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* Now that Evas_3d examples actually work, I can add the magic that makes mine ↵David Walter Seikel2014-05-011-9/+11
| | | | work to. B-)
* Update Evas_3d example to match upstream, still doesn't workDavid Walter Seikel2014-05-011-15/+17
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* Do the on resize thing, which didn't help, and TODO++ as a result.David Walter Seikel2014-04-282-8/+27
| | | | Guess I have to wait for evas_3d to be fixed. B-(
* Some code shuffling.David Walter Seikel2014-04-281-17/+16
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* Don't do md2 mesh if we want the cube.David Walter Seikel2014-04-281-0/+3
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* Fix some errant semi colons.David Walter Seikel2014-04-281-2/+1
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* data <-> sceneDavid Walter Seikel2014-04-281-61/+60
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* Added the MD2 example, and still nothing.David Walter Seikel2014-04-271-6/+91
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* Set the background colours back at least, even though it still wont work.David Walter Seikel2014-04-271-2/+2
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* Convert the Evas 3D example stuff to EO, though it still doesn't work, but ↵David Walter Seikel2014-04-272-104/+119
| | | | at least it compiles and runs with no error messages.
* Convert GuiLua to EO.David Walter Seikel2014-04-272-11/+31
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* Centralise the PACKAGE_* stuff, move our libraries to lib, and shuffle stuff ↵David Walter Seikel2014-04-274-29/+6
| | | | to suit.
* Added stuff cut and pasted from the new Evas_3d examples, but they are ↵David Walter Seikel2014-04-272-0/+243
| | | | broken anyway. Just leaving it commented out for now.
* Move skang to libraries and base directory.David Walter Seikel2014-04-223-1689/+6
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* Move all source into the new src directory, and shuffle a few other things ↵David Walter Seikel2014-04-2210-0/+2533
around.