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path: root/src/extantz/Evas_3D_demo.c (unfollow)
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2014-06-02Load and rez stuffs in an idler, also fix some bugs in that part.David Walter Seikel1-96/+0
2014-05-30Slightly less half arsed stuffs creation.David Walter Seikel1-595/+51
2014-05-29Half arsed generic stuffs creation.David Walter Seikel1-87/+267
2014-05-24Big include and libraries clean up.David Walter Seikel1-1/+0
2014-05-20Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.David Walter Seikel1-4/+4
2014-05-20The results of a session with valgrind.David Walter Seikel1-1/+0
I'm surprised that this highly experimental code, built with chewing gum and chicken wire, had so little problems, and most of those where leaks. The majority of problems reported are from external libraries.
2014-05-10Fixed up evas_3D camera. Should adjust the Irrlicht one to suit.David Walter Seikel1-2/+4
2014-05-08eo_add_custom() is the way.David Walter Seikel1-6/+3
2014-05-06Scenri figures out it's own evas, and size. Clean up an unneeded obj ↵David Walter Seikel1-1/+1
variable. Plus more comments.
2014-05-06Scenri no longer needs ourGlobals.David Walter Seikel1-1/+1
2014-05-06Shuffle stuff around into the new scenri.c and camera stuff.David Walter Seikel1-238/+5
2014-05-04Minor clean up.David Walter Seikel1-2/+2
2014-05-04Combine eo_add() and eo_do(), plus related cleanups.David Walter Seikel1-129/+108
2014-05-03More shuffling of gld -> ourGlobals and related cleanups.David Walter Seikel1-5/+2
2014-05-03Rotate camera.David Walter Seikel1-5/+19
2014-05-03Major extantz clean up part 2. Including new Evas_3d style camera.David Walter Seikel1-5/+24
2014-05-02Major cleanup of extantz, part one.David Walter Seikel1-61/+26
2014-05-02Copy the Evas_3D demo stuff to extantz.David Walter Seikel1-486/+7
2014-05-02Whitespace++David Walter Seikel1-1/+1
2014-05-02Clean up globals.David Walter Seikel1-1/+0
2014-05-02Minor cleanups.David Walter Seikel1-11/+12
2014-05-02Add tooltips for 3D objects.David Walter Seikel1-4/+49
2014-05-02Use Elm resizing, which removes a bunch of stuff.David Walter Seikel1-31/+11
2014-05-02Whitespace cleanup.David Walter Seikel1-1/+1
2014-05-02Add the rotating Earth and pick example.David Walter Seikel1-5/+317
2014-05-02Halve the test window size.David Walter Seikel1-1/+1
2014-05-02Remove the temporary evas_3d_node_add() definition.David Walter Seikel1-2/+0
2014-05-02Move the cube to be more visible.David Walter Seikel1-1/+4
2014-05-02Use Elm images instead of Evas images for the Evas_3d, and make the ↵David Walter Seikel1-10/+19
background the sky image.
2014-05-02Clean up the resize function.David Walter Seikel1-7/+2
2014-05-01Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel1-186/+219
2014-05-01Now that Evas_3d examples actually work, I can add the magic that makes mine ↵David Walter Seikel1-9/+11
work to. B-)
2014-05-01Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel1-15/+17
2014-04-28Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel1-6/+25
Guess I have to wait for evas_3d to be fixed. B-(
2014-04-28Some code shuffling.David Walter Seikel1-17/+16
2014-04-28Don't do md2 mesh if we want the cube.David Walter Seikel1-0/+3
2014-04-28Fix some errant semi colons.David Walter Seikel1-2/+1
2014-04-28data <-> sceneDavid Walter Seikel1-61/+60
2014-04-27Added the MD2 example, and still nothing.David Walter Seikel1-6/+91
2014-04-27Set the background colours back at least, even though it still wont work.David Walter Seikel1-2/+2
2014-04-27Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel1-103/+118
at least it compiles and runs with no error messages.
2014-04-27Convert GuiLua to EO.David Walter Seikel1-11/+30
2014-04-27Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel1-0/+228
broken anyway. Just leaving it commented out for now.
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-04-21Shift libGuiLua.so to the libraries directory.David Walter Seikel1-1/+1
2014-04-21Move LumbrJack and Runnr to the libraries directory, and use them from GuiLua.David Walter Seikel1-378/+1
2014-04-20Oops, had two widget structures. Merge them.David Walter Seikel1-19/+7
2014-04-20Fix up widget action stuff.David Walter Seikel1-20/+56
2014-04-18Trying to add widget actions, but it's broken somehow. Think maybe Keyed is ↵David Walter Seikel1-1/+19
screwing it up? I need sleep.
2014-04-18Half arsed window and button implementation.David Walter Seikel1-9/+80