangs delete their own children.David Walter Seikel1-2/+1
2014-05-06Scenri no longer needs ourGlobals.David Walter Seikel1-1/+1
2014-05-06Camera no longer needs ourGlobals.David Walter Seikel1-3/+3
2014-05-06Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel1-2/+4
2014-05-05Clean up include files.David Walter Seikel1-6/+9
2014-05-05Call skang modules from extantz. Needs some clean up.David Walter Seikel1-0/+2
2014-05-05Track all windows in a Eina_List.David Walter Seikel1-2/+1
2014-05-05fangWin -> winFang and related changes.David Walter Seikel1-31/+8
2014-05-04Fold some common code into widgetAdd, and related cleanups.David Walter Seikel1-1/+3
2014-05-04Make the file selector actually useful.David Walter Seikel1-1/+4
2014-05-04New fangWin and Widget structures, and modify fangWin stuff to use them.David Walter Seikel1-5/+28
2014-05-04Add a file selector.David Walter Seikel1-0/+1
2014-05-03More shuffling of gld -> ourGlobals and related cleanups.David Walter Seikel1-26/+25
2014-05-03Move non GL_View stuff from gld -> ourGlobals. Plus some white space fixes.David Walter Seikel1-25/+25
2014-05-03Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel1-2/+7
2014-05-02Major cleanup of extantz, part one.David Walter Seikel1-26/+53
2014-05-02Split up extantz.David Walter Seikel1-1/+16
2014-05-02Copy the Evas_3D demo stuff to extantz.David Walter Seikel1-3/+4
2014-05-02Bring extantz up to date with respect to GuiLua.David Walter Seikel1-6/+9
2014-04-27Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel1-7/+1
to suit.
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-01-15Major changes, things where too fragile while I made them, so it's all one ↵David Walter Seikel1-2/+1
commit blob. Sorted out top level menu and toolbar. Sorted out most focus issues. Sorted out resizing issues. Sorted out event issues. Sorted out camera issues. Added a window to cover the GL surface and act as it's UI event catcher. Added generic window and menu creation functions. Added a chat window. Moved cthe old window to it's own function, renamed it woMan. Re arranged some stuff. More comments. Clean ups. Probably other bits and pieces I forgot to mention. Starting to look real now. A little bit.