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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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extantz
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build.lua
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2014-05-08
And now purkle is it's own skang module.
David Walter Seikel
1
-2
/
+2
2014-05-08
Switch to purkle is complete.
David Walter Seikel
1
-2
/
+2
2014-05-06
Shuffle stuff around into the new scenri.c and camera stuff.
David Walter Seikel
1
-2
/
+2
2014-05-05
Call skang modules from extantz. Needs some clean up.
David Walter Seikel
1
-3
/
+4
2014-05-05
Move winFang to libraries, and convert GuiLua to use it.
David Walter Seikel
1
-3
/
+1
2014-05-05
Delete libwinFang.so on build.
David Walter Seikel
1
-1
/
+1
2014-05-05
fangWin -> winFang and related changes.
David Walter Seikel
1
-2
/
+5
2014-05-04
Add a file selector.
David Walter Seikel
1
-2
/
+2
2014-05-03
Major extantz clean up part 2. Including new Evas_3d style camera.
David Walter Seikel
1
-2
/
+2
2014-05-02
Major cleanup of extantz, part one.
David Walter Seikel
1
-3
/
+3
2014-05-02
Split up extantz.
David Walter Seikel
1
-4
/
+3
2014-05-02
Copy the Evas_3D demo stuff to extantz.
David Walter Seikel
1
-1
/
+2
2014-04-22
Move all source into the new src directory, and shuffle a few other things ar...
David Walter Seikel
1
-0
/
+0
2014-04-22
Move the Irrlicht demos to the base media directory to, and extantz itself.
David Walter Seikel
1
-2
/
+2
2014-04-22
Moved images to media, much better idea.
David Walter Seikel
1
-2
/
+2
2014-04-21
Move images to the base directory, and point all the special EFL directories ...
David Walter Seikel
1
-2
/
+2
2014-04-21
Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.
David Walter Seikel
1
-1
/
+1
2014-04-20
Clean up the LOCALDIR stuff, and replace it with workingDir. Still needs som...
David Walter Seikel
1
-1
/
+1
2014-04-20
Convert build shell scripts to Lua, with common infrastructure.
David Walter Seikel
1
-0
/
+26