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2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-04-22Move LuaSL source up one directory.David Walter Seikel1-0/+0
2014-04-21Convert LuaSL to use LumbrJack.David Walter Seikel1-40/+40
2013-01-13Init ecore as well, since the example does it.David Walter Seikel1-26/+34
2013-01-13How did that ever work? lolDavid Walter Seikel1-1/+1
2012-02-25Beat the script messsage passing into shape, mostly by knocking large chunks ↵David Walter Seikel1-5/+5
off. lol
2012-02-25Partial rewrite of the luaproc messages. Still not fixed yet.David Walter Seikel1-5/+5
2012-02-25Remove a whole bunch of stuff we don't need from our luaproc fork, and ↵David Walter Seikel1-2/+2
rearrange what's left.
2012-02-24Stub out the script resetting functions, and refactor the script finding ↵David Walter Seikel1-23/+53
code that is common with those and llSetScriptState().
2012-02-24Implement llSetScriptState().David Walter Seikel1-1/+37
2012-02-23Have the returns from external function calls include the word "return" at ↵David Walter Seikel1-1/+1
the start.
2012-02-23Implement llSetTimerEvent(), though it wont work so well until the events ↵David Walter Seikel1-4/+27
system is in place at the Lua end.
2012-02-23Implement llSleep(), and wait a bit longer for the test, now that it's ↵David Walter Seikel1-1/+13
sleeping properly.
2012-02-22Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel1-1/+11
LuaSL's side of "use OpenSim to deal with in world stuff".
2012-02-19Change over to referring to scripts by SID.David Walter Seikel1-6/+31
2012-02-19Random commentry.David Walter Seikel1-1/+3
2012-02-12More notes about how OpenSim works, and how to hook up to it.David Walter Seikel1-0/+117
2012-02-12Implement compilerError() and compilerWarning(), and pass the client to the ↵David Walter Seikel1-1/+1
compiler so it can use them..
2012-02-12Little clean ups.David Walter Seikel1-1/+1
2012-02-12Missed this in the SID change commit.David Walter Seikel1-4/+5
2012-02-12New sendBack and sendForth global functions.David Walter Seikel1-8/+0
2012-02-11LuaSL now sends information back to the clients.David Walter Seikel1-3/+12
2012-02-11Neaten things up a bit.David Walter Seikel1-16/+16
2012-02-11LuaSL_main is pretty small now, LuaSL_runner is mostly comment. Merge them.David Walter Seikel1-4/+318
2012-02-11LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵David Walter Seikel1-248/+81
It has the test GUI now. Turned LuaSL into purely a server.
2012-02-05Complete the separation of the guts of luaproc message sending from the Lua ↵David Walter Seikel1-1/+1
wrapper.
2012-02-05Fix things so the wire protocol can be functions in the LSL.lua file, and ↵David Walter Seikel1-1/+1
_LSL can go back to being local to the script.
2012-02-05Do script quitting differently, using the wire protocol method, which means ↵David Walter Seikel1-1/+1
I got to debug that.
2012-02-05Tell the scripts to quit after a short delay.David Walter Seikel1-0/+28
2012-02-05Code formatting.David Walter Seikel1-8/+10
2012-02-05Loop through the compiled scripts and run them using luaproc + LuaJIT.David Walter Seikel1-2/+19
2012-02-05Turn on the script running stuff, clean out the now excess tests, then move ↵David Walter Seikel1-243/+2
the runner to it's own file.
2012-02-05White space clean up.David Walter Seikel1-2/+2
2012-01-28Disable the Lua run time tests for now, and patch up a couple of things that ↵David Walter Seikel1-1/+5
should be disabled along with that.
2012-01-25Last minute coment before bed.David Walter Seikel1-0/+1
2012-01-25Hack together LuaSL, LuaJIT, and luaproc. It's frankenstein right now. lolDavid Walter Seikel1-6/+179
2012-01-24Quick and dirty testing of luaJIT+luaproc from LuaSL.David Walter Seikel1-1/+32
2012-01-24Make the script engine testing UI a command option.David Walter Seikel1-78/+109
2012-01-23Add ability to disable the test harness, or the Lua compile test.David Walter Seikel1-7/+17
2012-01-23Tweaked the output a little.David Walter Seikel1-2/+2
2012-01-23Exercise the lua compiler to, and produce an estimate of compile time. Also ↵David Walter Seikel1-6/+39
comment out the edje stuff for now.
2012-01-23Replace #ifdef with if or #if.David Walter Seikel1-3/+1
Letting the compiler remove things with unreachable code optimisations, but still allowing it to check the code it removes.
2012-01-22Coz one file is enough, more than that during debugging runs and I run out ↵David Walter Seikel1-0/+3
of scrollback space. lol
2012-01-22Found a use for that after all. lolDavid Walter Seikel1-1/+3
2012-01-22Oops, left overs.David Walter Seikel1-1/+0
2012-01-22Basic script compiling instrumentation.David Walter Seikel1-0/+8
2012-01-22Move the test script into the directory where the other tests are, so it's ↵David Walter Seikel1-11/+2
no longer a special case. Clean up after that.
2012-01-21Disable some of the output, and compile every script in the test sim.David Walter Seikel1-6/+28
2012-01-21Add LSL constants by simply compiling an LSL script with them all, and ↵David Walter Seikel1-2/+2
keeping the result.
2012-01-20Run both test scripts.David Walter Seikel1-0/+2