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2014-08-14Use the new message saving stuff in the parser as well.David Walter Seikel1-0/+1
2014-08-10Thread all of compiling, or thread nothing.David Walter Seikel1-1/+0
2014-08-09Major cleanup of compileLSL() and friends, including threading it.David Walter Seikel1-0/+1
2014-05-24Big include and libraries clean up.David Walter Seikel1-9/+0
2014-05-23Rewrite the LuaSL script running stuff (twice lol), plus much related ↵David Walter Seikel1-29/+2
tweakage and cleanups.
2014-05-20Found a way to deal with the PACKAGE_* stuff outside of Elm. It's undocumented.David Walter Seikel1-1/+0
2014-05-14Display LSL script names instead of lengthy paths and UUIDs.David Walter Seikel1-0/+1
2014-05-13Finish separating out love.David Walter Seikel1-22/+1
2014-04-22Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel1-0/+0
around.
2014-04-22Move LuaSL source up one directory.David Walter Seikel1-0/+0
2014-04-21LuaSL_test's window doesn't need to be so huge.David Walter Seikel1-2/+2
2014-04-21Move images to the base directory, and point all the special EFL directories ↵David Walter Seikel1-1/+1
to the base.
2014-04-21Convert LuaSL to use LumbrJack.David Walter Seikel1-28/+3
2012-02-25Beat the script messsage passing into shape, mostly by knocking large chunks ↵David Walter Seikel1-1/+0
off. lol
2012-02-25Partial rewrite of the luaproc messages. Still not fixed yet.David Walter Seikel1-3/+6
2012-02-25Merge the luaproc structure into the script structure, and use that instead.David Walter Seikel1-1/+1
2012-02-25Merge the luaproc and script structures, but not using it yet.David Walter Seikel1-9/+7
2012-02-25Remove a whole bunch of stuff we don't need from our luaproc fork, and ↵David Walter Seikel1-1/+19
rearrange what's left.
2012-02-25Moved luaproc into LuaSL, merged it all into it's own file, and replaced the ↵David Walter Seikel1-1/+0
luaproc list with Eina_Clist. From this point on, luaproc is officialy forked.
2012-02-24Implement llSetScriptState().David Walter Seikel1-1/+1
2012-02-23Implement llSetTimerEvent(), though it wont work so well until the events ↵David Walter Seikel1-1/+2
system is in place at the Lua end.
2012-02-22Implement callAndReturn(), use it from callAndWait(). That's most of ↵David Walter Seikel1-11/+18
LuaSL's side of "use OpenSim to deal with in world stuff".
2012-02-19Change over to referring to scripts by SID.David Walter Seikel1-0/+11
2012-02-12Make sendBack and Forth varargs.David Walter Seikel1-2/+2
2012-02-12New sendBack and sendForth global functions.David Walter Seikel1-0/+2
2012-02-11Track details of scripts in the test harness. Use that to quit them, and ↵David Walter Seikel1-0/+1
print compile times again. Note - compile times artificially inflated for now, they include waiting for the other scripts to be compiled to.
2012-02-11Neaten things up a bit.David Walter Seikel1-3/+0
2012-02-11LuaSL_main is pretty small now, LuaSL_runner is mostly comment. Merge them.David Walter Seikel1-4/+0
2012-02-11LuaSL_test harness - connects to the LuaSL server, sends script commands. ↵David Walter Seikel1-6/+10
It has the test GUI now. Turned LuaSL into purely a server.
2012-02-05Get them in the right order. lolDavid Walter Seikel1-1/+1
2012-02-05Turn on the script running stuff, clean out the now excess tests, then move ↵David Walter Seikel1-3/+6
the runner to it's own file.
2012-01-24Make the script engine testing UI a command option.David Walter Seikel1-4/+5
2012-01-22Consider a script as properly compiled if it passes the diff test.David Walter Seikel1-2/+2
2012-01-21Add LSL constants by simply compiling an LSL script with them all, and ↵David Walter Seikel1-1/+1
keeping the result.
2012-01-17Use EFL logging.David Walter Seikel1-1/+2
2012-01-17Merge the compiler into the test harness. Remove excess files.David Walter Seikel1-0/+1
2012-01-05Add a compiler stub.David Walter Seikel1-1/+2
2012-01-04Skeleton of the GUI test harness for the LuaSL script engine.David Walter Seikel1-0/+64