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* Prepare for using GuiLua from extantz, but not going through with it just ↵David Walter Seikel2014-05-053-19/+15
| | | | yet, too tired.
* _on_done() no longer needed in GuiLUa, it's in winFang.David Walter Seikel2014-05-051-15/+1
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* Move winFang to libraries, and convert GuiLua to use it.David Walter Seikel2014-05-053-69/+14
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* luaopen_widget is surplus to requirements.David Walter Seikel2014-05-042-2/+1
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* Using elm_obj_widget_part_text_set() works, but it's really private API that ↵David Walter Seikel2014-05-031-0/+1
| | | | | | goes away soon. Seems they left that out of the EO conversion.
* Remove Evas_3d example stuff from GuiLua, now that it's in extantz.David Walter Seikel2014-05-031-706/+1
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* Whitespace++David Walter Seikel2014-05-021-1/+1
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* Clean up globals.David Walter Seikel2014-05-022-6/+2
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* Minor cleanups.David Walter Seikel2014-05-021-11/+12
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* Add tooltips for 3D objects.David Walter Seikel2014-05-021-4/+49
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* Use Elm resizing, which removes a bunch of stuff.David Walter Seikel2014-05-022-36/+12
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* Whitespace cleanup.David Walter Seikel2014-05-021-1/+1
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* Add the rotating Earth and pick example.David Walter Seikel2014-05-021-5/+317
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* Halve the test window size.David Walter Seikel2014-05-022-2/+2
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* Remove the temporary evas_3d_node_add() definition.David Walter Seikel2014-05-021-2/+0
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* Move the cube to be more visible.David Walter Seikel2014-05-021-1/+4
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* Use Elm images instead of Evas images for the Evas_3d, and make the ↵David Walter Seikel2014-05-021-10/+19
| | | | background the sky image.
* Clean up the resize function.David Walter Seikel2014-05-021-7/+2
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* Clean up the 3D code, and update the cube example to cube2, with normals.David Walter Seikel2014-05-011-186/+219
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* Now that Evas_3d examples actually work, I can add the magic that makes mine ↵David Walter Seikel2014-05-011-9/+11
| | | | work to. B-)
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
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* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-282-8/+27
| | | | Guess I have to wait for evas_3d to be fixed. B-(
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
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* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3
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* Fix some errant semi colons.David Walter Seikel2014-04-281-2/+1
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* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
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* Added the MD2 example, and still nothing.David Walter Seikel2014-04-271-6/+91
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* Set the background colours back at least, even though it still wont work.David Walter Seikel2014-04-271-2/+2
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* Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel2014-04-272-104/+119
| | | | at least it compiles and runs with no error messages.
* Convert GuiLua to EO.David Walter Seikel2014-04-272-11/+31
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* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel2014-04-274-29/+6
| | | | to suit.
* Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel2014-04-272-0/+243
| | | | broken anyway. Just leaving it commented out for now.
* Move skang to libraries and base directory.David Walter Seikel2014-04-223-1689/+6
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* Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel2014-04-2210-0/+2533
around.