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SledjHamr
experimental
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Using OpenSim and Second Life open source software as crutches while we write sane replacements.
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src
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LuaSL
/
LuaSL_LSL_tree.h
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Author
Age
Files
Lines
*
Actually send compile messages back. Plus some refactoring of the script eng...
David Walter Seikel
2016-01-18
1
-4
/
+0
*
Second pass fixes up variables now to.
David Walter Seikel
2014-09-15
1
-4
/
+13
*
Check LSL script first line magic comments.
David Walter Seikel
2014-09-14
1
-0
/
+2
*
Support LSL multi line strings.
David Walter Seikel
2014-09-14
1
-1
/
+2
*
Don't do BAD check by default.
David Walter Seikel
2014-08-14
1
-1
/
+1
*
Clean up the compiler output. Threaded compiling is much faster when it's no...
David Walter Seikel
2014-08-14
1
-1
/
+2
*
Use the new message saving stuff in the parser as well.
David Walter Seikel
2014-08-14
1
-0
/
+1
*
Considerable cleanup of the top level compiling code.
David Walter Seikel
2014-08-14
1
-9
/
+4
*
Thread all of compiling, or thread nothing.
David Walter Seikel
2014-08-10
1
-0
/
+1
*
Quick and dirty crashing compiler catcher.
David Walter Seikel
2014-08-10
1
-0
/
+1
*
Major cleanup of compileLSL() and friends, including threading it.
David Walter Seikel
2014-08-09
1
-5
/
+4
*
Rewrite the LuaSL script running stuff (twice lol), plus much related tweakag...
David Walter Seikel
2014-05-23
1
-9
/
+1
*
Make logDom a stand alone, plus related fix ups and some clean ups.
David Walter Seikel
2014-05-05
1
-0
/
+2
*
Move all source into the new src directory, and shuffle a few other things ar...
David Walter Seikel
2014-04-22
1
-0
/
+443