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2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-04-22Move LuaSL source up one directory.David Walter Seikel1-0/+0
2014-04-21Convert LuaSL to use LumbrJack.David Walter Seikel1-1/+1
2012-02-25Beat the script messsage passing into shape, mostly by knocking large chunks ↵David Walter Seikel1-8/+1
off. lol
2012-02-25Partial rewrite of the luaproc messages. Still not fixed yet.David Walter Seikel1-1/+1
2012-02-25Merge the luaproc structure into the script structure, and use that instead.David Walter Seikel1-7/+4
2012-02-25Strip out some of the waste of space, including unacademicifying luaproc. ↵David Walter Seikel1-1/+1
Also, replace the channel functions with a real hash.
2012-02-25Remove a whole bunch of stuff we don't need from our luaproc fork, and ↵David Walter Seikel1-148/+13
rearrange what's left.
2012-02-25Moved luaproc into LuaSL, merged it all into it's own file, and replaced the ↵David Walter Seikel1-8/+107
luaproc list with Eina_Clist. From this point on, luaproc is officialy forked.
2012-02-22Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel1-1/+2
LuaSL's side of "use OpenSim to deal with in world stuff".
2012-02-05Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel1-1/+1
wrapper.
2012-02-05White space fixes.David Walter Seikel1-3/+2
2012-02-05Move the heavy lifting part of luaproc message sending to it's own function.David Walter Seikel1-0/+3
2012-01-25Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel1-0/+5
2012-01-23Add luaproc and LuaJIT libraries.David Walter Seikel1-0/+92
Two versions of LuaJIT, the stable release, and the dev version. Try the dev version first, until ih fails badly.