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path: root/src/extantz/build.lua (follow)
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* Stop building in Irrlicht, but keep it around in case Evas_3D isn't good enough.David Walter Seikel2014-07-311-8/+12
* Move entirely over to luajit.David Walter Seikel2014-07-311-1/+1
* Get the from disk sim loading to work.David Walter Seikel2014-06-011-1/+1
* Auto clean the files we build.David Walter Seikel2014-05-241-2/+1
* Big include and libraries clean up.David Walter Seikel2014-05-241-2/+2
* Pretend to login, and some commenting out so it all compiles. Fix it up later.David Walter Seikel2014-05-241-1/+1
* Rewrite the LuaSL script running stuff (twice lol), plus much related tweakag...David Walter Seikel2014-05-231-1/+1
* Extantz calls love, and love calls LuaSL, and clean out the need for scripts ...David Walter Seikel2014-05-131-1/+1
* Finish separating out love.David Walter Seikel2014-05-131-1/+1
* And now purkle is it's own skang module.David Walter Seikel2014-05-081-2/+2
* Switch to purkle is complete.David Walter Seikel2014-05-081-2/+2
* Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel2014-05-061-2/+2
* Call skang modules from extantz. Needs some clean up.David Walter Seikel2014-05-051-3/+4
* Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel2014-05-051-3/+1
* Delete libwinFang.so on build.David Walter Seikel2014-05-051-1/+1
* fangWin -> winFang and related changes.David Walter Seikel2014-05-051-2/+5
* Add a file selector.David Walter Seikel2014-05-041-2/+2
* Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel2014-05-031-2/+2
* Major cleanup of extantz, part one.David Walter Seikel2014-05-021-3/+3
* Split up extantz.David Walter Seikel2014-05-021-4/+3
* Copy the Evas_3D demo stuff to extantz.David Walter Seikel2014-05-021-1/+2
* Move all source into the new src directory, and shuffle a few other things ar...David Walter Seikel2014-04-221-0/+26